Motion Perception

运动感知
  • 文章类型: Journal Article
    外周前庭激活导致多水平反应,从脑干介导的反射(例如前庭眼反射-VOR)到自我运动的感知。虽然VOR反应表明前庭周围和脑干功能保持不变,没有自动测量前庭感知的自我运动-重要的是一些脑断开综合征患者表现出前庭失认症(完整的VOR,但自我运动感知受损).脑电图(“EEG”)-可以提供前庭感知自我运动的替代标记。一个相关的目标是获得前庭感觉信号处理的EEG标记,不同于前庭运动知觉。我们进行了一项试点研究,比较了当健康参与者坐在无振动的计算机控制的电动旋转椅中以接近自我运动感知阈值移动时,黑暗中的EEG反应。与第二种情况相反,在第二种情况下,受试者在黑暗中坐在椅子上休息,他们可能会被诱导(或不)错误地感知自我运动。在这两种情况下,受试者都可以感知自我运动感知,但在第二个没有自下而上的反射脑干激活。时频分析表明:(i)α频带活动与前庭感觉信号激活有关;(ii)theta带活动是前庭介导的自我运动知觉的标志。与新兴的动物数据一致,我们的发现支持theta活动在自我运动感知过程中的作用。
    Peripheral vestibular activation results in multi-level responses, from brainstem-mediated reflexes (e.g. vestibular ocular reflex - VOR) to perception of self-motion. While VOR responses indicate preserved vestibular peripheral and brainstem functioning, there are no automated measures of vestibular perception of self-motion - important since some patients with brain disconnection syndromes manifest a vestibular agnosia (intact VOR but impaired self-motion perception). Electroencephalography (\'EEG\') - may provide a surrogate marker of vestibular perception of self-motion. A related objective is obtaining an EEG marker of vestibular sensory signal processing, distinct from vestibular-motion perception. We performed a pilot study comparing EEG responses in the dark when healthy participants sat in a vibrationless computer-controlled motorised rotating chair moving at near threshold of self-motion perception, versus a second situation in which subjects sat in the chair at rest in the dark who could be induced (or not) into falsely perceiving self-motion. In both conditions subjects could perceive self-motion perception, but in the second there was no bottom-up reflex-brainstem activation. Time-frequency analyses showed: (i) alpha frequency band activity is linked to vestibular sensory-signal activation; and (ii) theta band activity is a marker of vestibular-mediated self-motion perception. Consistent with emerging animal data, our findings support the role of theta activity in the processing of self-motion perception.
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  • 文章类型: Journal Article
    人类可以选择性地处理信息并通过将注意力引导到日常生活中想要的位置来做出决定。大量研究表明,注意力提高了正确反应的速度,缩短了反应时间,据推测,这种现象是由注意力所指向的感觉信号的敏感性增加引起的。本研究采用了心理物理学方法和脑电图(EEG)来检验以下假设:注意力加速了信息积累的开始。要求参与者区分视野左右两侧显示的两个随机点运动学图之一的运动方向,在80%的试验中,其中一个是箭头提示的。将漂移扩散模型应用于有人值守和无人值守的视野中正确响应和反应时间的百分比。注意力主要增加了感觉敏感性,缩短了与决策无关的时间。接下来,我们测量了中心顶叶阳性(CPP),与决策相关的脑电图测量,并发现参与试验的CPP潜伏期比无人参与试验短.这些结果表明,注意力不仅增加了感觉敏感性,而且加速了决策的开始。
    Humans can selectively process information and make decisions by directing their attention to desired locations in their daily lives. Numerous studies have shown that attention increases the rate of correct responses and shortens reaction time, and it has been hypothesized that this phenomenon is caused by an increase in sensitivity of the sensory signals to which attention is directed. The present study employed psychophysical methods and electroencephalography (EEG) to test the hypothesis that attention accelerates the onset of information accumulation. Participants were asked to discriminate the motion direction of one of two random dot kinematograms presented on the left and right sides of the visual field, one of which was cued by an arrow in 80% of the trials. The drift-diffusion model was applied to the percentage of correct responses and reaction times in the attended and unattended fields of view. Attention primarily increased sensory sensitivity and shortened the time unrelated to decision making. Next, we measured centroparietal positivity (CPP), an EEG measure associated with decision making, and found that CPP latency was shorter in attended trials than in unattended trials. These results suggest that attention not only increases sensory sensitivity but also accelerates the initiation of decision making.
