small-sided games

  • 文章类型: Journal Article
    这项研究的目的是分析空间和球员数量操纵对青年五人制足球运动员的外部和内部负荷需求的影响。
    来自三支五人制球队的42名U17男性球员(年龄=15.62±0.58岁)参加了这项研究。在这项为期8周的横断面研究中,玩家的样本练习了六个五人制足球任务(T1-T6)和根据官方规则(T7)进行的五人制足球游戏。从T1-T6开始,操纵了两个任务约束:(I)玩家数量和,(2)游戏的空间。WIMUPRO™超宽带(UWB)跟踪系统用于测量五人制足球任务期间的外部和内部负载。使用从位置数据中提取的运动学和机械变量量化外部载荷,使用心率(HR)和感知劳累(RPE)评分对内部负荷进行量化.重复测量ANOVA用于比较目的。
    一般来说,结果显示较高的外部(总距离,距离18.1-21,21Km/h以上,高强度加速和减速,p<0.001)和内部负荷(心率平均值和感知用力等级,p<0.001)在玩家数量少,区域高的任务中。关于比赛,每个玩家相对面积较小的任务(GK+2与2+GK和GK+3vs.20×20m中的3GK)促进了低外部负荷。
    得出的结论是,通过减少以小面游戏形式参与任务的玩家数量来增加相对面积(GK2vs.2+GK和GK+3vs.3+GK),关于五人制足球游戏(GK4vs.4+GK),可以被认为是一种教学策略,以增加年轻五人制足球运动员的外部和内部负荷需求。
    UNASSIGNED: The aim of this study was to analyze the effects of space and number of players manipulation on the external and internal load demands of youth futsal athletes.
    UNASSIGNED: Forty-two male U17 players (age = 15.62 ± 0.58 years) from three futsal teams participated in the study. In this cross-sectional study that lasted 8-week, the player\'s sample practiced six futsal tasks (T1-T6) and a futsal game played under the official rules (T7). From T1-T6, two task constraints were manipulated: (i) the number of players and, (ii) the space of play. The WIMU PRO™ Ultra-Wideband (UWB) tracking system was used to measure the external and internal load during the futsal tasks. External load was quantified using kinematic and mechanical variables extracted from positional data and, the internal load was quantified using Heart rate (HR) and rating of perceived exertion (RPE). Repeated measures ANOVA was used for comparison purposes.
    UNASSIGNED: In general, the results showed high external (total distance, distance 18.1-21, above 21 Km/h, and high intensity acceleration and deceleration, p < 0.001) and internal load (heart rate average and rating of perceived exertion, p < 0.001) in the tasks with low number of players and high area. In relation to the match, the tasks with small relative area per player (GK + 2 vs. 2 + GK and GK + 3 vs. 3 + GK in 20 × 20 m) promoted low external load.
    UNASSIGNED: It was concluded that increasing the relative area by reducing the number of players involved in the tasks in the form of small-sided games (GK + 2 vs. 2 + GK and GK + 3 vs. 3 + GK), in relation to the futsal game (GK + 4 vs. 4 + GK), can be considered a pedagogical strategy to increase the external and internal load demands of young futsal players.
