Texture segregation

纹理分离
  • 文章类型: Journal Article
    目的:识别通常涉及大脑将物体与周围环境隔离。图形-地面纹理分离的神经生理学研究产生了不一致的结果,特别是V1神经元是否可以执行图形-地面纹理分离或仅检测纹理边界。为了从人口角度解决这个问题,我们利用双光子钙成像来同时记录大量V1和V4神经元样本在清醒时对图形纹理刺激的反应,固定猕猴.平均响应变化表明V1神经元主要检测纹理边界,而V4神经元参与图形-地面隔离。然而,总体分析(PCA转换的神经元反应的SVM解码)表明,V1神经元不仅可以检测图形-地面边界,但也有助于图-地面纹理分离,尽管需要比V4神经元更多的主成分才能达到75%的解码精度。个别地,V1/V4神经元显示更大的(负/正)图形-地面响应差异对图形-地面隔离的贡献更大。但是对于V1神经元,只有当考虑到许多主成分时,贡献才变得显著。我们得出的结论是,V1神经元主要通过定义图形边界来参与图形-地面隔离,V4神经元可以进一步利用它们携带的结构不良的图形-地面信息来完成图形-地面隔离。
    Object recognition often involves the brain segregating objects from their surroundings. Neurophysiological studies of figure-ground texture segregation have yielded inconsistent results, particularly on whether V1 neurons can perform figure-ground texture segregation or just detect texture borders. To address this issue from a population perspective, we utilized two-photon calcium imaging to simultaneously record the responses of large samples of V1 and V4 neurons to figure-ground texture stimuli in awake, fixating macaques. The average response changes indicate that V1 neurons mainly detect texture borders, while V4 neurons are involved in figure-ground segregation. However, population analysis (SVM decoding of PCA-transformed neuronal responses) reveal that V1 neurons not only detect figure-ground borders, but also contribute to figure-ground texture segregation, although requiring substantially more principal components than V4 neurons to reach a 75 % decoding accuracy. Individually, V1/V4 neurons showing larger (negative/positive) figure-ground response differences contribute more to figure-ground segregation. But for V1 neurons, the contribution becomes significant only when many principal components are considered. We conclude that V1 neurons participate in figure-ground segregation primarily by defining the figure borders, and the poorly structured figure-ground information V1 neurons carry could be further utilized by V4 neurons to accomplish figure-ground segregation.
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  • 文章类型: Journal Article
    图-地面隔离是准确视觉识别的必要过程。先前的神经生理学和人脑成像研究表明,前景-背景分离依赖于增强的前景表示和抑制的背景表示。然而,在人类中,不知道前景和背景处理何时以及如何在纹理分离中发挥作用。
    要回答这个问题,提取和分离由具有高时间分辨率的图形纹理的前景和背景引起的神经信号至关重要。这里,我们结合了脑电图(EEG)记录和时间响应函数(TRF)方法,以从亮度跟踪TRF中的整体EEG记录中专门跟踪对图形纹理前景和背景的神经反应。包括均匀的质地作为中性条件。通过从前景和背景TRF中减去均匀TRF来计算纹理分离视觉诱发电位(tsVEP),分别,索引特定的隔离活性。
    我们发现,在纹理分离过程中,图形纹理的前景和背景处理不同。在大脑的后部,我们在前景-背景分离的早期阶段发现了前景tsVEP的负分量,以及早期和晚期tsVEP背景的两个负分量。在前部区域,我们在后期发现了前景tsVEP的正成分,以及纹理处理早期和晚期阶段背景tsVEP的两个正成分。
    在这项研究中,我们以高时间分辨率调查了人类参与者在纹理分离过程中前景和背景处理的时间轮廓。结果表明,在纹理处理的早期和后期,前景和背景共同导致图形-地面偏析。我们的发现为人类图形-地面隔离过程中前景-背景调制的神经相关提供了新的证据。
    Figure-ground segregation is a necessary process for accurate visual recognition. Previous neurophysiological and human brain imaging studies have suggested that foreground-background segregation relies on both enhanced foreground representation and suppressed background representation. However, in humans, it is not known when and how foreground and background processing play a role in texture segregation.
    To answer this question, it is crucial to extract and dissociate the neural signals elicited by the foreground and background of a figure texture with high temporal resolution. Here, we combined an electroencephalogram (EEG) recording and a temporal response function (TRF) approach to specifically track the neural responses to the foreground and background of a figure texture from the overall EEG recordings in the luminance-tracking TRF. A uniform texture was included as a neutral condition. The texture segregation visual evoked potential (tsVEP) was calculated by subtracting the uniform TRF from the foreground and background TRFs, respectively, to index the specific segregation activity.
    We found that the foreground and background of a figure texture were processed differently during texture segregation. In the posterior region of the brain, we found a negative component for the foreground tsVEP in the early stage of foreground-background segregation, and two negative components for the background tsVEP in the early and late stages. In the anterior region, we found a positive component for the foreground tsVEP in the late stage, and two positive components for the background tsVEP in the early and late stages of texture processing.
    In this study we investigated the temporal profile of foreground and background processing during texture segregation in human participants at a high time resolution. The results demonstrated that the foreground and background jointly contribute to figure-ground segregation in both the early and late phases of texture processing. Our findings provide novel evidence for the neural correlates of foreground-background modulation during figure-ground segregation in humans.