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  • 文章类型: Journal Article
    背景:眼睛的黄斑变性是失明的常见原因,影响全球8%的人口。在患有中央视网膜双侧病变的成年猫中,我们探索了运动感知训练可以限制视觉系统相关退化的可能性。我们评估了视觉训练如何影响行为表现和白质结构。最近,我们提出(Kozak等人。在TranslVisSciTechnol10:9,2021)中,一种针对低视力患者的新的运动敏锐度测试,通过同时感知形状和运动,实现全视野功能评估。这里,我们将此测试整合为为期10周的运动感知训练的最后一步。
    结果:将猫分为三组:仅视网膜病变的猫和两组经过训练的猫,视网膜损伤训练和控制训练。行为数据显示,患有视网膜病变的训练有素的猫在运动任务中表现优异,即使困难只依赖于敏锐度。在5个不同的时间点发生病变之前和之后进行7次T-MRI扫描,其次是基于Fixel和分数各向异性分析。在视网膜病变的猫中,训练导致dLGN中基于Fixel的分析指标的局部化和百分比下降减少,与未经训练的猫相比,尾状核和海马体。在运动敏感区域V5/PMLS,在视网膜损伤的未经训练的猫和受过训练的猫中,纤维密度的显着降低同样强烈,在两组中达到40%。具有不受中央视网膜损失影响的分数各向异性值的唯一皮质区域是区域V5/PMLS。在其他可视化ROI中,在未经训练的视网膜病变组中,分数各向异性值随着时间的推移而增加,而在视网膜病变受训组中,它们下降,并保持在与受训对照组相似的水平。
    结论:总体而言,我们的MRI结果显示,在中央视网膜缺失诱导后不久,运动训练对白质结构有稳定作用.我们建议为低视力患者引入早期运动敏锐度训练,瞄准完整活跃的视网膜周边,可能有助于大脑可塑性过程朝着更好的视力方向发展。
    BACKGROUND: Macular degeneration of the eye is a common cause of blindness and affects 8% of the worldwide human population. In adult cats with bilateral lesions of the central retina, we explored the possibility that motion perception training can limit the associated degradation of the visual system. We evaluated how visual training affects behavioral performance and white matter structure. Recently, we proposed (Kozak et al. in Transl Vis Sci Technol 10:9, 2021) a new motion-acuity test for low vision patients, enabling full visual field functional assessment through simultaneous perception of shape and motion. Here, we integrated this test as the last step of a 10-week motion-perception training.
    RESULTS: Cats were divided into three groups: retinal-lesioned only and two trained groups, retinal-lesioned trained and control trained. The behavioral data revealed that trained cats with retinal lesions were superior in motion tasks, even when the difficulty relied only on acuity. 7 T-MRI scanning was done before and after lesioning at 5 different timepoints, followed by Fixel-Based and Fractional Anisotropy Analysis. In cats with retinal lesions, training resulted in a more localized and reduced percentage decrease in Fixel-Based Analysis metrics in the dLGN, caudate nucleus and hippocampus compared to untrained cats. In motion-sensitive area V5/PMLS, the significant decreases in fiber density were equally strong in retinal-lesioned untrained and trained cats, up to 40% in both groups. The only cortical area with Fractional Anisotropy values not affected by central retinal loss was area V5/PMLS. In other visual ROIs, the Fractional Anisotropy values increased over time in the untrained retinal lesioned group, whereas they decreased in the retinal lesioned trained group and remained at a similar level as in trained controls.
    CONCLUSIONS: Overall, our MRI results showed a stabilizing effect of motion training applied soon after central retinal loss induction on white matter structure. We propose that introducing early motion-acuity training for low vision patients, aimed at the intact and active retinal peripheries, may facilitate brain plasticity processes toward better vision.
