visual fatigue

  • 文章类型: Journal Article
    福白菊花是一种传统的中药,可以用作普通食物,通常用于改善和缓解视觉疲劳。然而,其缓解视疲劳的药效物质基础和作用机制尚未得到系统研究。在这篇文章中,在大鼠血浆中检测到11种福白菊花的吸收成分。然后,我们进行了目标网络药理学和KEGG通路分析.发现复白菊花能通过调节凋亡途径抑制各种凋亡细胞,减轻眼的氧化损伤,从而减轻视觉疲劳。进一步的体外实验表明,复白菊花能有效保护成人视网膜色素上皮细胞(ARPE-19)的氧化损伤,视网膜神经节细胞(RGC-5),和镜头。细胞实验结果表明,福白菊能提高细胞活性,GSH含量,氧化损伤后ARPE-19和RGC-5的SOD含量,同时降低IL-18含量。同样,在镜片透明度的研究中,发现复白菊花能有效缓解晶状体的氧化损伤程度,显著增加CAT的含量,GSH,和SOD。以上结果提示,福白菊可能通过调节细胞凋亡和抗氧化损伤,在减轻视疲劳中发挥重要作用。
    Fubai chrysanthemum is a kind of traditional Chinese medicine, which can be used as a common food, and is commonly used to improve and relieve visual fatigue. However, its pharmacodynamic material basis and action mechanisms in relieving visual fatigue have not been systematically studied. In this article, 11 absorbed ingredients from Fubai chrysanthemum were detected in rat plasma. Then, the target network pharmacology and KEGG pathway analysis were performed. It was found that Fubai chrysanthemum could inhibit various apoptotic cells and reduce oxidative damage of eyes by regulating the apoptosis pathway, thus alleviating visual fatigue. Further in vitro experiments showed that Fubai chrysanthemum could effectively protect against oxidation damage of adult retinal pigment epithelial cells (ARPE-19), retinal ganglion cells (RGC-5), and lens. The results of cell experiments showed that Fubai chrysanthemum could increase the cell activity, GSH content, and SOD content of ARPE-19 and RGC-5 after oxidative injury, while decreasing the IL-18 content. Similarly, in the study of lens transparency, we found that Fubai chrysanthemum could effectively alleviate the oxidative damage degree of the lens, and significantly increase the content of CAT, GSH, and SOD. The above results suggested that Fubai chrysanthemum could play an important role in alleviating visual fatigue through regulating cell apoptosis and antioxidative damage.
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  • 文章类型: Journal Article
    随着电子产品的普及,视觉疲劳不可避免地频繁出现。视觉疲劳的原因是多种多样的,但是从生理机制的角度来看,它主要与视网膜功能或结构损伤密切相关,尤其是现在各种移动设备和办公设备的光源,引起视网膜的氧化应激损伤并加剧视觉疲劳的程度,导致无法长时间使用眼睛,眼睛和眶周区域疼痛,视力模糊,干眼,撕裂,和其他不适。来自天然植物的食品成分在缓解视觉疲劳方面具有更大的应用。因此,本文详细汇编了六种广泛用于视觉疲劳缓解功能的植物,希望为将来开发具有视觉疲劳缓解功能的产品提供更多的原材料选择。
    With the popularization of electronic products, visual fatigue is inevitably frequent. The causes of visual fatigue are varied, but from the perspective of physiological mechanisms, it is mainly closely related to retinal function or structural damage, especially the light source from various mobile devices and office equipments nowadays, which induces oxidative stress damage in the retina and exacerbates the degree of visual fatigue, resulting in the inability to use the eyes for a long period of time, pain in the eyes and periorbital area, blurred vision, dry eyes, tearing, and other discomforts. Food ingredients derived from natural plants have greater application in relieving visual fatigue. Therefore, this paper presents a detailed compilation of six plants that are widely used for their visual fatigue-relieving function, in the hope of providing more raw material choices for the development of products with visual fatigue-relieving functions in the future.
