small-sided games

  • 文章类型: Journal Article
    这封信对Luis-delCampo等人的文章“时间任务约束对半精英足球视觉指标的影响”进行了建设性评论。(2023),侧重于方法学上的考虑和未来研究加强的途径。这项研究调查了任务约束对半精英足球运动员眼动追踪指标的影响,旨在衡量培训期间的心理工作量。虽然这项研究提出了有价值的见解,有方法完善的机会。建议包括强调样本量的确定,实验条件的随机化,并采用稳健的统计分析来减轻潜在的偏见。此外,未来的研究可以受益于将外部负荷测量与心率监测相结合,以全面评估训练任务的变化.尽管有这些考虑,这项研究强调了眼动追踪技术在评估足球训练期间的心理工作量方面的应用,为进一步探索和完善方法铺平了道路,以增强该领域的球员表现评估和训练优化。
    This letter offers a constructive review of the article \'Influence of the time-task constraint on ocular metrics of semi-elite soccer\' by Luis-del Campo et al. (2023), focusing on methodological considerations and avenues for future research enhancement. The study investigates the impact of task constraints on eye-tracking metrics among semi-elite soccer players, aiming to gauge mental workload during training sessions. While the study presents valuable insights, there are opportunities for methodological refinement. Suggestions include emphasizing sample size determination, randomization of the experimental conditions, and employing robust statistical analyses to mitigate potential biases. Moreover, future studies could benefit from integrating external load measures alongside heart rate monitoring to comprehensively assess training task variations. Despite these considerations, the study underscores the promising application of eye-tracking techniques in evaluating mental workload during soccer training, paving the way for further exploration and refinement of methodologies to enhance player performance assessment and training optimization in the field.
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  • 文章类型: Journal Article
    目标:任务约束与球员行为之间的关系对于负责设计实践以优化学习的教练来说很有趣。这项研究旨在比较与自由发挥控制条件相比,参与目标夸大和/或规定性教练指导条件的青年足球运动员团队的技能参与和合作团队行为。方法:20名12-15岁的男性足球运动员在四种条件下参加小边球比赛:自由发挥,目标夸张,指导性教练指导,和组合超过四周。使用视频片段,团队集体技能参与(射击,通过,运球)和传球网络特征(紧密度,密度,和介数)对每场比赛进行测量。结果:Friedmans等级检验确定,比赛条件导致尝试运球的显着差异(p<.001),进球得分(p<.001),网络密度(p=.001),紧密度(p<.001)和介数(p=.002)。球队试图在自由发挥和进球夸张的条件下运球最多,在进球夸张和组合条件下进球最多。此外,团队展示了更多连接良好的传球网络(即更高的密度,更紧密,和较低的介数值)在组合条件下和较高的网络密度在显式指令条件下。结论:这项研究的结果表明,教练指导可能与团队合作行为有关。而在没有指令的情况下自由发挥或操纵任务约束可能与玩家尝试更多的个人动作有关。
    Objectives: The relationship between task constraints and player behaviors is of interest to coaches tasked with designing practice to optimize learning. This study aims to compare the skill involvements and cooperative team behavior of teams of youth soccer players engaged in a goal exaggeration and/or a prescriptive coach instruction condition compared to a free-play control condition. Methods: Twenty male soccer players aged 12-15 participated in small-sided games under four conditions: free-play, goal exaggeration, prescriptive coach instruction, and combination over four weeks. Using video footage, teams\' collective skill involvements (shot, pass, dribble) and passing network characteristics (closeness, density, and betweenness) were measured for each game. Results: A Friedmans rank test identified that playing conditions resulted in significant differences in attempted dribbles (p < .001), goals scored (p < .001), network density (p = .001), closeness (p < .001) and betweenness (p = .002). Teams attempted to dribble the most in the free-play and goal-exaggeration conditions, and the most goals were scored in the goal-exaggeration and combination conditions. Additionally, teams exhibited more well-connected passing networks (i.e. higher density, higher closeness, and lower betweenness values) in the combination condition and higher network density in the explicit instruction condition. Conclusions: The results of this study indicate that coach instruction may be more associated with cooperative team behavior, whereas free-play or manipulating task constraints in the absence of instruction may be associated with players attempting more individual actions.