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  • 文章类型: Journal Article
    背景:髌股疼痛是体力活动受试者的常见主诉。髌股疼痛患者的日常活动表现出局限性。疼痛可改变本体感觉的敏锐度并导致运动障碍。这项研究的目的是调查髌股疼痛患者的疼痛和残疾与本体感觉和身体表现的关系。
    方法:纳入48例髌股疼痛患者[年龄31.15(5.91)岁;男性30例(62.50%)]。收集的数据包括疼痛强度,疼痛持续时间,残疾,膝关节屈曲20°和60°时的关节位置感觉(JPS)测试,和物理性能测试(单腿三跳测试和Y平衡测试)。计算Spearman的等级相关系数(rs)和95%置信区间(CI)以评估变量之间的关系。
    结果:疼痛强度与Y平衡测试后内侧分量(rs=-0.32,95CI=-0.55至-0.03,p=0.029)和综合评分(rs=-0.35,95CI=-0.58,-0.07,p=0.015)相关。疼痛持续时间与Y平衡测试后外侧分量相关(rs=-0.23,95%CI=-0.53至-0.01,p=0.047)。残疾与Y平衡试验后内侧分量相关(rs=0.41,95%CI=0.14至0.62,p=0.004)。疼痛和残疾与JPS和单腿三跳测试无关。
    结论:髌股疼痛患者的疼痛和残疾与Y平衡测试有关,但与本体感觉敏度和单腿三跳测试无关。
    BACKGROUND: Patellofemoral pain is a common complaint between physically active subjects. Patients with patellofemoral pain present limitations to performing daily activities. Pain could alter proprioceptive acuity and lead to movement impairment. The aim of this study was to investigate the relationship of pain and disability with proprioception acuity and physical performance in patients with patellofemoral pain.
    METHODS: Forty-eight patients with patellofemoral pain [age 31.15 (5.91) years; 30 (62.50%) males] were recruited. Data collected included pain intensity, pain duration, disability, joint position sense (JPS) test at 20° and 60° of knee flexion, and physical performance tests (Single-Leg Triple-Hop Test and Y- Balance Test). Spearman\'s rank correlation coefficient (rs) and 95% confidence intervals (CI) were computed to assess the relationship between the variables.
    RESULTS: Pain intensity was correlated with Y-Balance Test posteromedial component (rs = -0.32, 95%CI = -0.55 to -0.03, p = 0.029) and the composite score (rs = -0.35, 95%CI = -0.58, -0.07, p = 0.015). Pain duration was correlated with Y-Balance Test posterolateral component (rs = -0.23, 95% CI = -0.53 to -0.01, p = 0.047). Disability was correlated with Y-Balance Test posteromedial component (rs = 0.41, 95% CI = 0.14 to 0.62, p = 0.004). Pain and disability were not correlated with JPS and the Single-Leg Triple-Hop Test.
    CONCLUSIONS: Pain and disability were related to Y-Balance Test but not to proprioceptive acuity and Single-Leg Triple-Hop Test in patients with patellofemoral pain.
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  • 文章类型: Journal Article
    旋转的运动,作为人机界面中的动态符号,在界面设计和图形设计方面引起了广泛的关注。本研究旨在通过探索视觉系统在每秒5-1800度的速度范围内对简单和复杂旋转图标的感知偏好,为界面设计建立速度基准。该研究对12名参与者进行了两次实验,以检查观察者的速度差异(JNDS)和旋转图标的感知速度。实验一使用恒定刺激方法在八速水平上测量JNDS,达到14.9-29%的范围。在这个基础上,实验二提出了给定范围内的速度序列,并使用评级量表方法来评估观察者对速度序列的主观感知速度。研究结果表明,速度的增加影响了区分速度的能力;分类低,中等,并以10、180和720度/秒的速度识别出高速,分别。发现形状复杂性可以调节视觉系统对实际速度的感知,使得在高于180度/s的转速下,复杂的图标似乎比简单的图标旋转得更快。最重要的是,该研究将定量方法和计量学应用于接口设计,为设计工作流程提供更科学的方法。
    The motion of rotation, which served as a dynamic symbol within human-computer interfaces, has garnered extensive attention in interface and graphic design. This study aimed to establish speed benchmarks for interface design by exploring visual system preferences for the perception of both simple and complex rotating icons within the velocity range of 5-1800 degrees per second. The research conducted two experiments with 12 participants to examine the observers\' just noticeable difference in speed (JNDS) and perceived speed for rotational icons. Experiment one measured the JNDS over eight-speed levels using a constant stimulus method, achieving a range of 14.9-29%. Building on this, experiment two proposed a sequence of speeds within the given range and used a rating scale method to assess observers \' subjective perception of the speed series\' rapidity. The findings indicated that speed increases impacted the ability to differentiate between speeds; key points for categorizing low, medium, and high speeds were identified at 10, 180, and 720 degrees/s, respectively. Shape complexity was found to modulate the visual system\'s perception of actual speed, such that at rotation speeds above 180 degrees/s, complex icons appeared to rotate faster than simpler ones. Most importantly, the study applied quantitative methods and metrology to interface design, offering a more scientific approach to the design workflow.
