Fixation, Ocular

固定,眼
  • 文章类型: Journal Article
    许多研究表明,眼睛凝视和箭头作为自动引导空间注意力的线索。然而,由这两种类型的刺激引发的注意力转移是否在自动处理机制方面有所不同,目前仍不确定。在我们目前的调查中,我们采用等概率范式来探索在非专注条件下自动处理眼睛注视和箭头的神经机制的相似性和区别,使用视觉失配负(vMMN)作为自动处理的指标。样本量包括17名参与者。结果表明,持续时间之间存在显著的相互作用,刺激材料,和刺激类型。研究结果表明,眼睛注视和箭头都是自动处理的,触发早期的vMMN,虽然有时间变化。眼睛注视的vMMN发生在180和220毫秒之间,而对于箭头,它的范围从235到275毫秒。此外,箭头刺激产生更明显的vMMN振幅。与箭头相比,较早的vMMN对眼睛注视的响应意味着与眼睛注视相关的社交信息处理的特殊性和优先权,而不是用箭头处理非社交信息。然而,箭头可能会引发更强的vMMN,因为与背景相比,它们的显着性更高,注意力集中的扩大可能会放大vMMN的影响。本研究从自动处理的角度出发,深入了解无人值守条件下社会和非社会信息的注意力处理的异同。
    Numerous research studies have demonstrated that eye gaze and arrows act as cues that automatically guide spatial attention. However, it remains uncertain whether the attention shifts triggered by these two types of stimuli vary in terms of automatic processing mechanisms. In our current investigation, we employed an equal probability paradigm to explore the likenesses and distinctions in the neural mechanisms of automatic processing for eye gaze and arrows in non-attentive conditions, using visual mismatch negative (vMMN) as an indicator of automatic processing. The sample size comprised 17 participants. The results indicated a significant interaction between time duration, stimulus material, and stimulus type. The findings demonstrated that both eye gaze and arrows were processed automatically, triggering an early vMMN, although with temporal variations. The vMMN for eye gaze occurred between 180 and 220 ms, whereas for arrows it ranged from 235 to 275 ms. Moreover, arrow stimuli produced a more pronounced vMMN amplitude. The earlier vMMN response to eye gaze compared with arrows implies the specificity and precedence of social information processing associated with eye gaze over the processing of nonsocial information with arrows. However, arrow could potentially elicit a stronger vMMN because of their heightened salience compared to the background, and the expansion of attention focusing might amplify the vMMN impact. This study offers insights into the similarities and differences in attention processing of social and non-social information under unattended conditions from the perspective of automatic processing.
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  • 文章类型: Journal Article
    这项研究的目的是使用参数有限元建模和实验设计(DOE)方法研究眼球和视神经(ON)形态和组织刚度对凝视引起的视神经头变形的影响。
    开发了一种自定义软件,用于使用10个形态学参数生成眼睛的有限元模型:硬脑膜半径,巩膜,脉络膜,视网膜,毛管和乳头周围边界组织厚度,前层组织深度,筛板(LC)深度,在半径上,和弯曲。使用中心复合面为中心的设计(1045模型)来预测每种形态因子及其相互作用对13度内收诱导的LC菌株的影响。随后,进行了进一步的DOE分析(1045个模型),以研究从初始DOE研究中确定的前5个形态参数与5个关键组织硬度之间的影响和潜在的相互作用.
    在10个形态参数的DOE分析中,5个最重要的因素是弯曲,硬脑膜半径,在半径上,巩膜厚度,LC深度结合生物力学参数的进一步DOE分析强调了硬脑膜和LC刚度的重要性。较大的硬脑膜半径和硬脑膜增加了LC应变,但其他主要因素具有相反的作用。值得注意的是,硬脑膜半径与硬脑膜刚度之间存在显著的相互作用,在半径上,和弯曲。
    这项研究强调了形态因素对眼球运动过程中LC变形的重大影响,关键的形态效应比组织僵硬更明显。
    UNASSIGNED: The purpose of this study was to investigate the effect of globe and optic nerve (ON) morphologies and tissue stiffnesses on gaze-induced optic nerve head deformations using parametric finite element modeling and a design of experiment (DOE) approach.