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  • 文章类型: Case Reports
    本研究旨在探讨眼保健操对中国学龄儿童调节能力的影响。
    本研究采用了便利整群抽样,并在2022年6月从温州一所小学的2-5年级中选择了149名学生参加干预。这项研究涉及使用复合反馈模型进行为期一个月的干预性眼保健操教学。在干预后3个月和9个月进行评估。数据收集发生了三次,包括基线和两次随访,测量单眼和双眼调节设施,单眼和双眼调节幅度,CISS量表,球面等效折射,和未矫正视力。分析使用卡方检验和广义估计方程来评估练习的有效性,显著性阈值为P<0.05。
    134名学生完成了随访,包括61名女性(45.52%)。经过教学干预,学生在操纵的准确性方面表现出显着提高,节奏,穴位定位,穴位按摩眼操的力量有效性和节律性(均P<0.05),增长10.37%,13.03%,16.96%,和25.17%,分别。随访评估显示,T3时的单眼和双眼调节幅度均显着高于T1和T2。此外,高质量眼部运动组的双眼调节幅度仍然显着高于低质量组(B=1.39、1.46,P<0.01)。眼部锻炼可在短期内改善单眼和双眼调节幅度(P<0.05)。高质量的眼保健操能缓解视疲劳(B=-2.00--3.49,均P<0.05)。然而,眼科锻炼在影响球面等效屈光度或未矫正视力方面没有任何优势(P>0.05).
    眼保健操可以缓解中国7至11岁儿童的近视相关症状。然而,这项研究没有发现眼保健操能有效降低儿童近视程度。
    试用原件(注册网站:https://www.chictr.org.cn/注册号:ChiCTR2300070903)于2023年4月26日进行了回顾性注册。
    UNASSIGNED: This study aims to explore the effects of eye exercises on the accommodative ability of Chinese school-aged children.
    UNASSIGNED: This study used a convenience cluster sampling and selected 149 students from grades 2-5 in a Wenzhou primary school to participate in the intervention in June 2022. This study involved a one-month intervention teaching eye exercises using a composite feedback model. Assessments were made at 3 and 9 months post-intervention. Data collection occurred thrice, including a baseline and two follow-ups, measuring monocular and binocular accommodative facility, monocular and binocular accommodative amplitude, CISS scale, spherical equivalent refraction, and uncorrected visual acuity. Analysis used chi-square tests and generalized estimating equations to evaluate the exercises\' effectiveness, with a significance threshold of P < 0.05.
    UNASSIGNED: 134 students completed the follow-up, including 61 females (45.52%). After teaching intervention, students showed significant improvements in the accuracy of manipulation, rhythm, acupoint location, strength effectiveness and rhythm of acupressure eye exercises (all P < 0.05), with increases of 10.37%, 13.03%, 16.96%, and 25.17%, respectively. Follow-up assessments revealed both monocular and binocular accommodative amplitude at T3 were significantly higher than at T1 and T2. Moreover, the binocular accommodative amplitude in the high-quality eye exercise group remained significantly higher than that in the low-quality group even(B=1.39,1.46, P < 0.01). Eye exercises could improve monocular and binocular accommodative amplitude in the short term(P < 0.05). High-quality eye exercises could alleviate visual fatigue (B=-2.00--3.49, both P < 0.05). However, eye exercises did not demonstrate any advantages in affecting spherical equivalent refraction or uncorrected visual acuity (P > 0.05).
    UNASSIGNED: Eye exercises can alleviate myopia-related symptoms in Chinese children aged 7 to 11 years. However, this study did not find that eye exercises effectively reduce the degree of myopia in children.
    UNASSIGNED: The original trial (Registration site: https://www.chictr.org.cn/ Registration number: ChiCTR2300070903) was retrospectively registered on 26/04/2023.