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  • 文章类型: Journal Article
    这项研究的目的是分析空间和球员数量操纵对青年五人制足球运动员的外部和内部负荷需求的影响。
    来自三支五人制球队的42名U17男性球员(年龄=15.62±0.58岁)参加了这项研究。在这项为期8周的横断面研究中,玩家的样本练习了六个五人制足球任务(T1-T6)和根据官方规则(T7)进行的五人制足球游戏。从T1-T6开始,操纵了两个任务约束:(I)玩家数量和,(2)游戏的空间。WIMUPRO™超宽带(UWB)跟踪系统用于测量五人制足球任务期间的外部和内部负载。使用从位置数据中提取的运动学和机械变量量化外部载荷,使用心率(HR)和感知劳累(RPE)评分对内部负荷进行量化.重复测量ANOVA用于比较目的。
    一般来说,结果显示较高的外部(总距离,距离18.1-21,21Km/h以上,高强度加速和减速,p<0.001)和内部负荷(心率平均值和感知用力等级,p<0.001)在玩家数量少,区域高的任务中。关于比赛,每个玩家相对面积较小的任务(GK+2与2+GK和GK+3vs.20×20m中的3GK)促进了低外部负荷。
    得出的结论是,通过减少以小面游戏形式参与任务的玩家数量来增加相对面积(GK2vs.2+GK和GK+3vs.3+GK),关于五人制足球游戏(GK4vs.4+GK),可以被认为是一种教学策略,以增加年轻五人制足球运动员的外部和内部负荷需求。
    UNASSIGNED: The aim of this study was to analyze the effects of space and number of players manipulation on the external and internal load demands of youth futsal athletes.
    UNASSIGNED: Forty-two male U17 players (age = 15.62 ± 0.58 years) from three futsal teams participated in the study. In this cross-sectional study that lasted 8-week, the player\'s sample practiced six futsal tasks (T1-T6) and a futsal game played under the official rules (T7). From T1-T6, two task constraints were manipulated: (i) the number of players and, (ii) the space of play. The WIMU PRO™ Ultra-Wideband (UWB) tracking system was used to measure the external and internal load during the futsal tasks. External load was quantified using kinematic and mechanical variables extracted from positional data and, the internal load was quantified using Heart rate (HR) and rating of perceived exertion (RPE). Repeated measures ANOVA was used for comparison purposes.
    UNASSIGNED: In general, the results showed high external (total distance, distance 18.1-21, above 21 Km/h, and high intensity acceleration and deceleration, p < 0.001) and internal load (heart rate average and rating of perceived exertion, p < 0.001) in the tasks with low number of players and high area. In relation to the match, the tasks with small relative area per player (GK + 2 vs. 2 + GK and GK + 3 vs. 3 + GK in 20 × 20 m) promoted low external load.
    UNASSIGNED: It was concluded that increasing the relative area by reducing the number of players involved in the tasks in the form of small-sided games (GK + 2 vs. 2 + GK and GK + 3 vs. 3 + GK), in relation to the futsal game (GK + 4 vs. 4 + GK), can be considered a pedagogical strategy to increase the external and internal load demands of young futsal players.
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  • 文章类型: Journal Article
    有氧能力对足球的表现起着至关重要的作用,使其成为培训过程的重点。小面游戏(SSG)在足球训练中被广泛使用,但SSG期间有氧能力与跑步表现之间的关系尚不清楚。这项研究的目的是调查SSG(4:4,3:3,2:2,1:1)中青年足球运动员的最大摄氧量(VO2max)与跑步表现之间的可能相关性每个球员(150、100、75平方米/球员)。16名男性U15足球运动员参加了这项研究。玩家进行了Yo-Yo间歇性恢复测试1级,并根据他们的表现估算了他们的VO2max。随后,玩家参加SSG佩戴GPS设备来测量内部和外部负载。根据数据的正态分布,将Pearson或Spearman相关性用于统计分析。结果表明,对于4:4和3:3关系,较大的音高导致有氧能力的较大影响(总距离(TD):4:4,150m2/pl,r=0.715,p=0.002;100m2/pl,r=0.656,p=0.006;75m2/pl,r=0.586,p=0.017)。在2:2的关系中,观察到相反的情况,在较小的间距上出现更多的相关性(TD:2:2,100m2/pl,r=0.581,p=0.018;75m2/pl,r=0.747,p<0.001)。在1:1的关系中,与VO2max的相关性,总距离,和速度仅在较大的音高上观察到。总之,青少年足球运动员的有氧能力会影响SSG的跑步表现指标。因此,有氧能力可以作为团队组成的标准,使SSG更具竞争力。此外,2:2关系中的相关性变化及其在1:1关系中的有限存在可能归因于技战术因素,例如增加球接触和一对一的情况通常发生在较小的设置。