    UNASSIGNED: A custom software was developed to generate finite element models of the eye using 10 morphological parameters: dural radius, scleral, choroidal, retinal, pial and peripapillary border tissue thicknesses, prelaminar tissue depth, lamina cribrosa (LC) depth, ON radius, and ON tortuosity. A central composite face-centered design (1045 models) was used to predict the effects of each morphological factor and their interactions on LC strains induced by 13 degrees of adduction. Subsequently, a further DOE analysis (1045 models) was conducted to study the effects and potential interactions between the top five morphological parameters identified from the initial DOE study and five critical tissue stiffnesses.
    UNASSIGNED: In the DOE analysis of 10 morphological parameters, the 5 most significant factors were ON tortuosity, dural radius, ON radius, scleral thickness, and LC depth. Further DOE analysis incorporating biomechanical parameters highlighted the importance of dural and LC stiffness. A larger dural radius and stiffer dura increased LC strains but the other main factors had the opposite effects. Notably, the significant interactions were found between dural radius with dural stiffness, ON radius, and ON tortuosity.
    UNASSIGNED: This study highlights the significant impact of morphological factors on LC deformations during eye movements, with key morphological effects being more pronounced than tissue stiffnesses.
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  • 文章类型: Journal Article
    本研究调查了在文化景观和旅游相关视觉刺激的背景下,眼动追踪指标与情感体验之间的关系。53名参与者参与了两个实验:43名在数据收集阶段,10名在模型验证阶段。记录眼球运动并分析数据,以确定四个眼球跟踪指标-平均扫视次数(ANS)之间的相关性。总停留固定(TDF),固定计数(FC),和平均瞳孔扩张(APD)-和19种不同的情感体验,随后分为三类:阳性,中性,和消极。该研究检查了整个建筑,历史,经济,和生活景观,以及旅游的三个主要阶段:进入,核心,和离开。研究结果表明,建筑和历史景观需要更高水平的视觉和认知参与,尤其是在核心阶段。逐步回归分析确定了情绪体验的四个关键眼动追踪预测因子,能够开发预测模型。这项研究强调了眼动追踪技术在捕捉和预测对不同景观类型的情绪反应方面的有效性,为优化乡村旅游环境和增强游客的情感体验提供有价值的见解。
    This study investigates the relationship between eye-tracking metrics and emotional experiences in the context of cultural landscapes and tourism-related visual stimuli. Fifty-three participants were involved in two experiments: forty-three in the data collection phase and ten in the model validation phase. Eye movements were recorded and the data were analyzed to identify correlations between four eye-tracking metrics-average number of saccades (ANS), total dwell fixation (TDF), fixation count (FC), and average pupil dilation (APD)-and 19 distinct emotional experiences, which were subsequently grouped into three categories: positive, neutral, and negative. The study examined the variations in eye-tracking metrics across architectural, historic, economic, and life landscapes, as well as the three primary phases of a tour: entry, core, and departure. Findings revealed that architectural and historic landscapes demanded higher levels of visual and cognitive engagement, especially during the core phase. Stepwise regression analysis identified four key eye-tracking predictors for emotional experiences, enabling the development of a prediction model. This research underscores the effectiveness of eye-tracking technology in capturing and predicting emotional responses to different landscape types, offering valuable insights for optimizing rural tourism environments and enhancing visitors\' emotional experiences.