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  • 文章类型: Journal Article
    有效的沟通和调节对于推进脑机接口(BCI)至关重要。稳态视觉诱发电位(SSVEP)范式显示出高精度和信息传输速率。然而,传统的SSVEP范式遇到了与视觉遮挡和疲劳相关的挑战.在这项研究中,我们提出了一种改进的SSVEP范例,通过降低视觉刺激的对比度来解决这些问题。视觉刺激。改进的范式在实验中优于传统范式,显著降低SSVEP范式的视觉刺激。此外,我们将这种增强的范例应用于BCI导航系统,通过第一人称视角实现无人机(UAV)的二维导航。实验结果表明,基于增强SSVEP的BCI系统在执行导航和搜索任务时的准确性。我们的发现强调了增强的SSVEP范式在减轻视觉遮挡和疲劳问题方面的可行性,为BCI控制外部设备提供了一种更直观、更自然的方法。
    Efficient communication and regulation are crucial for advancing brain-computer interfaces (BCIs), with the steady-state visual-evoked potential (SSVEP) paradigm demonstrating high accuracy and information transfer rates. However, the conventional SSVEP paradigm encounters challenges related to visual occlusion and fatigue. In this study, we propose an improved SSVEP paradigm that addresses these issues by lowering the contrast of visual stimulation. The improved paradigms outperform the traditional paradigm in the experiments, significantly reducing the visual stimulation of the SSVEP paradigm. Furthermore, we apply this enhanced paradigm to a BCI navigation system, enabling two-dimensional navigation of unmanned aerial vehicles (UAVs) through a first-person perspective. Experimental results indicate the enhanced SSVEP-based BCI system\'s accuracy in performing navigation and search tasks. Our findings highlight the feasibility of the enhanced SSVEP paradigm in mitigating visual occlusion and fatigue issues, presenting a more intuitive and natural approach for BCIs to control external equipment.NEW & NOTEWORTHY In this article, we proposed an improved steady-state visual-evoked potential (SSVEP) paradigm and constructed an SSVEP-based brain-computer interface (BCI) system to navigate the unmanned aerial vehicle (UAV) in two-dimensional (2-D) physical space. We proposed a modified method for evaluating visual fatigue including subjective score and objective indices. The results indicated that the improved SSVEP paradigm could effectively reduce visual fatigue while maintaining high accuracy.
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  • 文章类型: Journal Article
    美国验光协会定义了计算机视觉综合症(CVS),也被称为数字眼疲劳,作为一组与眼睛和视觉相关的问题,这些问题是由于长时间的计算机导致的,平板电脑,电子阅读器和手机使用\“。我们的目标是创建一个结构良好的,有效,和可靠的问卷来确定CVS的患病率,并分析视觉,眼表,使用新颖而聪明的自我评估问卷进行CVS和眼外后遗症。
    这个多中心,观察,横截面,描述性,描述性基于调查的,在线研究包括来自15所大学的6853名医学生的完整在线回答。所有参与者都对更新做出了回应,在线,CVS问卷的第四版(CVS-F4),具有较高的效度和可靠性。根据源自CVS-F4的五个基本诊断标准(5DC)诊断CVS。符合5DC的受访者被认为是CVS病例。然后将5DC转换为新颖的五个问题的自我评估问卷,称为CVS-Smart。
    在10000名被邀请的医学生中,8006对CVS-F4调查做出了回应(80%的回应率),8006名受访者中有6853人提供了完整的在线回复(完成率为85.6%)。研究受访者的CVS总体患病率为58.78%(n=4028);女性(65.87%)的CVS患病率高于男性(48.06%)。在CVS组中,最常见的视觉,眼表,眼外症状是眼睛疲劳,干眼症,和颈/肩/背痛74.50%(n=3001),58.27%(n=2347),和80.52%(n=3244)的CVS病例,分别。值得注意的是,75.92%(3058/4028)的CVS病例参与了强制计算机系统使用计划。多因素logistic回归分析显示,5DC的两个最具统计学意义的诊断标准是过去12个月内每月≥2次症状/发作(比值比[OR]=204177.2;P<0.0001)和与屏幕使用相关的症状/发作(OR=16047.34;P<0.0001)。CVS-Smart证明了Cronbach的α可靠性系数为0.860,Guttman分半系数为0.805,具有完善的内容和构造效度。CVS-Smart评分为7-10分表明存在CVS。
    视觉,眼表,CVS的眼外诊断标准构成了CVS-Smart的基本组成部分。CVS-Smart是一部小说,有效,可靠,用于确定CVS诊断和患病率的主观工具,可能为快速定期评估和预测提供工具。具有积极CVS-Smart结果的个人应考虑改变他们的生活方式和屏幕风格,并寻求眼科医生和/或验光师的帮助。较高的机构当局应考虑修订《授权计算机系统使用计划》,以避免CVS在大学生中的长期后果。进一步的研究必须将CVS-Smart与CVS的其他可用指标进行比较,比如CVS问卷,确定其测试-重测可靠性,并证明其广泛使用的合理性。
