Manikins

人体模型
  • 文章类型: Journal Article
    会议桌上的面对面会议是一种常见的交流方式。气溶胶疾病传播的短程暴露风险在易感人群面对桌子上的情况下很高。我们提出了一种使用空气幕的缓解方法,以减少直接暴露于载有病毒的气溶胶。通过实验数据验证了数值模型以模拟气溶胶的扩散。采用动态网格来考虑3D热人体模型的头部运动。结果表明,与不动相比,点头的潜在风险增加了74%。随后,对于单个空气幕,把它放在桌子中间比放在侧面更有效地预防风险。对于双气帘,增加它们之间的距离比更短的距离具有更大的风险降低效果。增加空气速度或宽度比增加空气幕的数量更有效。中等速度(1ms-1)可以很好地降低鼻呼吸的风险。咳嗽场景需要更高的速度(2ms-1)。对于类似的室内环境,桌子上的空气幕可以在不改变当前通风系统的情况下提供积极的预防措施。
    Face-to-face meetings on a conference table are a frequent form of communication. The short-range exposure risk of aerosol disease transmission is high in the scenario of susceptible facing the infectious person over the table. We propose a mitigation methodology using the air curtain to reduce direct exposure to virus-laden aerosols. A numerical model was validated with experimental data to simulate the dispersion of aerosols. A dynamic mesh was adopted to consider the head movement of a 3D thermal manikin model. Results show that nodding head increase the potential risk by 74 % compared to motionless. Subsequently, for a single air curtain, placing it in the middle of the table is more effective in preventing risks than on the sides. For double air curtains, increasing the distance between them has a greater risk reduction effect than a shorter distance. Increasing the air velocity or width is more effective than increasing the number of air curtains. A moderate velocity (1 m s-1) works well to reduce the risk of nasal breathing. A higher velocity (2 m s-1) is needed for the coughing scenario. For similar indoor environments, the air curtains on the table can offer active precautions without changing the current ventilation system.
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  • 文章类型: Journal Article
    美国的医学生必须在毕业前表现出紧急和紧急护理能力。紧急和紧急护理能力包括识别,评估和启动不稳定患者的管理。高保真(HF)模拟可以提高紧急和紧急护理技能,但是因为它是资源密集型的,需要替代方法。
    我们的主要目的是使用程序评估来比较医学生的经验与HF和虚拟现实(VR)模拟作为紧急和紧急护理技能的评估平台。
    在他们担任急诊医学书记期间,俄亥俄州立大学医学院的学生必须在HF人体模型上进行演示,识别和启动需要紧急或紧急护理的患者的能力。学生以五点质量量表评估了这些模拟,并回答了有关模拟优势和劣势的开放式问题。教师提供了有关学生提供紧急或紧急护理能力的反馈。2022年,我们推出了VR作为替代评估平台。我们使用Wilcoxon签名排名和箱线图来比较HF与VR和McNemar测试的等级,以比较能力等级。使用总结性内容分析或主题编码对评论进行了分析。
    我们收到了来自216名急诊医学专业学生中的160名(74.1%)的至少一项评估调查。我们能够为完成这两个项目的学生匹配216个评估调查中的125个(57.9%)。HF模拟的平均评级为5分之4.6,而VR模拟的评级略低,为4.4。评论表明,来自两个模拟平台的反馈都很有价值。学生们将VR描述为小说,身临其境,为临床实践做好准备。建设性的批评认为需要在VR环境中进行额外的实践。平台之间的学生表现显着不同,91.7%的学生达到HF的能力,但VR仅为65.5%(p≤.001,比值比=5.75)。
    VR模拟功能类似于HF,用于紧急和紧急护理能力的形成性评估。然而,必须谨慎考虑使用VR模拟对紧急和紧急护理能力进行总结性评估,因为学生需要大量的练习和适应虚拟环境。
    医学生发现在形成性评估安排中使用虚拟现实模拟作为实践和反馈平台的价值。学生将虚拟现实模拟描述为沉浸式和良好的临床实践准备。技术困难很常见,学生适应和学习如何在虚拟环境中发挥作用的学习曲线值得注意。
    UNASSIGNED: Medical students in the U.S. must demonstrate urgent and emergent care competence before graduation. Urgent and emergent care competence involves recognizing, evaluating and initiating management of an unstable patient. High-fidelity (HF) simulation can improve urgent and emergent care skills, but because it is resource intense, alternative methods are needed.