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  • 文章类型: Journal Article
    生物运动感知在日常生活中的各种决策中起着至关重要的作用。在这样的感知任务中未能做出相应的决定可能会危及生命。神经生理学和计算建模研究提出了两个介导感知决策的过程。这些信号中的一个与感官证据的积累有关,另一个与反应选择有关。最近对人类的EEG研究引入了一种与事件相关的电位,称为中心顶叶正电位(CPP),作为与感觉证据积累相一致的神经标记,同时有效地将其与运动相关的侧向准备电位(LRP)区分开。本研究旨在研究知觉决策框架下生物运动知觉的神经机制,以前被忽视了。更具体地说,我们检查了CPP是否会跟踪生物运动刺激的相干性,并且是否可以与LRP信号区分开。我们记录了人类参与者的EEG,同时他们执行了嵌入各种噪声水平的点灯助行器刺激的方向识别任务。我们的行为发现显示,随着刺激的连贯性增加,反应时间更短,漏检率降低。此外,CPP跟踪生物运动刺激的连贯性,在反应过程中倾向于达到共同水平,尽管发病时间比以前报道的随机点运动范式的结果晚。此外,基于其时间分布将CPP与LRP信号区分开。总的来说,我们的结果表明,感知决策的潜在机制可以推广到更复杂和具有社会意义的刺激,如生物运动.
    Biological motion perception plays a critical role in various decisions in daily life. Failure to decide accordingly in such a perceptual task could have life-threatening consequences. Neurophysiology and computational modeling studies suggest two processes mediating perceptual decision-making. One of these signals is associated with the accumulation of sensory evidence and the other with response selection. Recent EEG studies with humans have introduced an event-related potential called Centroparietal Positive Potential (CPP) as a neural marker aligned with the sensory evidence accumulation while effectively distinguishing it from motor-related lateralized readiness potential (LRP). The present study aims to investigate the neural mechanisms of biological motion perception in the framework of perceptual decision-making, which has been overlooked before. More specifically, we examine whether CPP would track the coherence of the biological motion stimuli and could be distinguished from the LRP signal. We recorded EEG from human participants while they performed a direction discrimination task of a point-light walker stimulus embedded in various levels of noise. Our behavioral findings revealed shorter reaction times and reduced miss rates as the coherence of the stimuli increased. In addition, CPP tracked the coherence of the biological motion stimuli with a tendency to reach a common level during the response, albeit with a later onset than the previously reported results in random-dot motion paradigms. Furthermore, CPP was distinguished from the LRP signal based on its temporal profile. Overall, our results suggest that the mechanisms underlying perceptual decision-making generalize to more complex and socially significant stimuli like biological motion.
