small-sided games

  • 文章类型: Journal Article
    目的研究中国优秀青少年足球运动员小面游戏(SSG)的三种不同游戏形式(8v8、5v5、3v3,每位80m2)的内部和外部负荷。29名优秀男子足球运动员(年龄:18.3±0.5岁(平均值±SD),身高:175±6厘米,体重:65.5±6.3kg)以三种形式随机排列。每个会话包括20分钟:3v3,间距为24×20米,5v5,间距为32×25米,或8v8在40×32米的球场上,每个球员都等于80平方米。每个播放器以每种格式录制一次。使用GPS-单位和心率带和血乳酸测量这两种负荷。8-10%的总距离(P<0.01)在8v8和5v5中观察到比3v3(1627±240和1595±243mvs.1477±179米,ES=0.55-0.71)。8v8和5v5比3v3(154±94m和133±59mvs.77±35,ES=1.09-1.15),而8v8的超高速行驶距离(>21km/h)高于5v5和3v3(15.2±19.5vs.5.3±6.7和1.0±0.4米,ES=0.69-1.03),并且在5v5比3v3中。游戏格式之间的强烈加速次数和强烈减速次数均无差异。血乳酸(3.5±2.3vs.2.8±1.9vs.2.4±1.5mmol·L-1,P=0.201)和平均心率(155±21vs.160±11vs.157±17bpm,P=0.254)在8v8,5v5和3v3游戏格式之间没有差异。在SSG格式中,拥有更多玩家的总距离和最高速度区域的距离更高,which,然而,没有导致通过心率和血乳酸测量的内部负荷的差异。
    Aim to investigate internal and external load in three different game formats (8 v 8, 5 v 5, 3 v 3 with 80 m2 per player) of small-sided games (SSG) in Chinese elite youth football players. Twenty-nine elite male football players (age: 18.3 ± 0.5 years (mean ± SD), height: 175 ± 6 cm, weight: 65.5 ± 6.3 kg) participated in randomized order in the three formats. Each session consisted of 20 min: 3 v 3 on a 24 × 20-m pitch, 5 v 5 on a 32 × 25-m pitch, or 8 v 8 on a 40 × 32-m pitch all equalling 80 m2 per player. Each player was recorded once in each format. Using GPS-units and heart rate belts and blood lactate measured the two kinds of load. 8-10% higher total distance (P < 0.01) was observed in 8 v 8 and 5 v 5 compared with 3 v 3 (1627 ± 240 and 1595 ± 243 m vs. 1477 ± 179 m, ES = 0.55-0.71). Higher distance (P < 0.001) was covered with high speed running (HSR: > 14 km/h) in 8 v 8 and 5 v 5 than 3 v 3 (154 ± 94 m and 133 ± 59 m vs. 77 ± 35, ES = 1.09-1.15), whereas very high speed running distance (> 21 km/h) was higher (P < 0.01) in 8 v 8 than 5 v 5 and 3 v 3 (15.2 ± 19.5 vs. 5.3 ± 6.7 and 1.0 ± 0.4 m, ES = 0.69-1.03) and in 5 v 5 than 3 v 3. No difference was found between game formats in the number of intense accelerations nor intense decelerations. Blood lactate (3.5 ± 2.3 vs. 2.8 ± 1.9 vs. 2.4 ± 1.5 mmol · L-1, P = 0.201) and mean heart rate (155 ± 21 vs. 160 ± 11 vs. 157 ± 17 bpm, P = 0.254) was not different between 8v8, 5v5 and 3v3 game formats. Distance covered in total and in highest speed zones was higher in SSG formats with more players, which, however, did not lead to differences in internal load measured by heart rate and blood lactate.
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  • 文章类型: Journal Article
    这项研究的目的是比较竞争性(官方)和非竞争性比赛中的外部负荷(友好,训练和改良式比赛)在职业足球运动员中。10名精英男足球运动员的时间运动数据(年龄=20.1±2.1岁;身高=178.8±5.9;体重=71.4±7.3;%体脂=11.0±1.1和VO2max=55.96±3.3)在官方(n=12)期间进行了记录,友谊赛(n=7)和训练(n=6)比赛和5对5+门将修改边球比赛(n=3)。GPS设备用于监视玩家的外部负载:覆盖的总距离,在不同速度(<13.9km·h-1、>14、>18、>21和>25km·h-1)下覆盖的距离,峰值速度(km·h-1),以及加减速次数(1.5-2.5m·s-2,2.5-4m·s-2和4-8m·s-2)。使用基于幅度的推断的方差的单向分析来确定匹配之间的差异。数据表明,官方比赛的峰值速度在统计上较高(ES=1.40-2.20)。在修改后的比赛中,在<13.9km·h-1和>14km·h-1处覆盖的总距离比常规比赛(ES=0.72-2.21),但是,在>21km·h-1和>25km·h-1的距离比正式和友谊赛(ES=0.51-2.53)的距离低,在>25km·h-1的距离比训练赛(ES=0.92)。同样,与其他类型的比赛相比,修改后的比赛显示出更多的加速和减速次数(ES=1.46-2.51)。这项工作表明,友谊赛和训练赛,结合修改后的游戏,是为足球运动员准备正式比赛的合适工具。
    The purpose of this study was to compare the external load in competitive (official) and non-competitive matches (friendly, training and modified-sided games) in professional soccer players. Time-motion data for 10 elite male soccer players (age = 20.1 ± 2.1 years; body height = 178.8 ± 5.9; body mass = 71.4 ± 7.3; % body fat = 11.0 ± 1.1 and VO2max = 55.96 ± 3.3) from a professional Spanish first division team were recorded during official (n = 12), friendly (n = 7) and training (n = 6) matches and a 5 vs. 5 + goalkeepers modified-sided game (n = 3). GPS devices were used to monitor players\' external loads: total distance covered, distance covered at different speeds (<13.9 km·h-1, >14, >18, >21 and >25 km·h-1), peak speed (km·h-1), and the number of accelerations and decelerations (1.5-2.5 m·s-2, 2.5-4 m·s-2 and 4-8 m·s-2). One-way analysis of variance of the magnitude-based inference was used to determine differences between matches. Data indicated that official matches scored statistically higher peak speeds (ES = 1.40-2.20). In modified-sided games more total distance was covered at <13.9 km·h-1 and >14 km·h-1 than in regular matches (ES = 0.72-2.21), but lower distances were covered at >21 km·h-1 and >25 km·h-1 than in official and friendly matches (ES = 0.51-2.53) and at >25 km·h-1 than in training matches (ES = 0.92). Likewise, the modified-side games showed a greater number of accelerations and decelerations than other types of matches (ES = 1.46-2.51). This work shows that friendly and training matches, in conjunction with modified-side games, are suitable tools to prepare soccer players for official matches.