    UNASSIGNED: Our primary purpose was to use program evaluations to compare medical student experiences with HF and virtual reality (VR) simulations as assessment platforms for urgent and emergent care skills.
    UNASSIGNED: During their emergency medicine clerkship, students at The Ohio State University College of Medicine must demonstrate on HF manikins, competence in recognizing and initiating care of a patient requiring urgent or emergent care. Students evaluated these simulations on a five-point quality scale and answered open-ended questions about simulation strengths and weaknesses. Faculty provided feedback on student competence in delivering urgent or emergent care. In 2022, we introduced VR as an alternative assessment platform. We used Wilcoxon Signed Ranks and Boxplots to compare ratings of HF to VR and McNemar Test to compare competence ratings. Comments were analyzed with summative content analysis or thematic coding.
    UNASSIGNED: We received at least one evaluation survey from 160 of 216 (74.1%) emergency medicine clerkship students. We were able to match 125 of 216 (57.9%) evaluation surveys for students who completed both. Average ratings of HF simulations were 4.6 of 5, while ratings of VR simulations were slightly lower at 4.4. Comments suggested that feedback from both simulation platforms was valued. Students described VR as novel, immersive, and good preparation for clinical practice. Constructive criticism identified the need for additional practice in the VR environment. Student performance between platforms was significantly different with 91.7% of students achieving competence in HF, but only 65.5% in VR (p≤.001, odds-ratio = 5.75).
    UNASSIGNED: VR simulation functions similarly to HF for formative assessment of urgent and emergent care competence. However, using VR simulation for summative assessment of urgent and emergent care competence must be considered with caution because students require considerable practice and acclimation to the virtual environment.
    Medical students found value in using virtual reality simulation as a platform for practice and feedback in a formative assessment arrangement.Students described the virtual reality simulation as immersive and good preparation for clinical practice.Technical difficulties were common and the student learning curve for acclimating and learning how to function in the virtual environment was noteworthy.
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  • 文章类型: Journal Article
    目的:溺水是世界范围内发生的一种社会现象,因此,救援技能的重要性,包括直接把受害者拖到安全的地方.这项研究的目的是评估最有效的牵引技术基于运动学参数,考虑到不同类型的溺水案例,他们建议在水上救援中广泛使用。方法:研究对象为18名年龄在18~25岁的水上救生员。评估包括使用扩展臂牵引(EAT)在50m的距离上拖曳人体模型的速度测试,双纵梁牵引(DAT),“水手”技术牵引(STT)和救援管(RT),伴随着视频记录,以在指定的测量区域测量下肢循环划桨运动的数量,身体攻击的角度,牵引速度,以及它在牵引过程中的减少。结果:下肢循环划桨运动的次数,用RT牵引被认为是最有益的,最不利的是DAT。在DAT中,救生员以最小的身体角度游泳,与STT相比,这个角度最大的地方。救生员循环划桨运动次数和身体角度的影响是速度,使用RT牵引记录的最高值;在其他技术中,速度相似。结论:与水上救援相关的机构应建议使用RT牵引直接在水中进行救援行动,因为它的使用缩短了时间,同时增加救援人员和受害者的安全。
    Purpose: Drownings are a societal phenomenon occurring worldwide, hence the importance of rescue skills, including directly towing a victim to a safe place. The purpose of this study was to evaluate the most effective towing techniques based on kinematic parameters, considering different types of drowning cases, for their recommendation for widespread use in water rescue. Methods: The research involved 18 water lifeguards aged 18-25 years. The evaluation included speed tests in towing a mannequin over a distance of 50 m using the Extended Arm Tow (EAT), Double Armpit Tow (DAT), \"Sailor\" Technique Tow (STT) and with a rescue tube (RT), accompanied by video recording to measure in the designated measurement area the number of cyclic paddling movements by the lower limbs, angles of the body attack, towing velocity, and its decrease during towing. Results: Number of cyclic paddling movements by the lower limbs, towing with a RT was considered the most beneficial, and least beneficial was the DAT. In the DAT, the lifeguard swam with the smallest body angle, in contrast to the STT, where this angle was the largest. The effect of the number of cyclic paddling movements and the body angle by the lifeguard was the velocity, with the highest value recorded in towing using a RT; in other techniques, velocity were similar. Conclusions: Institutions associated with water rescue should recommend towing using a RT for direct rescue actions in the water, as its use shortens the time, while simultaneously increasing safety for both the rescuer and the victim.