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  • 文章类型: Journal Article
    在自闭症谱系障碍(ASD)风险升高的婴儿中,凝视异常得到了很好的证明。然而,实验设计和不同研究的刺激差异导致了不同的结果。当前的荟萃分析旨在确定哪种类型的眼动追踪任务和刺激最有效地区分后来符合诊断标准的高危婴儿(ASD儿童的兄弟姐妹)与无家族性自闭症的低危婴儿。我们综合了35项研究,这些研究使用眼动追踪来调查2岁之前患有自闭症的高遗传风险婴儿的凝视行为。我们发现刺激的特征,感兴趣区域(ROI)和研究质量调节了研究中的效应大小。总的来说,动态刺激和社交刺激中的社交相关区域(即角色的目标和活动共同关注)可靠地检测到后来发展为ASD的高危婴儿。描述人类和非人类角色之间相互作用的注意力脱离任务和刺激可以识别出后来发展为ASD的高危婴儿和那些有自闭症相关症状但也不符合诊断标准的婴儿。这些发现提供了敏感可靠的ASD早期标志物,有助于开发客观定量的早期孤独症筛查和干预工具。
    Gaze abnormalities are well documented in infants at elevated risk for autism spectrum disorder (ASD). However, variations in experimental design and stimuli across studies have led to mixed results. The current meta-analysis aimed to identify which type of eye tracking task and stimulus are most effective at differentiating high-risk infants (siblings of children with ASD) who later meet diagnosis criteria from low-risk infants without familial autism. We synthesized 35 studies that used eye tracking to investigate gaze behavior in infants at high genetic risk for autism before 2 years of age. We found that stimulus features, regions of interest (ROIs) and study quality moderated effect sizes across studies. Overall, dynamic stimuli and socially-relevant regions in the social stimuli (i.e. the target and activity of characters\' shared focus) reliably detected high-risk infants who later develop ASD. Attention disengagement task and stimuli depicting interactions between human and nonhuman characters could identify high-risk infants who later develop ASD and those who have autism-related symptoms but do not meet the diagnostic criteria as well. These findings provide sensitive and reliable early markers of ASD, which is helpful to develop objective and quantitative early autism screening and intervention tools.
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  • 文章类型: Journal Article
    眼动追踪研究已被证明在理解许多认知功能方面很有价值。最近,弗雷等人。提供了一种令人兴奋的深度学习方法,用于从功能磁共振成像(fMRI)数据中学习眼球运动。它采用fMRI的多步骤共配准到组模板中,以获得眼球信号,因此需要额外的模板和耗时。要解决此问题,在本文中,我们提出了一个名为MRGazer的框架,用于预测个体空间中功能磁共振成像的眼睛注视点。MRGazer由眼球提取模块和基于残差网络的眼睛注视预测模块组成。与以前的方法相比,拟议的框架跳过功能磁共振成像配准步骤,简化了处理协议,并实现端到端的眼睛注视回归。所提出的方法在眼睛注视回归(欧几里得误差,EE=2.04°)比基于配准的方法(EE=2.89°),并且在比先前方法(〜0.3秒/体积)更短的时间(〜0.02秒/体积)内提供客观结果。该代码可在https://github.com/ustc-bmec/MRGazer获得。
    Objective. Eye-tracking research has proven valuable in understanding numerous cognitive functions. Recently, Freyet alprovided an exciting deep learning method for learning eye movements from functional magnetic resonance imaging (fMRI) data. It employed the multi-step co-registration of fMRI into the group template to obtain eyeball signal, and thus required additional templates and was time consuming. To resolve this issue, in this paper, we propose a framework named MRGazer for predicting eye gaze points from fMRI in individual space.Approach. The MRGazer consists of an eyeball extraction module and a residual network-based eye gaze prediction module. Compared to the previous method, the proposed framework skips the fMRI co-registration step, simplifies the processing protocol, and achieves end-to-end eye gaze regression.Main results. The proposed method achieved superior performance in eye fixation regression (Euclidean error, EE = 2.04°) than the co-registration-based method (EE = 2.89°), and delivered objective results within a shorter time (∼0.02 s volume-1) than prior method (∼0.3 s volume-1).Significance. The MRGazer is an efficient, simple, and accurate deep learning framework for predicting eye movement from fMRI data, and can be employed during fMRI scans in psychological and cognitive research. The code is available athttps://github.com/ustc-bmec/MRGazer.