    UNASSIGNED: The American Optometric Association defines computer vision syndrome (CVS), also known as digital eye strain, as \"a group of eye- and vision-related problems that result from prolonged computer, tablet, e-reader and cell phone use\". We aimed to create a well-structured, valid, and reliable questionnaire to determine the prevalence of CVS, and to analyze the visual, ocular surface, and extraocular sequelae of CVS using a novel and smart self-assessment questionnaire.
    UNASSIGNED: This multicenter, observational, cross-sectional, descriptive, survey-based, online study included 6853 complete online responses of medical students from 15 universities. All participants responded to the updated, online, fourth version of the CVS questionnaire (CVS-F4), which has high validity and reliability. CVS was diagnosed according to five basic diagnostic criteria (5DC) derived from the CVS-F4. Respondents who fulfilled the 5DC were considered CVS cases. The 5DC were then converted into a novel five-question self-assessment questionnaire designated as the CVS-Smart.
    UNASSIGNED: Of 10 000 invited medical students, 8006 responded to the CVS-F4 survey (80% response rate), while 6853 of the 8006 respondents provided complete online responses (85.6% completion rate). The overall CVS prevalence was 58.78% (n = 4028) among the study respondents; CVS prevalence was higher among women (65.87%) than among men (48.06%). Within the CVS group, the most common visual, ocular surface, and extraocular complaints were eye strain, dry eye, and neck/shoulder/back pain in 74.50% (n = 3001), 58.27% (n = 2347), and 80.52% (n = 3244) of CVS cases, respectively. Notably, 75.92% (3058/4028) of CVS cases were involved in the Mandated Computer System Use Program. Multivariate logistic regression analysis revealed that the two most statistically significant diagnostic criteria of the 5DC were ≥2 symptoms/attacks per month over the last 12 months (odds ratio [OR] = 204177.2; P <0.0001) and symptoms/attacks associated with screen use (OR = 16047.34; P <0.0001). The CVS-Smart demonstrated a Cronbach\'s alpha reliability coefficient of 0.860, Guttman split-half coefficient of 0.805, with perfect content and construct validity. A CVS-Smart score of 7-10 points indicated the presence of CVS.
    UNASSIGNED: The visual, ocular surface, and extraocular diagnostic criteria for CVS constituted the basic components of CVS-Smart. CVS-Smart is a novel, valid, reliable, subjective instrument for determining CVS diagnosis and prevalence and may provide a tool for rapid periodic assessment and prognostication. Individuals with positive CVS-Smart results should consider modifying their lifestyles and screen styles and seeking the help of ophthalmologists and/or optometrists. Higher institutional authorities should consider revising the Mandated Computer System Use Program to avoid the long-term consequences of CVS among university students. Further research must compare CVS-Smart with other available metrics for CVS, such as the CVS questionnaire, to determine its test-retest reliability and to justify its widespread use.