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  • 文章类型: Journal Article
    为了实现基于模拟的教育体验的最大有效性,必须选择正确的方式。模态是指用于进行仿真的设备或平台。临床模拟教育者有多种选择,从简单的任务训练员到全身人体模型再到虚拟体验。正确选择的模式将使学习者实现学习目标。
    For maximum effectiveness of a simulation-based educational experience, the correct modality must be chosen. Modality refers to the equipment or platform used to conduct the simulation. There are a variety of options available to clinical simulation educators, ranging from simple task trainers to full-body manikins to virtual experiences. The correctly chosen modality will allow the learners to achieve the learning objectives.
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  • 文章类型: Journal Article
    目的:为了表征在使用不同面罩的模拟面罩通气过程中对面部和头部施加的力,设备和专业知识水平。
    方法:随机交叉模拟研究。
    方法:安静,空房间在儿童医院。
    方法:新生儿医疗保健提供者,分类为正压通气(PPV)的新手和专家。
    方法:在2×2的受试者内设计中,每个PPV2分钟,带有两个面罩(圆形和解剖)和两个通气装置(T形件和自充气袋(SIB))。
    方法:在头部下方和人体模型面部的四个位置(鼻梁,mentum,左and骨弓)和围绕面罩边缘施加的力的对称性。
    结果:对于51名参与者,使用SIB时施加到头部的力大于T形件(平均值(SD):16.03(6.96)Nvs14.31(5.16)N),使用解剖面罩时施加到头部的力大于圆形面罩(平均值(SD):16.07(6.80)Nvs14.26(5.35)N)。在所有情况下,在PPV持续时间内,头部下力均下降。在面部上测得的力最大的是左zi弓(中位数(IQR):0.97(0.70-1.43)N),最小的是在网膜(中位数(IQR):0.44(0.28-0.61)N)。总的来说,与新手相比,专家在面罩边缘周围施加了更多相等的力(中位数(IQR):0.46(0.26-0.79)Nvs0.65(0.24-1.18)N,p<0.001)。
    结论:我们对模拟PPV过程中面部和头部施加的力的初始数据集进行了表征,并描述了在考虑面罩类型时的力差异,设备类型和专业知识。
    OBJECTIVE: To characterise applied force on the face and head during simulated mask ventilation with varying mask, device and expertise level.
    METHODS: Randomised cross-over simulation study.
    METHODS: A quiet, empty room in the children\'s hospital.
    METHODS: Neonatal healthcare providers, categorised as novices and experts in positive pressure ventilation (PPV).
    METHODS: PPV for 2 min each in a 2×2 within-subjects design with two masks (round and anatomic) and two ventilation devices (T-piece and self-inflating bag (SIB)).
    METHODS: Applied force (Newton (N)) measured under the head and at four locations on the manikin\'s face (nasal bridge, mentum, left and right zygomatic arches) and symmetry of force applied around the mask rim.
    RESULTS: For the 51 participants, force applied to the head was greater with the SIB than the T-piece (mean (SD): 16.03 (6.96) N vs 14.31 (5.16) N) and greater with the anatomic mask than the round mask (mean (SD): 16.07 (6.80) N vs 14.26 (5.35) N). Underhead force decreased over the duration of PPV for all conditions. Force measured on the face was greatest at the left zygomatic arch (median (IQR): 0.97 (0.70-1.43) N) and least at the mentum (median (IQR): 0.44 (0.28-0.61) N). Overall, experts applied more equal force around the mask rim compared with novices (median (IQR): 0.46 (0.26-0.79) N vs 0.65 (0.24-1.18) N, p<0.001).
    CONCLUSIONS: We characterised an initial dataset of applied forces on the face and head during simulated PPV and described differences in force when considering mask type, device type and expertise.