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  • 文章类型: Journal Article
    有氧能力对足球的表现起着至关重要的作用,使其成为培训过程的重点。小面游戏(SSG)在足球训练中被广泛使用,但SSG期间有氧能力与跑步表现之间的关系尚不清楚。这项研究的目的是调查SSG(4:4,3:3,2:2,1:1)中青年足球运动员的最大摄氧量(VO2max)与跑步表现之间的可能相关性每个球员(150、100、75平方米/球员)。16名男性U15足球运动员参加了这项研究。玩家进行了Yo-Yo间歇性恢复测试1级,并根据他们的表现估算了他们的VO2max。随后,玩家参加SSG佩戴GPS设备来测量内部和外部负载。根据数据的正态分布,将Pearson或Spearman相关性用于统计分析。结果表明,对于4:4和3:3关系,较大的音高导致有氧能力的较大影响(总距离(TD):4:4,150m2/pl,r=0.715,p=0.002;100m2/pl,r=0.656,p=0.006;75m2/pl,r=0.586,p=0.017)。在2:2的关系中,观察到相反的情况,在较小的间距上出现更多的相关性(TD:2:2,100m2/pl,r=0.581,p=0.018;75m2/pl,r=0.747,p<0.001)。在1:1的关系中,与VO2max的相关性,总距离,和速度仅在较大的音高上观察到。总之,青少年足球运动员的有氧能力会影响SSG的跑步表现指标。因此,有氧能力可以作为团队组成的标准,使SSG更具竞争力。此外,2:2关系中的相关性变化及其在1:1关系中的有限存在可能归因于技战术因素,例如增加球接触和一对一的情况通常发生在较小的设置。
    Aerobic capacity plays a crucial role in football performance, making it a focal point in training processes. Small-sided games (SSGs) are widely used in football training, but the relationship between aerobic capacity and running performance during SSGs remains unclear. The aim of this study was to investigate possible correlations between maximum oxygen uptake (VO2max) and running performance in youth football players in SSGs (4:4, 3:3, 2:2, 1:1) with three different pitch sizes per player (150, 100, 75 m2/player). Sixteen male U15 football players participated in the study. Players underwent the Yo-Yo intermittent recovery test level 1, and their VO2max was estimated based on their performance. Subsequently, players participated in SSGs wearing GPS devices to measure internal and external load. Pearson or Spearman correlation was applied for statistical analysis depending on the normal distribution of the data. The results reveal that, for 4:4 and 3:3 relationships, larger pitches led to a greater impact of aerobic capacity (total distance (TD): 4:4, 150 m2/pl, r = 0.715, p = 0.002; 100 m2/pl, r = 0.656, p = 0.006; 75 m2/pl, r = 0.586, p = 0.017). In the 2:2 relationship, the opposite was observed, with more correlations appearing on smaller pitches (TD: 2:2, 100 m2/pl, r = 0.581, p = 0.018; 75 m2/pl, r = 0.747, p < 0.001). In the 1:1 relationship, correlations with VO2max, total distance, and speed were observed only on the larger pitch. In conclusion, the aerobic capacity of young football players can influence running performance indicators in SSGs. Therefore, aerobic capacity could serve as a criterion for team composition, making SSGs more competitive. Additionally, the variation in correlations in the 2:2 relationship and their limited presence in the 1:1 relationship may be attributed to technical-tactical factors, such as increased ball contacts and one-on-one situations typically occurring in smaller setups.
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  • 文章类型: Editorial
    暂无摘要。
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  • 文章类型: Journal Article
    娱乐性小型游戏(SSG)已证明对身体成分和身体健康有积极影响,同时尽量减少不良后果。在这项随机对照研究中,我们的目的是调查在久坐的年轻成年男性和女性中纳入一项额外的16周干预计划,该计划涉及休闲足球SSG,对与身体成分和身体素质相关的参数的影响。六十个久坐的参与者,平均年龄为20.2岁,被随机分配到小型游戏组(SSG;n=30)或主动对照组,参加了常规体育课(CG;n=30)。SSG组从事与对照组相同的活动,但还参加了休闲SSG足球计划。该计划涉及在20m×30m和30m×50m足球场上进行的连续和间歇性中高强度运动。相比之下,CG组每周接受1小时的体育课。干预措施的持续时间为16周。基线,8周,并进行干预后评估以测量体重(BM),体重指数(BMI),腰围(WC),臀围(HC),腰臀比(WHR),皮褶厚度(SFT),站立式跳远(SBJ),垂直跳跃(VJ),左手和右手的握力(HG),穿梭机运行距离(SRD),和航天飞机运行估计的VO2max。结果表明,SSG组的男性和女性参与者在BM方面均表现出显着改善,BMI,SFT,WC,HC,干预后的WHR(p<0.05),而对照组在研究期间没有显着变化(p>0.05)。此外,SSG参与者(不分性别)在SBJ方面表现出显著的增强,VJ,HG,SRD,和VO2max(p<0.05),而对照组没有表现出任何显著的改变(p>0.05)。这项实验研究的结果表明,为期16周的休闲足球SSG干预有效地增强了超重久坐的年轻人的身体成分和身体素质,提供了一个令人愉快的替代传统的培训方法。