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  • 文章类型: Journal Article
    字体大小与OST-HMD的易读性和视觉疲劳高度相关,但字体大小对这些因素的影响还有待进一步探讨。进行了一项实验,以研究更宽范围的汉字字体大小(0.32°-1°)对可读性和视觉疲劳的影响,以及确定最佳字体大小。结果表明,0.32°的易读性最差,但是随着字体大小的增加,没有不断改进。发现更大的字体大小有利于减少视觉疲劳,直到达到0.95°,超过视觉疲劳会相对增加。小于0.32°的字体大小应被拒绝,而较大的字体大小并不总是提供更多的好处。考虑到可读性,视觉疲劳和文本呈现效率,0.84°是相对最佳的汉字字体大小。
    Metaverse概念的出现推动了OST-HMD的重大进步,而优化字体大小已成为确保可读性和显示有效性的基本问题。考虑到易读性和主观视觉疲劳,我们进行了一项实验,该实验证明了汉字的中等字体大小(0.84°)相对最佳。
    Font size is highly related to the legibility and visual fatigue in OST-HMDs, but the effects of font size on these factors remain further explored. An experiment was conducted to investigate the effects of a wider range of Chinese character font size (0.32°-1°) on legibility and visual fatigue, as well as to determine the optimal font size. Results showed that 0.32° had the worst legibility, but there was no continuous improvement as font size increased. A larger font size was found to be beneficial in reducing visual fatigue until it reached 0.95°, beyond which visual fatigue would relatively increase. Font size smaller than 0.32° should be rejected while a larger font size does not always provide more benefits. Considering legibility, visual fatigue and efficiency of text presentation, 0.84° is a relatively optimal Chinese character font size.
    The emergence of Metaverse concept has driven significant advancements in OST-HMDs, while optimising the font size has become a fundamental concern in ensuring legibility and display effectiveness. Considering legibility and subjective visual fatigue, we conducted an experiment which demonstrated a moderate font size (0.84°) for Chinese characters is relatively optimal.
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  • 文章类型: Journal Article
    这项研究调查了环境照明和负偏振文本颜色对视觉疲劳的影响,探索在低照度环境下使用视觉显示终端时的视觉疲劳问题。研究方法利用实验设计通过眼睛跟踪器收集瞳孔调节和眨眼速率变化的数据。参与者在暴露于各种文本颜色和环境光条件下完成阅读任务,以评估视觉疲劳和认知表现。研究结果表明,文本颜色显著影响视觉疲劳,红色文字导致视觉疲劳程度最高,黄色文字导致视觉疲劳程度最低。环境照明的改善减少了视觉疲劳,但是改进的程度取决于文本颜色。此外,使用黄色和白色文本时认知性能更好,但使用红色文本时更差。黄色文字是减少负极性下视觉疲劳的最有效选择。增加环境照明还可以改善低照度条件下的视觉疲劳。这些发现将为设计视觉终端设备界面提供有价值的指导,特别是对于低照度或夜间环境,减少视觉疲劳,提高用户体验。
    This study investigates the effects of ambient illumination and negatively polarized text color on visual fatigue, exploring the issue of visual fatigue when using visual display terminals in low-illumination environments. The research methodology utilizes an experimental design to collect data on changes in pupil accommodation and blink rate through an eye tracker. Participants completed a reading task while exposed to various text colors and ambient light conditions to evaluate visual fatigue and cognitive performance. The study\'s findings suggest that text color significantly affects visual fatigue, with red text causing the highest level of visual fatigue and yellow text causing the lowest level of visual fatigue. Improvements in ambient lighting reduce visual fatigue, but the degree of improvement varies depending on the text color. Additionally, cognitive performance is better when using yellow and white text but worse when using red text. Yellow text is the most effective choice for reducing visual fatigue under negative polarity. Increasing ambient lighting can also improve visual fatigue in low-illumination conditions. These findings will offer valuable guidance for designing visual terminal device interfaces, especially for low-illumination or night environments, to minimize visual fatigue and improve user experience.