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  • 文章类型: Journal Article
    背景:随着全球社会开始从COVID-19大流行中恢复,其后果带来的挑战依然存在。这一健康危机凸显了与空气传播病原体及其快速传播能力相关的挑战。虽然已经出现了许多解决方案来应对这一挑战,很少有设备是廉价的,易于制造,和多才多艺的各种设置。
    方法:本文提出了一种新颖的抽吸装置,旨在抵消气溶胶和液滴的扩散,具有成本效益并适应各种环境。我们还进行了一项实验研究,以评估使用人工咳嗽发生器的设备的有效性,一个粒子计数器,和一个孤立系统中的人体模型。我们用模拟的单次和重复咳嗽事件测量了液滴去除率。此外,在四个不同的区域进行测量,以比较其对直接羽流和间接颗粒去除的有效性。
    结果:该设备降低了空气传播疾病的风险,其将气溶胶体积的半衰期从23.6分钟降低到15.6分钟的能力证明了这一点,有效捕获气溶胶大小的液滴,以其延长的空气传播持久性而闻名。抽吸装置从峰值计数减少了峰值总液滴体积。在峰值液滴计数后22分钟,没有抽吸装置的计数下降了24%,有抽吸装置的计数下降了43%。
    结论:实验结果证实了抽吸装置有效地从环境中去除液滴的能力,使其成为提高室内空气质量的重要工具。考虑到抽吸装置的持续性能,无论单个或多个咳嗽事件,这证明了其在降低空气传播疾病风险方面的潜在效用.用于制造的3D打印打开了快速迭代设计过程的可能性,不同配置的灵活性,以及为未来的流行病快速全球部署。
    BACKGROUND: As the global community begins recovering from the COVID-19 pandemic, the challenges due to its aftermath remain. This health crisis has highlighted challenges associated with airborne pathogens and their capacity for rapid transmission. While many solutions have emerged to tackle this challenge, very few devices exist that are inexpensive, easy to manufacture, and versatile enough for various settings.
    METHODS: This paper presents a novel suction device designed to counteract the spread of aerosols and droplets and be cost-effective and adaptable to diverse environments. We also conducted an experimental study to evaluate the device\'s effectiveness using an artificial cough generator, a particle counter, and a mannequin in an isolated system. We measured droplet removal rates with simulated single and repeated cough incidents. Also, measurements were taken at four distinct areas to compare its effectiveness on direct plume versus indirect particle removal.
    RESULTS: The device reduced airborne disease transmission risk, as evidenced by its capacity to decrease the half-life of aerosol volume from 23.6 minutes to 15.6 minutes, effectively capturing aerosol-sized droplets known for their extended airborne persistence. The suction device lessened the peak total droplet volume from peak counts. At 22 minutes post peak droplet count, the count had dropped 24% without the suction device and 43% with the suction device.
    CONCLUSIONS: The experiment\'s findings confirm the suction device\'s capability to effectively remove droplets from the environment, making it a vital tool in enhancing indoor air quality. Given the sustained performance of the suction device irrespective of single or multiple cough events, this demonstrates its potential utility in reducing the risk of airborne disease transmission. 3D printing for fabrication opens the possibility of a rapid iterative design process, flexibility for different configurations, and rapid global deployment for future pandemics.
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  • 文章类型: Journal Article
    具有固定终点和可变培训时间的掌握学习会导致更一致的专业知识,但很难实施。在这里,我们通过独立实践来引导喉镜检查的掌握学习。35名学习者参与了提供自动性能反馈的人体模型的独立掌握学习。完成了对插管技能的练习前和练习后评估。经过平均21分钟的公开练习,符合掌握标准的受试者百分比从24%提高到89%(P<.05)。具有人体模型反馈的独立插管练习促进了掌握学习,加强程序教育,并可能影响临床护理。
    Mastery learning with fixed end points and variable training time leads to more consistent expertise but is difficult to implement. Here we piloted mastery learning of laryngoscopy with independent practice. 35 learners participated in independent mastery learning on a manikin that provides automated performance feedback. A pre- and postpractice assessment of intubation skills was completed. After an average of 21 minutes of open practice, the percentage of subjects that met mastery criteria improved from 24% to 89% (P < .05). Independent intubation practice with manikin feedback facilitated mastery learning, enhanced procedural education, and may impact clinical care.