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  • 文章类型: Journal Article
    校本课程在减少攻击行为方面显示出可喜的成果,但是青少年身体活动方式的有效性仍有待确定。这项研究的目的是确定基于学校的足球计划对青少年学生的身体素质和攻击性的影响。105名高中生被随机分为小面足球训练组(SG)或对照组(CG)。除了作为课程的一部分进行的常规体育课之外,SG在放学后每周两次完成为期八个月的小型足球训练。有氧健身(YYIR1),垂直跳跃(VJ),向后头顶投掷药物球(BOMBT),在8个月的训练前后,对Buss和Perry的攻击性问卷进行了评估。在SG中观察到比在BOMBT(%diff=4.3,商业性2=.308)和YYIR1测试(%diff=2.2,商业性2=.159)中的CG更大的改善,和身体攻击子量表(%diff=-12.1,^p2=.144)。额外的,以学校为基础的青少年休闲足球伴随着身体素质的显着改善,与仅体育课相比。此外,在常规体育课中实施休闲足球似乎是减少高中生攻击性的潜在适当刺激因素。
    School-based programmes have shown promising results in the reduction of aggressive behaviour, but the effectiveness of physical activity modalities among adolescents remains to be determined. The aim of this study was to determine the effects of a school-based soccer programme on physical fitness and aggression in adolescent students. One hundred and five high school students were randomized to a small-sided soccer training group (SG) or a control group (CG). In addition to the regular physical education classes performed as part of a curriculum, the SG completed eight months of small-sided soccer training twice a week after school. Aerobic fitness (YYIR1), vertical jump (VJ), backward overhead medicine ball throw (BOMBT), and Buss and Perry\'s aggression questionnaire were evaluated before and after eight months of training. Greater improvements were observed in the SG than in the CG in the BOMBT (%diff=4.3, ŋp 2=.308) and YYIR1 tests (%diff=2.2, ŋp 2=.159), and physical aggression subscale (%diff=-12.1, ŋp 2=.144). Extra, school-based recreational soccer for adolescents was accompanied by a significant improvement in physical fitness, compared to physical education classes only. Moreover, the implementation of recreational soccer into regular physical education classes seems to be a potentially appropriate stimulus for reducing aggression in high-school students.
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  • 文章类型: Journal Article
    This study examined the effects of induced mental and muscular fatigue on soccer players\' physical activity profile and collective behavior during small-sided games (SSG). Ten youth soccer players performed a 5vs5 SSG under three conditions: a) control, playing without any previous activity; b) muscular fatigue, playing after performing a repeated change-of-direction task; c) mental fatigue, playing after completing a 30 min Stroop color-word task. Players\' positional data was used to compute time-motion and tactical-related variables. The muscular fatigue condition resulted in lower distances covered in high speeds (∼27%, 0.3; ±0.5) than the control condition. From the tactical perspective, the muscular fatigue condition resulted in lower distance between dyads and players spent ∼7% more time synchronized in longitudinal displacements than the control condition (0.3; ±0.3). Additionally, players spent ∼14% more time synchronized with muscular fatigue than with mental fatigue (0.7; ±0.3). The mental fatigue condition resulted in a very likely more predictable pattern in the distance between dyads than in muscular fatigue condition (0.4; ±0.2). Also, the mental fatigue possibly decreased the teams\' stretch index when compared with control (0.2; ±0.3) and likely increased compared with muscular fatigue (0.5; ±0.5). The better levels of longitudinal synchronization after muscular fatigue, might suggest the usage of tactical-related tasks after intense exercise bouts. The lower physical performance and time spent longitudinally synchronized after mental fatigue, should alert to consider this variable before matches or training activities that aim to improve collective behavior.
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