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  • 文章类型: Journal Article
    目的:探讨屈光参差性弱视患儿的眼球运动特点,并将这些特征与对照组的眼球运动进行比较。
    方法:屈光参差性弱视组31名儿童(A组31只弱视眼,B组31只眼)和对照组24例(C组48只眼)。A组被细分为Aa组(重度弱视)和Ab组(轻度-中度弱视)。总体年龄范围为6-12岁(平均值,7.83±1.79年)。所有儿童均接受眼科检查;使用Eyelink1000眼动仪评估眼球运动参数,包括扫视潜伏期和幅度。使用DataViewer和MATLAB软件进行数据分析。
    结果:平均和最大扫视延迟,以及平均和最大扫视幅度,A组治疗前后均显著大于B、C组(P<0.05)。Aa组之间的平均和最大扫视潜伏期显着不同,Ab,C(P<0.05)。两种检测模式下的瞳孔轨迹表明,双眼固定优于单眼固定。
    结论:对侧正常眼和对照眼的眼动参数显著不同。屈光参差性弱视患儿的临床评价不应仅仅关注静态视力,而且还要评估眼球运动。
    OBJECTIVE: To investigate the characteristics of eye movement in children with anisometropic amblyopia, and to compare those characteristics with eye movement in a control group.
    METHODS: 31 children in the anisometropic amblyopia group (31 amblyopic eyes in group A, 31 contralateral eyes in group B) and 24 children in the control group (48 eyes in group C). Group A was subdivided into groups Aa (severe amblyopia) and Ab (mild-moderate amblyopia). The overall age range was 6-12 years (mean, 7.83 ± 1.79 years). All children underwent ophthalmic examinations; eye movement parameters including saccade latency and amplitude were evaluated using an Eyelink1000 eye tracker. Data Viewer and MATLAB software were used for data analysis.
    RESULTS: Mean and maximum saccade latencies, as well as mean and maximum saccade amplitudes, were significantly greater in group A than in groups B and C before and after treatment (P < 0.05). Mean and maximum saccade latencies were significantly different among groups Aa, Ab, and C (P < 0.05). Pupil trajectories in two detection modes suggested that binocular fixation was better than monocular fixation.
    CONCLUSIONS: Eye movement parameters significantly differed between contralateral normal eyes and control eyes. Clinical evaluation of children with anisometropic amblyopia should not focus only on static visual acuity, but also on the assessment of eye movement.
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  • 文章类型: Journal Article
    神经形态视觉传感器或事件摄像机使反应时间极低的视觉感知成为可能,为高动态机器人应用开辟了新的途径。这些事件摄像机的输出取决于运动和纹理。然而,事件摄像机无法捕获与摄像机运动平行的对象边缘。这是传感器固有的问题,因此在算法上难以解决。人类视觉使用小的无意识眼球运动的主动机制来处理感知褪色,最突出的叫做微跳。通过在固定过程中不断轻微地移动眼睛,微跳可以基本上保持质地的稳定性和持久性。灵感来自微跳,我们设计了一个基于事件的感知系统,能够同时保持低反应时间和稳定的纹理。在这个设计中,旋转楔形棱镜安装在事件相机的光圈前面,以重定向光线并触发事件。旋转楔形棱镜的几何光学允许额外的旋转运动的算法补偿,导致稳定的纹理外观和高信息输出独立于外部运动。硬件设备和软件解决方案集成到一个系统中,我们称之为人工微扫视增强事件摄像机(AMI-EV)。基准比较验证了在标准摄像机和事件摄像机均无法交付的情况下,AMI-EV记录的卓越数据质量。各种现实世界的实验证明了该系统在低级和高级视觉任务中促进机器人感知的潜力。
    Neuromorphic vision sensors or event cameras have made the visual perception of extremely low reaction time possible, opening new avenues for high-dynamic robotics applications. These event cameras\' output is dependent on both motion and texture. However, the event camera fails to capture object edges that are parallel to the camera motion. This is a problem intrinsic to the sensor and therefore challenging to solve algorithmically. Human vision deals with perceptual fading using the active mechanism of small involuntary eye movements, the most prominent ones called microsaccades. By moving the eyes constantly and slightly during fixation, microsaccades can substantially maintain texture stability and persistence. Inspired by microsaccades, we designed an event-based perception system capable of simultaneously maintaining low reaction time and stable texture. In this design, a rotating wedge prism was mounted in front of the aperture of an event camera to redirect light and trigger events. The geometrical optics of the rotating wedge prism allows for algorithmic compensation of the additional rotational motion, resulting in a stable texture appearance and high informational output independent of external motion. The hardware device and software solution are integrated into a system, which we call artificial microsaccade-enhanced event camera (AMI-EV). Benchmark comparisons validated the superior data quality of AMI-EV recordings in scenarios where both standard cameras and event cameras fail to deliver. Various real-world experiments demonstrated the potential of the system to facilitate robotics perception both for low-level and high-level vision tasks.