    Aerobic capacity plays a crucial role in football performance, making it a focal point in training processes. Small-sided games (SSGs) are widely used in football training, but the relationship between aerobic capacity and running performance during SSGs remains unclear. The aim of this study was to investigate possible correlations between maximum oxygen uptake (VO2max) and running performance in youth football players in SSGs (4:4, 3:3, 2:2, 1:1) with three different pitch sizes per player (150, 100, 75 m2/player). Sixteen male U15 football players participated in the study. Players underwent the Yo-Yo intermittent recovery test level 1, and their VO2max was estimated based on their performance. Subsequently, players participated in SSGs wearing GPS devices to measure internal and external load. Pearson or Spearman correlation was applied for statistical analysis depending on the normal distribution of the data. The results reveal that, for 4:4 and 3:3 relationships, larger pitches led to a greater impact of aerobic capacity (total distance (TD): 4:4, 150 m2/pl, r = 0.715, p = 0.002; 100 m2/pl, r = 0.656, p = 0.006; 75 m2/pl, r = 0.586, p = 0.017). In the 2:2 relationship, the opposite was observed, with more correlations appearing on smaller pitches (TD: 2:2, 100 m2/pl, r = 0.581, p = 0.018; 75 m2/pl, r = 0.747, p < 0.001). In the 1:1 relationship, correlations with VO2max, total distance, and speed were observed only on the larger pitch. In conclusion, the aerobic capacity of young football players can influence running performance indicators in SSGs. Therefore, aerobic capacity could serve as a criterion for team composition, making SSGs more competitive. Additionally, the variation in correlations in the 2:2 relationship and their limited presence in the 1:1 relationship may be attributed to technical-tactical factors, such as increased ball contacts and one-on-one situations typically occurring in smaller setups.
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  • 文章类型: Journal Article
    目的:这项研究的目的是2倍:(1)在2v2和4v4条件游戏中,研究心理生理反应与运动需求之间的关系,以及(2)比较在条件游戏中表现出较高和较低技术表现水平的玩家之间的心理生理和运动反应。
    方法:对参加训练/发育水平的24名男性青年足球运动员(16.3±0.8岁)进行心理生理反应监测(包括心率,感知努力的评级,和视觉模拟量表),运动需求(如覆盖距离),和技术性能变量(包括成功和不成功的传球和投篮,以及丢失的球)跨2v2和4v4格式。这些格式在单个会话中应用4次,并在2周内复制两次。
    结果:在2v2和4v4比赛中,每分钟丢球的数量与平均心率之间存在很大的相关性(分别为r=.586和r=.665)。在4v4游戏中,成功的投篮与平均心率(r=-.518)成反比,并且在很大程度上相关。在2v2和4v4游戏中,每分钟的拦截次数与视觉模拟量成反比且显着相关(分别为r=-.455和r=-.710)。在获得较高平均心率的球员中,丢球的频率明显更高(2v2:42.9%,P=.031,d=-0.965;4v4:+57.1%,P<.001,d=-2.072)。
    结论:教练应该意识到高度心理生理要求的情景可能会显著损害技术性能。因此,应考虑通过故意调整强度来优先考虑技术性能。
    OBJECTIVE: The aim of this study was 2-fold: (1) to examine the relationships between psychophysiological responses and locomotor demands with variations in technical performance during 2v2 and 4v4 conditioned games and (2) to compare psychophysiological and locomotor responses among players exhibiting higher and lower technical performance levels during the conditioned games.
    METHODS: Twenty-four male youth soccer players (16.3 ± 0.8 y old) participating at the trained/developmental level underwent monitoring for psychophysiological responses (including heart rate, rating of perceived exertion, and visual analog scale), locomotor demands (such as distance covered), and technical performance variables (including successful and unsuccessful passes and shots, as well as lost balls) across 2v2 and 4v4 formats. These formats were applied 4 times within a single session and were replicated twice over 2 weeks.