    Recreational small-sided games (SSGs) have demonstrated positive effects on body composition and physical fitness, while minimizing adverse outcomes. In this randomized controlled study, we aimed to investigate the impact of incorporating an additional 16-week intervention program involving recreational soccer SSGs on parameters related to body composition and physical fitness in sedentary young adult males and females. Sixty sedentary participants, with a mean age of 20.2 years, were randomly assigned to either the small-sided games group (SSG; n = 30) or the active control group, which participated in regular physical education classes (CG; n = 30). The SSG group engaged in the same activities as the control group but additionally participated in a recreational SSG football program. This program involved continuous and intermittent moderate-to high-intensity exercises conducted on 20 m × 30 m and 30 m × 50 m football fields. In contrast, the CG group received 1 h of physical education once a week. The interventions were administered for a duration of sixteen weeks. Baseline, 8-week, and post-intervention assessments were conducted to measure body mass (BM), body mass index (BMI), waist circumference (WC), hip circumference (HC), waist-to-hip ratio (WHR), skinfold thickness (SFT), standing broad jump (SBJ), vertical jump (VJ), handgrip strength (HG) for both left and right hands, shuttle run distance (SRD), and shuttle run estimated VO2max. Results indicated that both male and female participants in the SSG group exhibited significant improvements in BM, BMI, SFT, WC, HC, and WHR following the intervention (p < 0.05), whereas the control group demonstrated no significant changes over the study period (p > 0.05). Additionally, SSG participants (regardless of sex) displayed significant enhancements in SBJ, VJ, HG, SRD, and VO2max (p < 0.05), while the control group did not exhibit any significant alterations (p > 0.05). The findings from this experimental study suggested that a 16-week recreational soccer SSG intervention effectively enhanced body composition and physical fitness among overweight sedentary young adults, offering a pleasurable alternative to conventional training approaches.
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  • 文章类型: Journal Article
    这项研究的目的是双重的:(a)分析久坐的年轻人中3v3和5v5小面游戏(SSG)格式的变异性,和(b)比较3v3和5v5SSG格式的生理和运动需求,同时考虑基于性别的变化。该研究遵循了4个月的纵向设计。30名久坐不动的年轻人,平均年龄为20.2±1.0岁,高度为1.67±0.06m,体重86.3±11.8kg纳入研究。参与者参与3v3和5v5SSG格式,每种格式每月播放10次。在每次会议期间,心率(HR),感知努力率(RPE),和总距离进行了测量和分析。HR的玩家内部变异性从最低1.6%到最高2.8%(考虑每个月的水平),而HR的参与者间变异性从最低1.4%到最高2.6%不等(考虑每个月的水平)。其他结果也观察到类似的变异性模式。就格式之间的比较而言,对于男性(p=0.006)和女性(p=0.628)参与者,3v3格式的RPE高于5v5格式,以及其他结果措施。总之,这些发现强调了久坐的个体在3v3和5v5SSG中生理反应的可重复性。值得注意的是,3v3格式一致诱导更高的RPE水平。这些发现强调了根据性别和格式偏好对SSG进行编程以优化久坐运动结果的重要性。
    The objectives of this study were twofold: (a) to analyze the variability of 3v3 and 5v5 small-sided games (SSG) formats in sedentary young adults, and (b) to compare the physiological and locomotor demands of 3v3 and 5v5 SSG formats while considering variations based on sex. The study followed a longitudinal design over 4 months. Thirty sedentary young adults with a mean age of 20.2 ± 1.0 years, height of 1.67 ± 0.06 m, and body mass of 86.3 ± 11.8 kg were included in the study. The participants engaged in 3v3 and 5v5 SSG formats, with each format being played 10 times per month. During each session, heart rate (HR), rate of perceived exertion (RPE), and total distance were measured and analyzed. The within-player variability for HR ranged from a minimum of 1.6% to a maximum of 2.8% (considering the levels at each month), while the between-players variability for HR ranged from a minimum of 1.4% to a maximum of 2.6% (considering the levels at each month). Similar variability patterns were observed for the other outcomes. In terms of comparisons between the formats, the 3v3 format resulted in higher RPE than the 5v5 format for both male (p = 0.006) and female (p = 0.628) participants, as well as for the other outcome measures. In summary, these findings highlight the reproducibility of physiological responses in 3v3 and 5v5 SSG among sedentary individuals. Notably, the 3v3 format consistently induced higher RPE levels. These findings underscore the importance of programming SSG based on sex and format preferences for optimizing exercise outcomes in sedentary.