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  • 文章类型: Journal Article
    Aniseikonia是一种双眼视觉障碍,与哮喘症状有关。然而,已经通过主观测试评估了视疲劳,这使得难以确定aniseikonia的水平。本研究旨在通过在执行阅读任务时测量显性和非显性眼睛的眼轮匝肌活动,客观地评估不同水平的诱发厌食症对视疲劳的影响。
    24名大学生(24.00±3.86岁)参加了这项研究。参与者在四度aniseikonia下阅读一篇文章7分钟(0%,3%,5%和10%)在50厘米处。通过表面肌电图记录优势和非优势眼的眼轮匝肌活动。此外,在完成每个任务后,通过填写问卷评估视觉不适.
    眼轮匝肌活动在诱导aniseikonia下增加(即,与0%相比,10%条件的值更大,和3%条件(分别为p=0.034和p=0.023)。在任务时间以及优势和非优势眼之间,眼轮匝肌活动均未观察到统计学上的显着差异。此外,对于较低程度的诱发aniseikia,观察到较高水平的主观视觉不适。
    诱导的aniseikonia在高aniseikonia度时增加视觉疲劳,如通过眼轮匝肌活动测量的,用主观问卷衡量的程度较低。这些发现可能与更好地了解aniseikonia的视觉症状有关。
    UNASSIGNED: Aniseikonia is a binocular vision disorder that has been associated with asthenopic symptoms. However, asthenopia has been evaluated with subjective tests that make difficult to determine the level of aniseikonia. This study aims to objectively evaluate the impact of induced aniseikonia at different levels on visual fatigue by measuring the orbicularis oculi muscle activity in the dominant and non-dominant eyes while performing a reading task.
    UNASSIGNED: Twenty-four collegiate students (24.00 ± 3.86 years) participated in this study. Participants read a passage for 7 minutes under four degrees of aniseikonia (0%, 3%, 5% and 10%) at 50 cm. Orbicularis oculi muscle activity of the dominant and non-dominant eye was recorded by surface electromyography. In addition, visual discomfort was assessed after each task by completing a questionnaire.
    UNASSIGNED: Orbicularis oculi muscle activity increased under induced aniseikonia (i.e., greater values for the 10% condition in comparison to 0%, and 3% conditions (p = 0.034 and p = 0.023, respectively)). No statistically significant differences were observed in orbicularis oculi muscle activity for the time on task and between the dominant and non-dominant eyes. Additionally, higher levels of subjective visual discomfort were observed for lower degrees of induced aniseikonia.
    UNASSIGNED: Induced aniseikonia increases visual fatigue at high aniseikonia degrees as measured by the orbicularis oculi muscle activity, and at low degrees as measured with subjective questionnaires. These findings may be of relevance to better understand the visual symptomatology of aniseikonia.
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  • 文章类型: Journal Article
    目的:视疲劳与近视力活动或视觉任务有关,这些活动或任务将调节与聚散分开。由于以前的研究使用客观的措施来诊断视疲劳的结果是不一致的,这项研究比较了非弱视和弱视年轻人视觉疲劳任务前后的验光测试和适应客观指标。
    方法:使用自动验光仪在3.33D的调节需求下客观记录6分钟的调节反应,在5分钟的非一致视觉任务之前和之后。在相同距离下阅读时,以±2.00D的可调节鳍状肢与聚散度分离。在任务前后进行验光测试和视疲劳的主观评估。纳入26名非老花眼成年人(23.15±2.56岁),并根据他们在计算机视觉综合征问卷上的得分确定为哮喘(n=14)或非哮喘(n=12)。
    结果:混合方差分析发现,客观(调节反应)或主观指标(疲劳感,验光测试),尽管所有参与者在任务后都报告了更大的视觉疲劳。对于平均调节滞后(+0.10D,p=0.01),主观视疲劳(+1.18,p<0.01),负相对调节(-0.20D,p=0.02)和接近负的融合储备(模糊:+2.46Δ,p<0.01;断裂:+1.89Δ,p<0.01;回收率:+3.34Δ,p=0.02)。
    结论:任务诱导的视疲劳,客观和主观衡量,伴随着调节滞后的变化,更大的视觉疲劳和负相对调节的减少。相反,接近负的融合储备似乎适应了这项任务。在调节指标(客观)或主观和验光测试方面,两组之间没有发现显着差异。
    OBJECTIVE: Asthenopia is related to near vision activities or visual tasks that dissociate accommodation from vergence. Since the results of previous studies using objective measures to diagnose asthenopia are inconsistent, this study compared optometric tests and objective metrics of accommodation in non-asthenopic and asthenopic young adults before and after a visual fatigue task.