    RESULTS: Large correlations between the number of lost balls per minute and mean heart rate were found in both the 2v2 and 4v4 games (r = .586 and r = .665, respectively). Successful shots were inversely and largely correlated with mean heart rate (r = -.518) in 4v4 games. The number of interceptions per minute was inversely and significantly correlated with the visual analog scale in 2v2 and 4v4 games (r = -.455 and r = -.710, respectively). The frequency of lost balls was significantly higher among players who attained a higher mean heart rate (2v2: +42.9%, P = .031, d = -0.965; 4v4: +57.1%, P < .001, d = -2.072).
    CONCLUSIONS: Coaches should be aware that highly psychophysiologically demanding scenarios may significantly impair technical performance. Therefore, prioritizing technical performance by deliberately adjusting the intensity should be considered.
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  • 文章类型: Editorial
    暂无摘要。
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  • 文章类型: Journal Article
    这项研究旨在探讨教练在评估青少年足球团队表现时的知觉认知特征。主要重点是调查教练对团队行为的主观分析和客观分析之间的一致性。同时也检查教练的注视行为和他们的教练经验水平之间的关系,特别是考虑到不同经验水平的教练之间可能存在的潜在差异。65名具有各种足球教练经验的男性和女性成年人(经验丰富,新手,其他团队运动经验,和非团队运动经验)观看了五个4分钟的视频并评估了团队行为。将这些主观评估与从视频分析和GPS获得的客观数据进行比较,其中包括已完成技能的衡量标准,时空特征,通过网络。测量每个视频剪辑的参与者的固定持续时间和频率,特别是球周围的区域。研究发现,在参与者主观分析与客观数据一致的次数方面,组间没有显着差异(p=0.059,2=0.07)。然而,与没有足球经验的参与者相比,有足球教练经验的教练表现出更高的固定频率和更多的球区域重访(p=<.001,2=0.09)。当前的研究提供了一种独特的方法,通过结合对团队绩效的客观和主观评估来发现足球教练的专业知识。总之,研究表明,教练经验并不影响教练主观分析与客观数据匹配的频率.然而,足球教练有独特的凝视行为模式,他们更频繁地重游球周围的区域。
    教练对足球队集体行为的看法与客观数据不符,无论他们的教练经验如何。具有不同专业知识水平的教练之间的凝视行为有所不同。在评估团队表现时,经验丰富的教练和新手教练都比非教练更频繁地在视觉上重新审视球周围的区域。定量数据可能比单独的主观教练评估提供额外的团队分析水平。
    This study aimed to explore the perceptual-cognitive characteristics of coaches as they assessed team performance in youth soccer. The primary focus was to investigate the alignment between coaches\' subjective analyses of team behaviour and objective analyses, while also examining the relationship between coaches\' gaze behaviour and their levels of coaching experience, particularly considering the potential differences that may exist among coaches with varying levels of experience. Sixty-five male and female adults with various soccer coaching experience (experienced, novice, other team sport experience, and non-team sport experience) watched five 4-minute videos and assessed team behaviour. These subjective evaluations were compared to objective data obtained from video analysis and GPS, which included measures of completed skills, spatiotemporal characteristics, and passing networks. The participants\' fixation duration and frequency were measured for each video clip, and the area around the ball specifically. The study found no significant differences between groups regarding the number of times participants\' subjective analysis aligned with the objective data (p = 0.059, ɳ2 = 0.07). However, coaches with soccer coaching experience demonstrated a higher fixation frequency and more revisits to the ball area when compared to participants without soccer experience (p = <.001, ɳ2 = 0.09). The current study offers a unique approach to uncovering soccer coaching expertise by combining objective and subjective evaluations of team performance. In summary, the study reveals that coaching experience did not impact how often coaches subjective analyses matched objective data. However, soccer coaches had distinctive gaze behaviour patterns where they revisited the area around the ball more often.
    Coaches’ perceptions of collective behaviour in soccer teams do not align with objective data, regardless of their level of coaching experience.Gaze behaviour differs between coaches with varying expertise levels.Both experienced and novice coaches visually revisit the area around the ball more often than non-coaches when assessing team performance.Quantitative data may provide an additional level of team analysis than subjective coach assessment alone.