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  • 文章类型: Journal Article
    背景:基于模拟的培训(SBT)对于复杂的医疗程序至关重要,例如超声引导的中心静脉导管插入术(US-IJCVC),医生的经验水平会影响发生并发症的可能性。动态触觉机器人训练器(DHRT)的开发是为了培训CVC中的居民,作为对人体模型训练器的改进,然而,DHRT和人体模型培训师都只提供CVC的一个特定部分的培训,针插入。因此,CVCSBT将受益于更全面的培训。创建了DHRT的扩展版本,DHRT+,提供有关CVC其他步骤的实践培训和自动反馈。DHRT+包括一个完整的CVC医疗套件,假静脉通道,和个性化的,反应接口。当一起使用时,DHRT和DHRT+系统提供关于CVC的针头插入和导管放置的全面培训。与单独进行DHRT的训练相比,本研究评估了DHRT对居民自我效能感和CVC技能增益的影响。
    方法:47名住院医师完成了DHRT培训,59名住院医师接受了DHRT和DHRT+综合培训。每位居民在接受模拟器培训之前和之后都填写了中心线自我效能感(CLSE)调查。经过模拟训练,每位居民对人体模型进行了一次完整的CVC,同时由专家评估员进行观察,并在US-IJCVC检查表上进行评分.
    结果:对于US-IJCVC清单上的两项,“口头同意”和“通过导管吸血”,DHRT+组明显优于单纯DHRT组。两组训练前后的自我效能感均有显著改善。然而,接受的培训类型是CLSE项目“以适当的顺序使用适当的设备”的重要预测因子,以及接受DHRT+额外培训的综合训练组的“用缝线固定导管并应用敷料”,显示出更高的训练后自我效能。
    结论:将综合培训整合到SBT中有可能改善US-IJCVC教育,以提高学习收益和自我效能感。
    BACKGROUND: Simulation-based training (SBT) is vital to complex medical procedures such as ultrasound guided central venous catheterization (US-IJCVC), where the experience level of the physician impacts the likelihood of incurring complications. The Dynamic Haptic Robotic Trainer (DHRT) was developed to train residents in CVC as an improvement over manikin trainers, however, the DHRT and manikin trainer both only provide training on one specific portion of CVC, needle insertion. As such, CVC SBT would benefit from more comprehensive training. An extended version of the DHRT was created, the DHRT + , to provide hands-on training and automated feedback on additional steps of CVC. The DHRT + includes a full CVC medical kit, a false vein channel, and a personalized, reactive interface. When used together, the DHRT and DHRT + systems provide comprehensive training on needle insertion and catheter placement for CVC. This study evaluates the impact of the DHRT + on resident self-efficacy and CVC skill gains as compared to training on the DHRT alone.
    METHODS: Forty-seven medical residents completed training on the DHRT and 59 residents received comprehensive training on the DHRT and the DHRT + . Each resident filled out a central line self-efficacy (CLSE) survey before and after undergoing training on the simulators. After simulation training, each resident did one full CVC on a manikin while being observed by an expert rater and graded on a US-IJCVC checklist.
    RESULTS: For two items on the US-IJCVC checklist, \"verbalizing consent\" and \"aspirating blood through the catheter\", the DHRT + group performed significantly better than the DHRT only group. Both training groups showed significant improvements in self-efficacy from before to after training. However, type of training received was a significant predictor for CLSE items \"using the proper equipment in the proper order\", and \"securing the catheter with suture and applying dressing\" with the comprehensive training group that received additional training on the DHRT + showing higher post training self-efficacy.
    CONCLUSIONS: The integration of comprehensive training into SBT has the potential to improve US-IJCVC education for both learning gains and self-efficacy.
