augmented reality

增强现实
  • 文章类型: English Abstract
    Lung cancer is the second most common malignancy with the highest mortality rate worldwide. In recent years, the rapid development of various bronchoscopic navigation techniques has provided conditions for the minimally invasive diagnosis and treatment of peripheral pulmonary nodules through the airway.Augmented reality optical lung navigation is a new technology that combined virtual bronchoscopy navigation (VBN) with augmented reality (AR) and optical navigation technology, which could assist bronchoscopist and has been widely applied in clinics. The clinical evidence certified that the navigation, has the advantages of safety and efficacy in guiding transbronchial diagnosis, localization, and treatment of pulmonary nodules. In order to standardize the clinical operation of augmented reality optical lung navigation technology and guide its application in clinical practice, Interventional Group, Society of Respiratory Diseases, Chinese Medical Association/Interventional Pulmonology Group of the Zhejiang Medical Association organized multidisciplinary experts to take the lead in formulating the Consensus of experts on transbronchial diagnosis, localization and treatment of peripheral pulmonary nodules guided by the augmented reality optical lung navigation after multiple rounds of discussion, and provided recommendation opinions and clinical guidance for the indications and contraindications, equipment and devices, perioperative treatment, operating process and complication management of peripheral pulmonary nodules applicable to augmented reality optical lung diagnosis navigation technology.
    肺癌是全世界第二大常见、死亡率最高的恶性肿瘤。近年来,各种支气管镜导航技术的快速发展,为早期肺癌筛查提供了有力手段,也为肺外周结节经气道的微创诊断及治疗提供了条件。增强现实光学全肺诊疗导航是在虚拟导航支气管镜(VBN)的基础上,融入增强现实和光学导航技术,以辅助支气管镜检查的新技术,是临床应用最为广泛的导航技术之一。现有众多临床证据显示该技术在引导支气管镜下肺外周结节诊断、定位和治疗方面均具有良好的安全性和有效性。为规范增强现实光学全肺诊疗导航技术的临床操作,指导其在临床实践中的应用,中华医学会呼吸病学分会介入学组与浙江省医学会呼吸病学分会介入学组组织多学科专家经过多轮的研讨,牵头制订了《增强现实光学全肺诊疗导航引导下肺外周结节诊断、定位及治疗专家共识》,针对增强现实光学全肺诊疗导航技术适用的肺外周结节诊断、定位和治疗的适应证和禁忌证、设备和器械、围手术期处置、操作流程及并发症管理等方面提供了推荐意见和临床指导。.
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  • 文章类型: Journal Article
    有效的运动需要完整的运动和认知功能。关于运动认知干预以改善健康或患病老年人的整体生活质量的文献越来越多。对于此类干预措施,新的技术进步不仅在动机方面至关重要,而且在多刺激世界中改善用户体验,通常作为真实和虚拟环境的混合体提供。本文为运动相关研究提供了分类系统,该系统涉及在虚拟环境的不同程度上进行的运动认知干预。分类分为三类:(a)具有相关沉浸度的数字设备类型;(b)存在或不存在人机交互;(c)培训期间的活动参与,由活动>1.5任务的代谢当量定义。由于虚拟现实(VR)通常将不同的技术归类为同一术语,我们提出了数字设备的分类法,从计算机显示器和投影仪到头戴式VR技术。近年来迅速发展的所有沉浸式技术都被归类为扩展现实(XR)。这些包括增强现实(AR),混合现实(MR),VR,以及所有尚未开发的技术。这项技术不仅具有游戏和娱乐的潜力,但也是为了研究,运动认知训练计划,康复,远程医疗,等。这篇立场文件提供了定义,recommendations,以及基于数字设备的未来运动相关干预措施的指南,人机交互,和实际参与,以更一致地使用术语,并有助于更清楚地理解其含义。
    Efficient movements require intact motor and cognitive function. There is a growing literature on motor-cognitive interventions to improve the overall quality of life of healthy or diseased older people. For such interventions, novel technological advances are crucial not only in terms of motivation but also to improve the user experience in a multi-stimuli world, usually offered as a mixture of real and virtual environments. This article provides a classification system for movement-related research dealing with motor-cognitive interventions performed in different extents of a virtual environment. The classification is divided into three categories: (a) type of digital device with the associated degree of immersiveness provided; (b) presence or absence of a human-computer interaction; and (c) activity engagement during training, defined by activity >1.5 Metabolic Equivalent of task. Since virtual reality (VR) often categorizes different technologies under the same term, we propose a taxonomy of digital devices ranging from computer monitors and projectors to head-mounted VR technology. All immersive technologies that have developed rapidly in recent years are grouped under the umbrella term Extended Reality (XR). These include augmented reality (AR), mixed reality (MR), and VR, as well as all technologies that have yet to be developed. This technology has potential not only for gaming and entertainment, but also for research, motor-cognitive training programs, rehabilitation, telemedicine, etc. This position paper provides definitions, recommendations, and guidelines for future movement-related interventions based on digital devices, human-computer interactions, and physical engagement to use terms more consistently and contribute to a clearer understanding of their implications.