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  • 文章类型: Journal Article
    对于特定的刺激配置,影响人们对动态刺激感知的偏见通常是稳健和强烈的。例如,代表性动量描述了在运动刺激的最终位置的运动方向上的系统感知偏差。在明确定义的刺激配置下(例如,特定的刺激身份,尺寸,speed),例如,经常使用的“隐含运动”试验序列,目标随后以一致的方向和一致的速度呈现,在运动方向上的位移被证明。本研究探讨了预期对方向和速度一致性对代表性动量的潜在影响,通过包括其他,在同一实验块内不一致地移动试验类型。当仅进行一致的运动试验时,观察到系统的代表性动量效应。相比之下,当不一致的目标运动试验在同一块实验试验中混合时,代表性动量效应下降,或甚至被淘汰(实验1和2)。详细分析表明,这反映了一个全球性的(在一个特定的实验块内一致和不一致的运动试验的比例),非局部(前一试验影响实际试验)效应。然而,其他后续研究(实验3和4)支持以下观点:感知位置的这些变化受到不同实验块中整体刺激速度统计的强烈影响。根据运动感知文献中的最新理论发展,对这些结果进行了讨论和解释,这些发展凸显了对运动感知的刺激速度的期望的重要性。
    The biases affecting people\'s perception of dynamic stimuli are typically robust and strong for specific stimulus configurations. For example, representational momentum describes a systematic perceptual bias in the direction of motion for the final location of a moving stimulus. Under clearly defined stimulus configurations (e.g., specific stimulus identity, size, speed), for example, the frequently used \"implied motion\" trial sequence, for which a target is subsequently presented in a consistent direction and with a consistent speed, a displacement in motion direction is evidenced. The present study explores the potential influence of expectations regarding directional as well as speed consistencies on representational momentum, elicited by including other, inconsistently moving trial types within the same experimental block. A systematic representational momentum effect was observed when only consistent motion trials were presented. In contrast, when inconsistent target motion trials were mixed within the same block of experimental trials, the representational momentum effect decreased, or was even eliminated (Experiments 1 & 2). Detailed analysis indicated that this reflects a global (proportion of consistent and inconsistent motion trials within a particular experimental block), not local (preceding trial influencing actual trial) effect. Yet, additional follow-up studies (Experiments 3 & 4) support the idea that these changes in perceived location are strongly influenced by the overall stimulus speed statistics in the different experimental blocks. These results are discussed and interpreted in light of recent theoretical developments in the literature on motion perception that highlight the importance of expectations about stimulus speed for motion perception.
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  • 文章类型: Journal Article
    人类在日常生活中毫不费力地使用移动物体的碰撞时间的准确估计。在实验室里,研究人员通常应用预测运动(PM)任务来研究运动处理。在PM任务中,时间结构是指可见部分(第一部分)和被遮挡部分(第二部分)之间的行程时间的比率。条件T=1.0,这表明在两个段上移动所花费的时间相同,被称为相等时间结构。本研究使用功能近红外光谱(fNIRS)研究了时间和视觉速度信息在预测运动中的神经机制。实验1表明,当视觉速度不可用时,参与者在等时间结构条件下的表现优于在不等时间结构条件下的表现。此外,在等时间结构条件下,左下顶叶(IPL)显示出更高的激活。实验2表明,当视觉速度可用时,参与者在等时间结构条件下的表现也更好。在实验2中,在等时间结构条件下,左IPL和上顶叶(SPL)均表现出较强的激活。两个实验之间的比较表明,参与者综合了时间结构和视觉速度来估计运动物体的到达时间。fNIRS数据表明,在判断到达时间时,左侧SPL可能参与信息整合。
    Human beings use accurate estimates of the time-to-collision of moving objects effortlessly in everyday life. In the laboratory, researchers typically apply prediction motion (PM) tasks to investigate motion processing. In the PM tasks, time structure refers to the ratio of travel time between the visible segment (first segment) and occluded segment (second segment). The condition of T = 1.0, which indicates that the time spent moving is the same across the two segments, is called equal time structure. The present study investigated the neural mechanisms of time and visual velocity information in prediction motion using functional near-infrared spectroscopy (fNIRS). Experiment 1 showed that when visual velocity was not available, participants performed better in equal time structure conditions than in unequal time structure conditions. Moreover, the left inferior parietal lobe (IPL) showed higher activation under equal time structure conditions. Experiment 2 showed that participants also performed better in equal time structure conditions when visual velocity was available. Both the left IPL and superior parietal lobe (SPL) exhibited stronger activation under equal time structure conditions in Experiment 2. A comparison between the two experiments showed that participants integrated time structure and visual velocity to estimate arrival time of the moving object. The fNIRS data indicated that the left SPL could be involved in information integration when judging arrival time.