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  • 文章类型: Journal Article
    娱乐性小型游戏(SSG)已证明对身体成分和身体健康有积极影响,同时尽量减少不良后果。在这项随机对照研究中,我们的目的是调查在久坐的年轻成年男性和女性中纳入一项额外的16周干预计划,该计划涉及休闲足球SSG,对与身体成分和身体素质相关的参数的影响。六十个久坐的参与者,平均年龄为20.2岁,被随机分配到小型游戏组(SSG;n=30)或主动对照组,参加了常规体育课(CG;n=30)。SSG组从事与对照组相同的活动,但还参加了休闲SSG足球计划。该计划涉及在20m×30m和30m×50m足球场上进行的连续和间歇性中高强度运动。相比之下,CG组每周接受1小时的体育课。干预措施的持续时间为16周。基线,8周,并进行干预后评估以测量体重(BM),体重指数(BMI),腰围(WC),臀围(HC),腰臀比(WHR),皮褶厚度(SFT),站立式跳远(SBJ),垂直跳跃(VJ),左手和右手的握力(HG),穿梭机运行距离(SRD),和航天飞机运行估计的VO2max。结果表明,SSG组的男性和女性参与者在BM方面均表现出显着改善,BMI,SFT,WC,HC,干预后的WHR(p<0.05),而对照组在研究期间没有显着变化(p>0.05)。此外,SSG参与者(不分性别)在SBJ方面表现出显著的增强,VJ,HG,SRD,和VO2max(p<0.05),而对照组没有表现出任何显著的改变(p>0.05)。这项实验研究的结果表明,为期16周的休闲足球SSG干预有效地增强了超重久坐的年轻人的身体成分和身体素质,提供了一个令人愉快的替代传统的培训方法。
    Recreational small-sided games (SSGs) have demonstrated positive effects on body composition and physical fitness, while minimizing adverse outcomes. In this randomized controlled study, we aimed to investigate the impact of incorporating an additional 16-week intervention program involving recreational soccer SSGs on parameters related to body composition and physical fitness in sedentary young adult males and females. Sixty sedentary participants, with a mean age of 20.2 years, were randomly assigned to either the small-sided games group (SSG; n = 30) or the active control group, which participated in regular physical education classes (CG; n = 30). The SSG group engaged in the same activities as the control group but additionally participated in a recreational SSG football program. This program involved continuous and intermittent moderate-to high-intensity exercises conducted on 20 m × 30 m and 30 m × 50 m football fields. In contrast, the CG group received 1 h of physical education once a week. The interventions were administered for a duration of sixteen weeks. Baseline, 8-week, and post-intervention assessments were conducted to measure body mass (BM), body mass index (BMI), waist circumference (WC), hip circumference (HC), waist-to-hip ratio (WHR), skinfold thickness (SFT), standing broad jump (SBJ), vertical jump (VJ), handgrip strength (HG) for both left and right hands, shuttle run distance (SRD), and shuttle run estimated VO2max. Results indicated that both male and female participants in the SSG group exhibited significant improvements in BM, BMI, SFT, WC, HC, and WHR following the intervention (p < 0.05), whereas the control group demonstrated no significant changes over the study period (p > 0.05). Additionally, SSG participants (regardless of sex) displayed significant enhancements in SBJ, VJ, HG, SRD, and VO2max (p < 0.05), while the control group did not exhibit any significant alterations (p > 0.05). The findings from this experimental study suggested that a 16-week recreational soccer SSG intervention effectively enhanced body composition and physical fitness among overweight sedentary young adults, offering a pleasurable alternative to conventional training approaches.