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  • 文章类型: Randomized Controlled Trial
    目的:本研究的目的是调查与在草地上进行小面足球训练相比,在青少年习惯性活跃的男子中,在被木板包围的非常小的球场上进行街头足球训练对健康和运动表现的影响。
    方法:39名习惯性运动的男性(30.7±6.7岁,90.9±16.6kg,183.8±4.5cm,39.6±6.0mL/min/kg)被随机分配到街头足球训练组(ST)或草地足球组(GR)进行小面比赛70分钟,每周1.5和1.7次,持续12周,分别,或不活跃的对照组(CO)。使用心率(HR)和GPS单位测量训练期间的强度。干预前和干预后,测试电池完成。
    结果:平均HR(87.1±5.0vs.84.0±5.3%HRmax;P>0.05)和90%HRmax以上的训练时间百分比(44±28vs.34±24%;P>0.05)ST和GR之间无差异。GR中的VO2max增加(P<0.001)3.6[95%CI1.8;5.4]mL/min/kg,ST或CO无明显变化。以8km/h的速度跑步时的HR在ST中降低了14[10;17]bpm(P<0.001),在GR中降低了12[6;19]bpm,CO没有变化。血压没有变化,休息HR,总体重,瘦体重,全身骨密度,空腹血糖,HbA1c,血浆胰岛素,总胆固醇(C),LDL-C或HDL-C此外,Yo-YoIE2性能没有变化,30米冲刺时间,跳跃长度或姿势平衡。
    结论:小面街头足球训练12周,每周进行1-2次训练,只能改善次最大运动能力,而休闲草足球训练证实了先前对亚最大运动能力以及心肺适应性的积极影响。
    OBJECTIVE: The purpose of the present study was to investigate the health and exercise performance effects of street football training on very small pitches surrounded by boards in young habitually active men in comparison to small-sided football training on grass.
    METHODS: Thirty-nine habitually active men (30.7 ± 6.7 years, 90.9 ± 16.6 kg, 183.8 ± 4.5 cm, 39.6 ± 6.0 mL/min/kg) were randomly assigned to a street football training group (ST) or grass football group (GR) playing small-sided games for 70 min, 1.5 and 1.7 times per week for 12 weeks, respectively, or an inactive control group (CO). Intensity during training was measured using heart rate (HR) and GPS units. Pre- and post-intervention, a test battery was completed.
    RESULTS: Mean HR (87.1 ± 5.0 vs. 84.0 ± 5.3%HRmax; P > 0.05) and percentage of training time above 90%HRmax (44 ± 28 vs. 34 ± 24%; P > 0.05) were not different between ST and GR. VO2max increased (P < 0.001) by 3.6[95% CI 1.8;5.4]mL/min/kg in GR with no significant change in ST or CO. HR during running at 8 km/h decreased (P < 0.001) by 14[10;17]bpm in ST and by 12[6;19]bpm in GR, with no change in CO. No changes were observed in blood pressure, resting HR, total body mass, lean body mass, whole-body bone mineral density, fasting blood glucose, HbA1c, plasma insulin, total cholesterol(C), LDL-C or HDL-C. Moreover, no changes were observed in Yo-Yo IE2 performance, 30-m sprint time, jump length or postural balance.
    CONCLUSIONS: Small-sided street football training for 12 weeks with 1-2 weekly sessions led to improvements in submaximal exercise capacity only, whereas recreational grass football training confirmed previous positive effects on submaximal exercise capacity as well as cardiorespiratory fitness.