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  • 文章类型: Journal Article
    整合时间上的嘈杂信号以及感官模式,一个名为多感官决策(MSDM)的过程,是在复杂环境中做出更准确和敏感决策的重要策略。虽然这个领域刚刚兴起,从不同的角度来看,最近的非凡作品,包括计算理论,心理物理行为和神经生理学,开始为MSDM提供新的亮点。在当前的审查中,我们通过使用视觉前庭航向模型系统来关注MSDM。在虚拟现实系统上结合良好控制的行为范式,单单元录音,基于尖峰活动的因果操纵和计算理论,最近的进展表明,前庭信号在许多大脑区域包含复杂的时间动态,包括单感,多感觉和感觉运动关联区域。这挑战了大脑跨时间和感觉模态的线索整合,例如主要包含运动速度信号的光流。此外,来自高层决策相关领域的新证据,主要在后部和额叶/前额区,有助于修改我们关于如何处理来自不同感觉方式的信号的传统想法,收敛,并通过神经回路不断累积,形成统一的,最优感知决策。本文是主题问题“多感官感知中的决策和控制过程”的一部分。
    Integrating noisy signals across time as well as sensory modalities, a process named multi-sensory decision making (MSDM), is an essential strategy for making more accurate and sensitive decisions in complex environments. Although this field is just emerging, recent extraordinary works from different perspectives, including computational theory, psychophysical behaviour and neurophysiology, begin to shed new light onto MSDM. In the current review, we focus on MSDM by using a model system of visuo-vestibular heading. Combining well-controlled behavioural paradigms on virtual-reality systems, single-unit recordings, causal manipulations and computational theory based on spiking activity, recent progress reveals that vestibular signals contain complex temporal dynamics in many brain regions, including unisensory, multi-sensory and sensory-motor association areas. This challenges the brain for cue integration across time and sensory modality such as optic flow which mainly contains a motion velocity signal. In addition, new evidence from the higher-level decision-related areas, mostly in the posterior and frontal/prefrontal regions, helps revise our conventional thought on how signals from different sensory modalities may be processed, converged, and moment-by-moment accumulated through neural circuits for forming a unified, optimal perceptual decision. This article is part of the theme issue \'Decision and control processes in multisensory perception\'.
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  • 文章类型: Journal Article
    代表性动量描述了在刺激运动方向上移动刺激的最终位置的典型高估。虽然在不同的感觉模式下进行了系统观察,尤其是视觉和试镜,在触摸,实证结果表明结果是混合的,一些发表的研究表明这种现象的存在,而其他人没有。在本研究中,一个可能的调节变量,不同试验类型的相对概率,进行了探索,试图解决文献中看似矛盾的发现。在一些研究中,只呈现持续移动的目标刺激,没有观察到代表性的动量,虽然其他研究包括在同一实验块中不一致地移动目标刺激,并观察到代表性动量。因此,本研究旨在系统地比较两个实验块中一致目标运动刺激的定位,对于其中任何一个,只提出了一致的运动试验,或者混合不一致的目标运动试验。结果表明,不同试验类型的概率变化对代表性动量的发生有很大影响。也就是说,只有当两种试验类型(不一致和一致的目标运动)出现在一个实验块中时,才会出现代表性动量.根据文献中最近的理论进展对结果进行了讨论,即运动知觉的速度先验帐户。
    Representational momentum describes the typical overestimation of the final location of a moving stimulus in the direction of stimulus motion. While systematically observed in different sensory modalities, especially vision and audition, in touch, empirical findings indicate a mixed pattern of results, with some published studies suggesting the existence of the phenomenon, while others do not. In the present study, one possible moderating variable, the relative probabilities of different trial types, was explored in an attempt to resolve the seemingly contradictory findings in the literature. In some studies, only consistently moving target stimuli were presented and no representational momentum was observed, while other studies have included inconsistently moving target stimuli in the same experimental block, and observed representational momentum. Therefore, the present study was designed to systematically compare the localization of consistent target motion stimuli across two experimental blocks, for which either only consistent motion trials were presented, or else mixed with inconsistent target motion trials. The results indicate a strong influence of variations in the probability of different trial types on the occurrence of representational momentum. That is, representational momentum only occurred when both trial types (inconsistent and consistent target motion) were presented within one experimental block. The results are discussed in light of recent theoretical advancements in the literature, namely the speed prior account of motion perception.
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