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  • 文章类型: English Abstract
    Digital medicine has gone through more than 20 years in China. Digital intelligent technologies such as virtual reality,augmented reality and mixed reality have been gradually promoted and applied in clinical practice,constantly affecting and changing the transformation from traditional surgical methods to digital intelligent surgery,thus bringing a new era of digital intelligent surgery. Branch of Hepatic Surgery, Chinese Society of Surgery, Chinese Medical Association, and Digital Medical Association of Chinese Medical Association,et al, organized domestic experts in this field to formulate this expert consensus,which detailed the principle,process,and key points of augmented and mixed reality guided hepatectomy,so as to better standardize and promote the clinical application of this technology.
    数字医学在我国已走过20余年历程,虚拟现实、增强与混合现实等数字智能化技术逐步在临床得到了推广和应用,使传统手术方式逐步向数字智能化手术转变,由此带来了数字智能化外科的新时代。由中华医学会外科学分会肝脏外科学组、中华医学会数字医学分会等,组织国内从事该领域的专家制定了本共识,详细地介绍了增强与混合现实导航肝切除术的原理、流程及关键要点,以更好地规范和推广该技术在临床的应用。.
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  • 文章类型: Journal Article
    背景:新生儿生命支持(NLS)指南旨在为医疗保健专业人员在新生儿复苏期间提供一致的方法。一再证明,遵守这一准则和类似准则是困难的。这项研究使用新型增强现实(MicrosoftHoloLens)电子决策支持工具评估了标准化模拟新生儿复苏过程中对指南的遵守情况。
    方法:在这项随机对照试验研究中,将负责新生儿复苏的18名专业人员随机分为干预组,对照组为11名。两组人口统计学特征相似。进行了标准化的新生儿复苏方案,记录并随后由2名独立审阅者评估对NLS算法的依从性。次要结果是在算法偏差的情况下的错误分类以及在算法中执行或完成关键步骤以确定延迟的时间。
    结果:干预组理论上最大40分的中位数(四分位距)为34(32.5-35.5),对照组为29(27-33)(P=0.004)。与对照组的4(2-4)相比,使用电子决策支持工具2(1-2.5)的委托错误发生频率较低(P=0.029)。对NLS算法中关键步骤的开始或完成时间的分析显示,两组之间没有显着差异。
    结论:使用电子决策支持工具的医疗专业人员在模拟新生儿复苏期间显示出对NLS指南的依从性提高。
    BACKGROUND: The Newborn Life Support (NLS) guideline aims to provide healthcare professionals a consistent approach during neonatal resuscitation. Adherence to this and analogous guidelines has repetitively been proven to be difficult.This study evaluates adherence to guideline using a novel augmented reality (Microsoft HoloLens) electronic decision support tool during standardized simulated neonatal resuscitation compared with subjects working from memory alone.
    METHODS: In this randomized controlled pilot study, 18 professionals responsible for neonatal resuscitation were randomized to the intervention group and 11 to the control group. Demographic characteristics were similar between both groups. A standardized neonatal resuscitation scenario was performed, which was recorded and later assessed for adherence to the NLS algorithm by 2 independent reviewers. Secondary outcomes were error classification in case of algorithm deviation and time to the execution or completion of critical steps in the algorithm to determine delay.
    RESULTS: Median (interquartile range) scores of a theoretical maximum of 40 in the intervention group were 34 (32.5-35.5) versus 29 (27-33) in the control group ( P = 0.004). Errors of commission were committed less frequently with the electronic decision support tool 2 (1-2.5) compared with 4 (2-4) in the control group ( P = 0.029). Analysis of time to initiation or completion of key steps in the NLS algorithm showed no significant differences between both groups.
    CONCLUSIONS: Healthcare professionals using an electronic decision support tool showed improved adherence to the NLS guideline during simulated neonatal resuscitation.