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  • 文章类型: Randomized Controlled Trial
    足球是一项团队运动,要求玩家快速处理大量信息,并以速度和准确性响应不断变化的游戏需求。因此,足球的成功不仅取决于身体属性,还取决于认知能力,如感知和决策。本研究的目的是调查咖啡因摄入对职业足球运动员反复进行小面比赛(SSG)前后Stroop测试表现的急性影响。12名职业男足球运动员(29±4.1岁;体重78.1±7.7公斤)参加了这项研究。使用随机交叉双盲安慰剂对照试验。咖啡因(5毫克。kg-1)或安慰剂在包括5分钟SSG和1分钟休息间隔的方案之前45分钟摄入。在锻炼方案之前和之后,立即完成了彩色Stroop测试的计算机版本。在Stroop测试期间,单词以三种不同的方式出现在计算机屏幕上:(i)中性词(中性条件);(ii)对应颜色(即“红色”涂成红色;一致的状态),或;(iii)不同的颜色(即,“红色”涂成绿色;状态不一致)。旨在引起干扰效应的不一致条件,因为颜色和单词不匹配。在每次SSG后评估感知劳累(RPE)的等级。在五组SSG协议期间RPE增加(p<0.001),咖啡因和安慰剂试验之间没有差异。针对足球的运动方案在Stroop测试期间促进了更快的响应(SSG方案的双向ANOVA主要效果:p<0.05),准确度无差异(p>0.05)。在Stroop试验期间,咖啡因摄入会导致反应时间变慢,但在不一致试验期间则不会(补充的双向方差分析主要作用:p=0.009,p=0.045和p=0.071)。在一致和不一致试验中,咖啡因试验的准确性较低(p<0.05咖啡因与在SSG方案之前和之后的安慰剂)。总之,针对足球的锻炼方案提高了职业足球运动员的Stroop测试表现,但急性摄入咖啡因(5毫克。kg-1)是有害的。
    Soccer is a team sport that requires players to process a significant amount of information quickly and respond with both speed and accuracy to the ever-changing demands of the game. As such, success in soccer depends not only on physical attributes but also on cognitive abilities such as perception and decision-making. The aim of the current study was to investigate the acute effects of caffeine ingestion on Stroop test performance before and after repeated small-sided games (SSG) in professional soccer players. Twelve professional male soccer players (29 ± 4.1 years; 78.1 ± 7.7 kg body mass) participated in this study. A randomized crossover double-blind placebo-controlled trial was used. Caffeine (5 mg.kg-1) or a placebo was ingested 45 min before a protocol consisting of five 5 min SSG with 1 min rest intervals. A computerized version of the colour Stroop test was completed immediately before and after the exercise protocol. During the Stroop test, words appeared on the computer screen in three different ways: (i) neutral words (neutral condition); (ii) correspondent colour (i.e., \"red\" painted in red; congruent condition), or; (iii) different colour (i.e., \"red\" painted in green; incongruent condition). The incongruent condition aimed to cause the interference effect, as the colour and the word did not match. Ratings of perceived exertion (RPE) were assessed after each SSG. RPE increased during the five sets of the SSG protocol (p < 0.001), without differences between the caffeine and placebo trials. The soccer-specific exercise protocol promoted a faster response during the Stroop test (two-way ANOVA main effect for SSG protocol: p < 0.05), with no differences in accuracy (p > 0.05). Caffeine ingestion resulted in slower reaction time during the Stroop test during the congruent and neutral trials but not during the incongruent trial (two-way ANOVA main effect for supplementation: p = 0.009, p = 0.045, and p = 0.071, respectively). Accuracy was lower in the caffeine trial in congruent and incongruent trials (p < 0.05 caffeine vs. placebo both on the pre- and post-SSG protocol). In conclusion, a soccer-specific exercise protocol improved the Stroop test performance in professional soccer players, but acute caffeine ingestion (5 mg.kg-1) was detrimental.