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  • 文章类型: Journal Article
    适合和适应是防弹衣系统的关键设计目标,以最大限度地保护士兵,comfort,移动性,和性能。这项研究的目的是评估美国陆军防弹衣板的适合性和适应性。一种虚拟拟合评估技术,开发,已验证,并由NASA部署用于太空服设计,被采纳了这项工作。具体来说,士兵的3D人体模型几乎覆盖了几何上相似的装甲板替代品。与美国陆军和NASA一起受过训练的主题专家使用计算机可视化工具手动评估装甲板与人体模型的适合性,并选择合适的板尺寸和位置。根据评估数据建立了预测模型,以根据任意身体形状预测平板尺寸,并量化了身体与平板接触的最终模式。结果表明板尺寸与人体测量学共变的独特趋势。更明显的是,当身体组织和装甲板之间的重叠被量化时,女性士兵的身体与板的接触量可能比男性平均大25倍,接触深度可能大6.5倍,由于基于性别的人体测量学差异。总的来说,预测模型和接触模式为虚拟防弹衣配合度评估提供了关键指标,其中的位置,模式,和幅度可以帮助改善防弹衣系统的尺寸和贴合性,正如之前为NASA太空服设计所展示的那样。
    Fit and accommodation are critical design goals for a body armor system to maximize Soldiers\' protection, comfort, mobility, and performance. The aim of this study is to assess fit and accommodation of body armor plates for the US Army. A virtual fit assessment technique, developed, validated, and deployed by NASA for spacesuit design, was adopted for this work. Specifically, 3D manikins of the Soldier population were overlaid virtually with geometrically similar surrogates of the armor plates. Trained subject matter experts with the US Army and NASA manually assessed the fit of the armor plates to manikins using a computer visualization tool and selected the appropriate plate size and position. A prediction model was built from the assessment data to predict the plate size from an arbitrary body shape and the resultant patterns of body-to-plate contact were quantified. The outcome indicated a unique trend of the plate sizes covarying with anthropometry. More pronouncedly, when the overlap between the body tissue and armor plate was quantified, female Soldiers are likely to experience a 25 times larger body-to-plate contact volume and 6.5 times larger contact depth than males on average, due to sex-based anthropometric differences. Overall, the prediction model and contact patterns provided key metrics for virtual body armor fit assessments, of which the locations, patterns, and magnitudes can help to improve sizing and fit of body armor systems, as previously demonstrated for NASA spacesuit design.
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  • 文章类型: Journal Article
    基于模拟的培训(SBT)已经成为医学教育中的一种变革性方法,显著提高医疗保健专业人员的学习经验和临床能力。本文探讨了SBT的影响,追溯其历史发展,研究当今使用的各种类型的模拟,包括高保真人体模型,虚拟现实环境,标准化患者,和混合模拟。这些方法为学生提供了一个安全和受控的环境来练习和磨练技术和非技术技能,最终改善患者安全和临床结果。SBT的好处是多方面的,包括增强的技能获取,减少错误,以及重复练习的机会,对实际患者没有风险。即时反馈和结构化的汇报进一步巩固学习,使模拟成为医学教育中的宝贵工具。然而,SBT的实施具有挑战性。它需要大量的金融投资,专用设备,和训练有素的教师。此外,有人担心模拟的真实性和技能向现实世界临床环境的可转移性。尽管面临这些挑战,大量的案例研究和实证研究强调了SBT与传统方法相比的有效性。展望未来,技术的进步,如人工智能和改进的虚拟现实应用,承诺提高模拟训练的有效性和可及性。模拟与其他培训方式的整合及其在全球不同背景下的采用突显了其在全球范围内彻底改变医学教育的潜力。本文肯定了SBT在培养下一代医疗保健专业人员及其在技术创新推动下的持续发展中的关键作用。
    Simulation-based training (SBT) has emerged as a transformative approach in medical education, significantly enhancing healthcare professionals\' learning experience and clinical competency. This article explores the impact of SBT, tracing its historical development and examining the various types of simulations utilized today, including high-fidelity mannequins, virtual reality environments, standardized patients, and hybrid simulations. These methods offer a safe and controlled environment for students to practice and hone technical and non-technical skills, ultimately improving patient safety and clinical outcomes. The benefits of SBT are manifold, including enhanced skill acquisition, error reduction, and the opportunity for repeated practice without risk to actual patients. Immediate feedback and structured debriefing further solidify learning, making Simulation an invaluable tool in medical education. However, the implementation of SBT is challenging. It requires substantial financial investment, specialized equipment, and trained faculty. Additionally, there are concerns about the realism of simulations and the transferability of skills to real-world clinical settings. Despite these challenges, numerous case studies and empirical research underscore the effectiveness of SBT compared to traditional methods. Looking ahead, advancements in technology, such as artificial intelligence and improved virtual reality applications, promise to enhance the efficacy and accessibility of simulation training. The integration of Simulation with other training modalities and its adoption in diverse global contexts highlight its potential to revolutionize medical education worldwide. This article affirms the crucial role of SBT in preparing the next generation of healthcare professionals and its ongoing evolution driven by technological innovations.
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