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  • 文章类型: Journal Article
    The use of new technologies for intervention in developmental dyslexia is steadily growing. In order to better understand the needs, the expectations, and the attitudes of Italian expert health professionals concerning such technologies, a national survey was conducted applying the Delphi methodology. Ad-hoc questionnaires were sent out to a group of eighteen experts over three successive rounds, and anonymously collected responses were aggregated and shared with the group after each round, aiming to reach a consensus on the proposed response. The goal was to define a series of statements that could form the basis for international \"good practices\" in the use of technologies for intervention to support dyslexia in children and adolescents. In the first round, the experts\' general opinions were collected with both multiple choice and open questions, and in the second round consensus was assessed on a series of statements based on the first replies. The cut-off of 75% consensus on each statement was reached after three rounds. Fifteen experts completed all the rounds of the process, and a final version of the statements regarding good practice in the use of technologies for dyslexia could be defined.
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  • 文章类型: Journal Article
    指南为现代医学的诊断和治疗提供指导。各种移动设备用于表示潜在的复杂决策树。时间紧迫的决定的一个例子是在大规模伤亡事件的情况下进行分类。
    在这项随机对照交叉研究中,评估了增强现实用于指南呈现的潜力,并将其与作为传统设备的平板电脑中提供的指南呈现进行了比较.
    设计了一个特定的Android应用程序,用于与智能眼镜和平板电脑配合使用,以演示分类算法作为复杂指南的示例。40名志愿者根据30个虚构的患者描述模拟了分诊,每个都有来自智能眼镜和平板电脑的技术支持,在交叉试验设计。在两个设备之间记录并比较做出决定的时间和准确性。
    由40名志愿者进行总共2400次评估。平板电脑总共实现了明显更快的分诊时间(中位数12.8秒,IQR9.4-17.7;95%CI14.1-14.9)与智能眼镜分诊相比(中位数17.5秒,IQR13.2-22.8,95%CI18.4-19.2;P=.001)。考虑到两种设备之间的分诊时间差异,在评估过程中,智能眼镜所需的额外时间可以大大减少(21.5秒,IQR16.5-27.3,95%CI21.6-23.2)在第一次运行中,第二次运行17.4秒(IQR13-22.4,95%CI17.6-18.9),和14.9秒(IQR11.7-18.6,95%CI15.2-16.3)在第三次运行(P=.001)。关于准则决定的准确性,两种设备之间没有显着差异。
    在平板电脑上以及通过增强现实的指南的呈现取得了良好的效果。由于其更复杂的操作概念,使用智能眼镜的实施需要更多的时间,但可以在适应后的研究过程中加速。特别是在非时间关键的工作区域,免提接口是有用的,增强现实的指南演示在临床管理中可能非常有用.
    Guidelines provide instructions for diagnostics and therapy in modern medicine. Various mobile devices are used to represent the potential complex decision trees. An example of time-critical decisions is triage in case of a mass casualty incident.
    In this randomized controlled crossover study, the potential of augmented reality for guideline presentation was evaluated and compared with the guideline presentation provided in a tablet PC as a conventional device.
    A specific Android app was designed for use with smart glasses and a tablet PC for the presentation of a triage algorithm as an example for a complex guideline. Forty volunteers simulated a triage based on 30 fictional patient descriptions, each with technical support from smart glasses and a tablet PC in a crossover trial design. The time to come to a decision and the accuracy were recorded and compared between both devices.
    A total of 2400 assessments were performed by the 40 volunteers. A significantly faster time to triage was achieved in total with the tablet PC (median 12.8 seconds, IQR 9.4-17.7; 95% CI 14.1-14.9) compared to that to triage with smart glasses (median 17.5 seconds, IQR 13.2-22.8, 95% CI 18.4-19.2; P=.001). Considering the difference in the triage time between both devices, the additional time needed with the smart glasses could be reduced significantly in the course of assessments (21.5 seconds, IQR 16.5-27.3, 95% CI 21.6-23.2) in the first run, 17.4 seconds (IQR 13-22.4, 95% CI 17.6-18.9) in the second run, and 14.9 seconds (IQR 11.7-18.6, 95% CI 15.2-16.3) in the third run (P=.001). With regard to the accuracy of the guideline decisions, there was no significant difference between both the devices.
    The presentation of a guideline on a tablet PC as well as through augmented reality achieved good results. The implementation with smart glasses took more time owing to their more complex operating concept but could be accelerated in the course of the study after adaptation. Especially in a non-time-critical working area where hands-free interfaces are useful, a guideline presentation with augmented reality can be of great use during clinical management.
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