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  • 文章类型: Journal Article
    背景:罚球是篮球比赛中重要的得分手段。随着篮球比赛水平的提高和对抗程度的增强,比赛中的罚球次数逐渐增加,所以罚球的得分会对比赛的结果产生重要的影响。本研究旨在探讨篮球运动员在罚球心理程序训练中视觉注意特征与命中率的关系,从而为篮球教学和训练提供科学依据。
    方法:将40名具有相似罚球能力的球员随机分配到实验组(10名男性,10名女性)和对照组(10名男性,10名女性)。实验组进行罚球心理程序训练,而对照组接受常规训练,眼动指数(注视次数,固定持续时间,和瞳孔扩张)和罚球命中率,并在实验前后进行分析。使用t检验检查组差异,同时进行配对样本t检验以比较各组内的检验前和检验后结果。两组的训练时间和训练次数相同。
    结果:固定时间有显著差异,固定的数量,实验组前后瞳孔直径和罚球命中率差异有统计学意义(P<0.05)。试验后,固定的数量有显著差异,固定持续时间,两组瞳孔直径和罚球命中率比较(P<0.05)。固定次数与罚球命中率呈显著正相关(P<0.01),固定时间与正面命中率呈显著正相关(P<0.01)。
    结论:心理程序训练可以提高罚球的视觉信息搜索策略和信息加工能力,显著提高罚球命中率。前位固定时间与罚球命中率呈正相关,注视次数与罚球命中率呈正相关。
    BACKGROUND: Free throw is an important means of scoring in basketball games. With the improvement of basketball competition level and the enhancement of confrontation degree, the number of free throws in the game gradually increases, so the score of free throw will have an important impact on the result of the game. The purpose of this study is to explore the relationship between visual attention characteristics and hit rate of basketball players in free throw psychological procedure training, so as to provide scientific basis for basketball teaching and training.
    METHODS: Forty players with similar free throw abilities were randomly assigned to the experimental group (10 males, 10 females) and control group (10 males, 10 females). The experimental group was free throw psychological procedure training, while the control group was trained with routine training, Eye movement indices (number of fixations, fixation duration, and pupil dilation) and the free throw hit rate and analyzed before and after the experiment. Group differences were examined using t-tests, while paired sample t-tests were conducted to compare pre- and post-test results within each group. The training time and training times of the two groups were the same.
    RESULTS: There were significant differences in fixation duration, number of fixations, pupil diameter and free throw hit rate between pre-test and post-test in the experimental group (P < 0.05). Post-test, there were significant differences in number of fixations, fixation duration, pupil diameter and free throw hit rate between the two groups (P < 0.05). There was a significant positive correlation between number of fixations and free throw hit rate in top (P < 0.01), and there was a significant positive correlation between fixation duration and hit rate in front (P < 0.01).
    CONCLUSIONS: The psychological procedure training can improve the visual information search strategy and information processing ability of free throw, and significantly improve the free throw hit rate. There was a positive correlation between the front fixation time and the free throw hit rate, and there was a positive correlation between the top number of fixations and the free throw hit rate.