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  • 文章类型: Journal Article
    这项研究量化了各种篮球训练训练的平均和峰值外部强度。监测了13名青年男子篮球运动员(年龄:15.2±0.3岁)(BioHarness-3设备),以在基于团队的训练中获得每分钟的平均和峰值外部负荷(EL·min-1;峰值EL·min-1)。研究人员通过分析钻机类型(技能,1vs1,2vs2,3vs0,3vs3,4vs0,4vs4,5vs5,5vs5-scrimage),每个球员的球场面积,玩家参与演练(百分比),比赛位置(后场;前场)和比赛轮换状态(首发;轮换;替补席)。运行单独的线性混合模型以评估训练和个体约束对平均和峰值EL·min-1的影响。钻机类型影响平均和峰值EL·min-1(p<0.05),但是有不同的效果方向。EL·min-1在技能和4vs0演练中更高,而在5vs5和5vs5-scrimmage中获得了更高的EL·min-1峰值。同样,当受累百分比增加时,EL·min-1更高(p=0.001),而峰值EL·min-1则有相反的趋势(较低,参与百分比较高)。每个球员的球场面积影响峰值(p=0.025),但不影响平均需求。没有发现比赛位置或比赛轮换状态的影响(均p>0.05),除了与替补球员相比,首发球员的EL·min-1稍高。篮球训练训练的外部负荷强度根据所选择的负荷指标而有很大差异,培训内容,任务和个人约束。从业者不应互换使用平均和峰值外部强度指标来设计训练,但将它们视为单独的构造可以帮助更好地了解篮球训练和比赛需求。
    This study quantified average and peak external intensities of various basketball training drills. Thirteen youth male basketball players (age: 15.2 ± 0.3 years) were monitored (BioHarness-3 devices) to obtain average and peak external load per minute (EL · min-1; peak EL · min-1) during team-based training sessions. Researchers coded the training sessions by analysing the drill type (skills, 1vs1, 2vs2, 3vs0, 3vs3, 4vs0, 4vs4, 5vs5, 5vs5-scrimmage), court area per player, player\'s involvement in the drill (in percentage), playing positions (backcourt; frontcourt) and competition rotation status (starter; rotation; bench). Separate linear mixed models were run to assess the influence of training and individual constraints on average and peak EL · min-1. Drill type influenced average and peak EL · min-1 (p < 0.05), but with different directions of effects. EL · min-1 was higher in skills and 4vs0 drills, while higher peak EL · min-1 values were obtained in 5vs5 and 5vs5-scrimmage. Similarly, EL · min-1 was higher when involvement % increased (p = 0.001), while there was an opposite trend for peak EL · min-1 (lower with higher involvement %). Court area per player influenced peak (p = 0.025) but not average demands. No effects were found for playing position or competition rotation status (all p > 0.05), except for a moderately higher EL · min-1 in starters compared to bench players. The external load intensities of basketball training drills substantially vary depending on the load indicator chosen, the training content, and task and individual constraints. Practitioners should not interchangeably use average and peak external intensity indicators to design training but considering them as separate constructs could help to gain a better understanding of basketball training and competition demands.
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  • 文章类型: Journal Article
    本研究旨在探讨为期16周的理解教学游戏(TGfU)排球干预是否可以改善小学生的身体素质和身体成分。将88名小学生(13.3±0.3岁)随机分为TGfU排球干预组(VG)或对照组(CG)。CG每周参加三个常规体育课,而VG参加了两次常规体育课和第三次体育课中实施的TGfU排球干预。身体成分成分(体重、身体质量指数,皮褶厚度,身体脂肪百分比,和肌肉质量百分比)和身体素质(灵活性,垂直跳跃(深蹲和反移动跳跃-SJ/CMJ),30米冲刺,敏捷性,和心肺适应性)评估在干预前后进行。对于五个皮褶的总和,发现了VG和CG之间以及前后测试之间的显着交互影响(p<0.0005,²p2=0.168),体脂%(p<0.0005,p2=0.200),肌肉质量%(p<0.0005,p2=0.247),SJ(p=0.002,p2=0.103),CMJ(p=0.001,p2=0.120),30米冲刺(p=0.019,p2=0.062),敏捷性T检验(p<0.0005,p2=0.238),和VO2max(p<0.0005,p2=0.253)。进一步的检查显示,与CG学生相比,VG学生在某些身体成分和身体素质方面的改善更大。在体育课程中实施TGfU排球干预似乎可以有效地刺激七年级小学生减少肥胖和提高身体素质。
    This study aimed to explore whether a 16-week Teaching Games for Understanding (TGfU) volleyball intervention could improve primary school students\' physical fitness and body composition. Eighty-eight primary school students (age 13.3 ± 0.3 years) were randomized to a TGfU volleyball intervention group (VG) or a control group (CG). The CG attended three regular physical education (PE) classes per week, while the VG attended two regular PE classes and a TGfU volleyball intervention that was implemented in the third PE class. Body composition components (body weight, body mass index, skinfold thickness, body fat percentage, and muscle mass percentage) and physical fitness (flexibility, vertical jumps (squat and countermovement jump-SJ/CMJ), 30 m sprint, agility, and cardiorespiratory fitness) assessments were performed pre-and post-intervention period. Significant interaction effects between VG and CG and pre- and post-test were found for the sum of five skinfolds (p < 0.0005, ŋp2 = 0.168), body fat % (p < 0.0005, ŋp2 = 0.200), muscle mass % (p < 0.0005, ŋp2 = 0.247), SJ (p = 0.002, ŋp2 = 0.103), CMJ (p = 0.001, ŋp2 = 0.120), 30 m sprint (p = 0.019, ŋp2 = 0.062), agility T-test (p < 0.0005, ŋp2 = 0.238), and VO2max (p < 0.0005, ŋp2 = 0.253). Further examination revealed a greater improvement among VG students compared to CG students in certain body composition and physical fitness outcomes. Implementing a TGfU volleyball intervention in the physical education curriculum appears to have effective stimuli for reducing adiposity and promoting physical fitness levels in seventh-grade primary school students.