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  • 文章类型: Journal Article
    已经广泛研究了各种性质的目标的Saccadic定位,但很少用于纹理定义的数字。在本文中,提出了三个实验,这些实验研究了处理纹理目标信息的方式,以便为眼球运动控制提供信号。参与者对嵌入背景结构中的目标区域进行扫视,并测量了扫视着陆位置和潜伏期。纹理包括线元素,线的方向被配置为形成图形和地面。各种方向轮廓配置(块,模糊,和玉米糖),用于测量边缘轮廓在驱动眼球运动和产生显著性中的作用。我们发现,在所有情况下,视觉系统实际上都能够有效地将纹理人物与地面隔离,以便准确地计划目标人物的扫视。虽然扫视延迟对于模糊配置文件来说是最高的,平均跳跳着陆位置大多不受各种剖面的影响(实验1)。更具体地说,我们表明扫视指向目标的重心(实验2)。我们还发现,在图形(即块)的边缘和中心具有方向对比度信息的图形在吸引眼球运动方面产生了最高水平的显着性(实验3)。总的来说,结果表明,扫视是在整个目标形状的表示,而不是基于方向对比度提示的局部显著区域,并且各种纹理轮廓仅在影响编程扫视时间的程度上很重要。
    Saccadic localisation of targets of various properties has been extensively studied, but rarely for texture-defined figures. In this paper, three experiments that investigate the way information from a texture target is processed in order to provide a signal for eye movement control are presented. Participants made saccades to target regions embedded in a background structure, and the saccade landing position and latency were measured. The textures comprised line elements, with orientations of the lines configured to form the figure and ground. Various orientation profile configurations (Block, Blur, and Cornsweet), were used in order to measure the role of edge profiles in driving eye movements and producing salience. We found that in all cases the visual system is in fact able to effectively segregate a texture figure from the ground in order to accurately plan a saccade to the target-figure. While saccadic latency was the highest for the Blur profile, the mean saccadic landing position was mostly unaffected by the various profiles (Experiment 1). More specifically, we showed that saccades were directed to the centre-of-gravity of the target (Experiment 2). We also found that figures with information of orientation contrast at both the edge and centre of figure (i.e. Block) produced the highest level of saliency in attracting eye movements (Experiment 3). Overall, the results show that saccades are planned on the representation of the whole target shape rather than a local salient region based on orientation contrast cues, and that the various texture profiles were important only to the extent that they affected the time to programme a saccade.
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  • 文章类型: Journal Article
    对30名参与者的行为和脑电图(EEG)数据进行了分析,注意捕捉任务,他们必须检测到小光盘亮度的偶尔下降。至关重要的是,背景中的许多白色片段以随机取向或配置正方形或菱形的轮廓形状呈现。在第一次和第二次会议之后,参与者对这些背景配置的意识进行了问卷调查。根据问卷的答复,参与者被分为“知道”和“不知道”组。这些数据可能对希望了解注意力对格式塔整合过程的影响的研究人员感兴趣,以及亮度辨别。
    Behavioral and electroencephalography (EEG) data were analyzed from 30 participants performing a demanding, attention-capturing task in which they had to detect an occasional decrement of luminance of small discs. Crucially, numerous white segments in the background were presented either in random orientations or configuring a contour shape of a square or a diamond. The participants\' awareness of these background configurations was tested with a questionnaire after the first and second sessions. Based on the questionnaire responses, participants were divided into \"aware\" and \"unaware\" groups. These data may be of interest to researchers who wish to understand attentional effects on Gestalt integration processes, as well as luminance discrimination.
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  • 文章类型: Journal Article
    The visual cortex is hierarchically organized, with low-level areas coding for simple features and higher areas for complex ones. Feedforward and feedback connections propagate information between areas in opposite directions, but their functional roles are only partially understood. We used electrical microstimulation to perturb the propagation of neuronal activity between areas V1 and V4 in monkeys performing a texture-segregation task. In both areas, microstimulation locally caused a brief phase of excitation, followed by inhibition. Both these effects propagated faithfully in the feedforward direction from V1 to V4. Stimulation of V4, however, caused little V1 excitation, but it did yield a delayed suppression during the late phase of visually driven activity. This suppression was pronounced for the V1 figure representation and weaker for background representations. Our results reveal functional differences between feedforward and feedback processing in texture segregation and suggest a specific modulating role for feedback connections in perceptual organization.
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  • 文章类型: Journal Article
    In contour integration, increased difficulty in detection and shape discrimination of a chain of parallel elements (a ladder contour) compared to collinear elements (a snake contour) suggests more extensive processing of ladders than of snakes. In addition, conceptual similarities between ladders and textures - which also involve grouping of parallel elements - raises the question whether ladder and texture processing requires feedback from higher visual areas while snakes are processed in a fast feedforward sweep. We tested this in a response priming paradigm, where participants responded as quickly and accurately as possible to the orientation of a diagonal contour in a Gabor array (target). The diagonal was defined either by a snake, ladder, texture, or a continuous line. The target was preceded with varying stimulus onset asynchrony (SOA) by a prime that was either a snake, ladder, or texture, and was consistent or inconsistent to the response demands of the target. Resulting priming effects clearly distinguished between processing of snakes, ladders, and textures. Effects generally increased with SOA but were stronger for snakes and textures compared to ladders. Importantly, only priming effects for snakes were fully present already in the fastest response times, in accordance with a simple feedforward processing model. We conclude that snakes, ladders, and textures do not share similar processing characteristics, with snakes exhibiting a pronounced processing advantage.
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