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  • 文章类型: Journal Article
    这项研究的目的是双重的:(a)分析久坐的年轻人中3v3和5v5小面游戏(SSG)格式的变异性,和(b)比较3v3和5v5SSG格式的生理和运动需求,同时考虑基于性别的变化。该研究遵循了4个月的纵向设计。30名久坐不动的年轻人,平均年龄为20.2±1.0岁,高度为1.67±0.06m,体重86.3±11.8kg纳入研究。参与者参与3v3和5v5SSG格式,每种格式每月播放10次。在每次会议期间,心率(HR),感知努力率(RPE),和总距离进行了测量和分析。HR的玩家内部变异性从最低1.6%到最高2.8%(考虑每个月的水平),而HR的参与者间变异性从最低1.4%到最高2.6%不等(考虑每个月的水平)。其他结果也观察到类似的变异性模式。就格式之间的比较而言,对于男性(p=0.006)和女性(p=0.628)参与者,3v3格式的RPE高于5v5格式,以及其他结果措施。总之,这些发现强调了久坐的个体在3v3和5v5SSG中生理反应的可重复性。值得注意的是,3v3格式一致诱导更高的RPE水平。这些发现强调了根据性别和格式偏好对SSG进行编程以优化久坐运动结果的重要性。
    The objectives of this study were twofold: (a) to analyze the variability of 3v3 and 5v5 small-sided games (SSG) formats in sedentary young adults, and (b) to compare the physiological and locomotor demands of 3v3 and 5v5 SSG formats while considering variations based on sex. The study followed a longitudinal design over 4 months. Thirty sedentary young adults with a mean age of 20.2 ± 1.0 years, height of 1.67 ± 0.06 m, and body mass of 86.3 ± 11.8 kg were included in the study. The participants engaged in 3v3 and 5v5 SSG formats, with each format being played 10 times per month. During each session, heart rate (HR), rate of perceived exertion (RPE), and total distance were measured and analyzed. The within-player variability for HR ranged from a minimum of 1.6% to a maximum of 2.8% (considering the levels at each month), while the between-players variability for HR ranged from a minimum of 1.4% to a maximum of 2.6% (considering the levels at each month). Similar variability patterns were observed for the other outcomes. In terms of comparisons between the formats, the 3v3 format resulted in higher RPE than the 5v5 format for both male (p = 0.006) and female (p = 0.628) participants, as well as for the other outcome measures. In summary, these findings highlight the reproducibility of physiological responses in 3v3 and 5v5 SSG among sedentary individuals. Notably, the 3v3 format consistently induced higher RPE levels. These findings underscore the importance of programming SSG based on sex and format preferences for optimizing exercise outcomes in sedentary.
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  • 文章类型: Journal Article
    目的:尽管心率(HR)作为有氧参与的指标的准确性已经在几个间歇性的球场上活动中进行了评估,在短路径上运行的航天飞机中,其作为摄氧量(V•O2)指标的有效性仍不确定。此外,目前尚不清楚速度是否会影响这种有效性。这项研究评估了在以不同速度运行的5米航天飞机中估算V•O2的HR能力。方法:在增量向前跑(FW)方案和50%的5米穿梭试验中,记录了12名身体活跃的年轻男性的V-O2和HR,60%,和最大有氧速度(MAS)的75%。分别确定HR与V·O2(HR/V·O2)之间关系的斜率和截距,在这两个协议中。在FWHR/V•O2中使用在穿梭测试期间测量的HR来估算每个穿梭速度下的V•O2。配对的Student\'st检验比较了两个HR/V•O2的斜率和截距。检验了双向RM-ANOVA和相等性检验,分别,测量的和估计的V·O2之间的差异和相等性。最后,Bland-Altman图描述了在每个穿梭强度下估计的V•O2的准确性和精度。结果:FW和穿梭之间的HR/V•O2的斜率和截距似乎没有差异。在50%MAS时,HR低估了V*O2(~7%),而在两个较高的速度下返回准确的值,尽管具有高变异性(±18%)。结论:当使用HR作为V-O2指标时,穿梭在短路径上运行,建议对HR有效性进行单独分析,作为V•O2指标,尤其是在进行不同的运动强度时。
    Purpose: Despite the accuracy of heart rate (HR) as an indicator of the aerobic engagement has been evaluated in several intermittent on-court activities, its validity as an oxygen uptake (V˙O2) indicator during shuttle running over short paths remains uncertain. Moreover, it is unclear whether speed may affect such validity. This study evaluated the HR ability in estimating the V˙O2 during 5-m shuttle running at different speeds. Methods: V˙O2 and HR of 12 physically active young men were recorded during an incremental forward running (FW) protocol and a 5-m shuttle test at 50%, 60%, and 75% of maximal aerobic speed (MAS). Slope and intercept of the relationship between HR and V˙O2 (HR/V˙O2) were individually determined, in both protocols. The HR measured during the shuttle test was used in the FW HR/V˙O2 to estimate V˙O2 at each shuttle speed. A paired Student\'s t-test compared slopes and intercepts of the two HR/V˙O2. A two-way RM-ANOVA and an equality test examined, respectively, the differences and the equality between measured and estimated V˙O2. Lastly, a Bland-Altman plot described the accuracy and precision of the estimated V˙O2 at each shuttle intensity. Results: Slopes and intercepts of the HR/V˙O2 appeared not different between FW and shuttle running. At 50%MAS, HR underestimated the V˙O2 (~7%), whereas returned accurate values at the two higher velocities, although with high variability (±18%). Conclusions: When using HR as V˙O2 indicator during shuttle running over short paths, a separated analysis of the HR validity as V˙O2 indicator is recommended especially when administering different exercise intensities.
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