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  • 文章类型: Randomized Controlled Trial
    这项研究调查了10周的休闲足球训练对55至70岁成年人的腿伸肌力-速度(F-V)曲线的影响。对功能能力的同时影响,身体成分和耐力运动能力进行了检查。40名参与者(年龄63.5±3.9岁;36‰4‰)在足球训练中随机分配(FOOT,n=20)和一个对照(CON,n=20)组。FOOT每周进行两次小面比赛,进行45分钟至1小时的足球训练。进行干预前和干预后评估。结果表明,与CON相比,FOOT的最大速度(d=0.62,pint=0.043)增加更大。没有发现最大力量和最大力量的交互作用(品脱>0.05)。10米快速步行改善更多(d=1.39,品脱<0.001),3步楼梯上升功率(d=0.73,品脱=0.053)和体脂百分比(d=0.61,品脱=0.083)倾向于比CON提高更多。与CON相比,在亚最大分级跑步机测试中,最高速度水平下的RPE和HR值在FOOT中降低更多(RPE:d=0.96,品脱=0.005;HR:d=1.07,品脱=0.004)。在整个10周期间,加速和减速的次数以及在中速和高速区域花费的距离都显着增加(p<0.05)。与会者认为会议非常愉快和可行。总之,休闲足球训练改善了腿伸肌速度的产生,这在依赖于高执行速度的功能容量测试中转化为更好的性能。同时,运动耐量改善,体脂百分比有降低的趋势。短期娱乐性足球训练似乎可以在55至70岁的成年人中产生广谱的健康益处,每周只有2小时的训练。
    This study investigated the effects of 10 weeks of recreational football training on the leg-extensor force-velocity (F-V) profile in 55- to 70-year-old adults. Simultaneous effects on functional capacity, body composition and endurance exercise capacity were examined. Forty participants (age 63.5 ± 3.9 years; 36♂ 4♀) were randomized in a football training (FOOT, n = 20) and a control (CON, n = 20) group. FOOT performed 45-min to 1-h of football training sessions with small-sided games twice a week. Pre- and post-intervention assessments were performed. The results revealed a greater increase in maximal velocity (d = 0.62, pint = 0.043) in FOOT compared to CON. No interaction effects were found for maximal power and force (pint > 0.05). 10-m fast walk improved more (d = 1.39, pint < 0.001), 3-step stair ascent power (d = 0.73, pint = 0.053) and body fat percentage (d = 0.61, pint = 0.083) tended to improve more in FOOT than in CON. RPE and HR values at the highest speed level during a submaximal graded treadmill test decreased more in FOOT compared to CON (RPE: d = 0.96, pint = 0.005; HR: d = 1.07, pint = 0.004). Both the number of accelerations and decelerations as well as the distance spent in moderate- and high-speed zones increased markedly throughout the 10-week period (p < 0.05). Participants perceived the sessions as very enjoyable and feasible. In conclusion, recreational football training resulted in improved leg-extensor velocity production, which translated to a better performance on functional capacity tests that rely on a high execution velocity. Simultaneously, exercise tolerance was improved and body fat percentage tended to reduce. It appears that short-term recreational football training can induce broad-spectrum health benefits in 55- to 70-year-old adults with only 2 hours of training per week.
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