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  • 文章类型: Journal Article
    我们通过眼睛获取大量的外部信息,通常被认为类似于将图片映射到相机镜头上的过程。然而,我们的眼睛永远不会像照相机镜头那样静止,扫视发生在注视和微小扫视之间。尽管扫视被认为是视觉感知中信息采样的功能,当眼球运动受到限制时,微扫视是否具有类似的功能仍然未知。这里,我们证明了扫视和微扫视在观看视觉对象时具有共同的时空结构。27名成年人在自由观看和固定控制的条件下观看了面孔和房屋。扫视和微扫视在面部和房屋观看之间均显示出独特的时空模式,可以通过模式分类来区分。基于扫视和微扫视的分类也可以相互概括。重要的是,在面孔和房屋之间表现出更独特的扫视模式的个体也表现出更独特的微扫视模式。此外,扫视和微扫视在观看面部时显示出比房屋观看更高的结构相似性,并且眼睛区域比嘴巴区域具有共同的定向偏好。这些发现提出了一种常见的动眼程序,用于优化视觉对象感知过程中的信息采样。
    We obtain large amounts of external information through our eyes, a process often considered analogous to picture mapping onto a camera lens. However, our eyes are never as still as a camera lens, with saccades occurring between fixations and microsaccades occurring within a fixation. Although saccades are agreed to be functional for information sampling in visual perception, it remains unknown if microsaccades have a similar function when eye movement is restricted. Here, we demonstrated that saccades and microsaccades share common spatiotemporal structures in viewing visual objects. Twenty-seven adults viewed faces and houses in free-viewing and fixation-controlled conditions. Both saccades and microsaccades showed distinctive spatiotemporal patterns between face and house viewing that could be discriminated by pattern classifications. The classifications based on saccades and microsaccades could also be mutually generalized. Importantly, individuals who showed more distinctive saccadic patterns between faces and houses also showed more distinctive microsaccadic patterns. Moreover, saccades and microsaccades showed a higher structure similarity for face viewing than house viewing and a common orienting preference for the eye region over the mouth region. These findings suggested a common oculomotor program that is used to optimize information sampling during visual object perception.
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  • 文章类型: Journal Article
    最近提出的“超聚焦假说”表明,分裂与更狭窄但更强烈的注意力分配方式有关。当前的研究旨在检验在社会背景下对这一假设的重要预测,分裂型可能与克服凝视分散注意力的更大困难有关。这可能导致更长的时间来响应被凝视无效提示的目标。当前的研究通过使用P3作为注意力资源的指标,在修改后的波斯纳提示范式中测试了这一预测。包括74名具有不同程度分裂型的年轻健康个体,他们被要求检测到目标的位置,该目标通过凝视和头部方向被有效或无效地提示。结果表明,(a)分裂与凝视方向的过度聚焦有关,导致克服凝视分散注意力的更大困难。性状-分裂型得分越高,对凝视(b)分裂型无效提示的目标做出反应所需的时间越多,与社会交流刺激导致的P3减少有关。性状-分裂型得分越高,P3的幅度越小(c),分裂型性状与凝视无效状态的响应时间之间的关系完全由P3介导。当前研究的结果表明,P3成分可能是精神分裂症联合注意力缺陷的重要神经机制。
    A recently proposed \"Hyperfocusing hypothesis\" suggests that schizotypy is associated with a more narrow but more intense way of allocating attention. The current study aims to test a vital prediction of this hypothesis in a social context, that schizotypy may be related to greater difficulty overcoming the distracting effects of gaze. This could cause a longer time to respond to targets that are invalidly cued by gaze. The current study tested this prediction in a modified Posner cueing paradigm by using P3 as an indicator for attentional resources. Seventy-four young healthy individuals with different levels of schizotypy were included, they were asked to detect the location of a target that was cued validly or invalidly by the gaze and head orientation. The results revealed that (a) schizotypy is associated with hyperfocusing on gaze direction, leading to greater difficulty overcoming the distracting effect of gaze. The higher the trait-schizotypy score, the more time needed to respond to targets that were invalidly cued by gaze (b) schizotypy is associated with reduced P3 which is directed by social communicative stimuli. The higher the trait-schizotypy score, the smaller the amplitude of P3 (c) the relationship between schizotypal traits and response times of the gaze-invalid condition is fully intermediated by P3. The findings of the current study suggest the P3 component may be a crucial neural mechanism underlying joint attention deficits in schizophrenia.
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