    METHODS: The accommodative response was recorded objectively for 6 min at a 3.33 D accommodative demand using an autorefractor, before and after a 5-min non-congruent visual task. Accommodation was disassociated from vergence with a ±2.00 D accommodative flipper while reading at the same distance. Optometric tests and subjective evaluations of asthenopia were performed before and after the task. Twenty-six non-presbyopic adults (23.15 ± 2.56 years) were included and identified as asthenopic (n = 14) or non-asthenopic (n = 12) based on their score on the Computer Vision Syndrome Questionnaire.
    RESULTS: A mixed ANOVA found no significant difference between the groups for objective (accommodative response) or subjective metrics (feeling of fatigue, optometric tests), although all participants reported greater visual fatigue after the task. A significant effect of time (before and after the non-congruent task) was identified for the overall sample for mean accommodative lag (+0.10 D, p = 0.01), subjective visual fatigue (+1.18, p < 0.01), negative relative accommodation (-0.20 D, p = 0.02) and near negative fusional reserve (blur: +2.46Δ, p < 0.01; break: +1.89Δ, p < 0.01; recovery: +3.34Δ, p = 0.02).
    CONCLUSIONS: The task-induced asthenopia, measured both objectively and subjectively, was accompanied by a change in accommodative lag, greater visual fatigue and a decrease in negative relative accommodation. Conversely, near negative fusional reserves seem to adapt to the task. No significant differences were found between the two groups with respect to accommodative metrics (objective) or subjective and optometric tests.
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  • 文章类型: Journal Article
    本文的目的是建立一个易于使用的问卷,用于对立体3D(s3D)图像引起的视觉诱发的晕动病(VIMS)和视觉疲劳的主观评估。我们回顾了以前使用的问卷,并从中提取了51个重要的主观评价项目。然后,我们招募了251名参与者,观察旨在轻松诱发疾病或视疲劳的3D图像。我们要求他们回复51个项目。作为探索性因素分析的结果,根据因子负荷提取了四个因子,项目数量减少到21个。通过验证性因素分析的进一步处理,选择了15个项目。比较项目减少前后每个因素的平均评分表明,项目减少并未显着影响参与者的反应。因此,15项视觉诱发症状问卷(VISQ),可用于评价VIMS和s3D视觉疲劳。
    The purpose of this paper is to establish an easy-to-use questionnaire for subjective evaluations of visually induced motion sickness (VIMS) and visual fatigue caused by stereoscopic 3D (s3D) images. We reviewed previously used questionnaires and extracted 51 important subjective evaluation items from them. We then recruited 251 participants to observe 3D images designed to easily induce sickness or visual fatigue, and we asked them to respond to the 51 items. As a result of exploratory factor analysis, four factors were extracted according to their factor loadings, and the number of items was reduced to 21. Further processing by confirmatory factor analysis led to the selection of 15 items. Comparing mean ratings for each factor before and after item reduction indicated that item reduction did not significantly affect the participant responses. Therefore, the 15-item Visually Induced Symptoms Questionnaire (VISQ), can be used to evaluate VIMS and s3D visual fatigue.
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