digital

数字
  • 文章类型: Journal Article
    背景:COVID-19大流行给体重管理服务带来了前所未有的压力。需要这些服务来适应继续为肥胖患者提供护理。这项研究旨在就COVID-19大流行期间英国体重管理服务机构采用的最佳实践解决方案提出共识建议。
    方法:本研究利用半结构化访谈和改良的Delphi方法,就大流行期间由专业体重管理服务机构确定的最佳实践建议达成共识。
    结果:英国23名从事体重管理服务的医疗保健专业人员参与了这项研究。对访谈笔录的分析确定了四个关键主题领域:门诊,患者的教育和支持,围手术期护理和团队合作。在最初的43项独特建议中,30达成共识。门诊建议侧重于沟通策略,患者自我监测和远程患者跟踪。患者教育和支持建议涉及在线教育资源和支持小组的开发。围手术期护理建议强调病例优先次序,等待名单支持和术后护理。团队工作建议的目标是使用数字协作工具和策略来实现有效的团队合作。
    结论:制定最佳实践的共识建议是体重管理和门诊服务实现更高标准护理的关键步骤。这些建议为部门讨论提供了一个跳板,为肥胖患者在体重管理过程中取得进展,为他们改善体验铺平了道路。
    BACKGROUND: The COVID-19 pandemic put unprecedented pressure on weight management services. These services were required to adapt to continue to provide care for people living with obesity. This study sought to develop consensus recommendations on the best practice solutions adopted by weight management services in the United Kingdom during the COVID-19 pandemic.
    METHODS: This study utilised a semi-structured interview and a modified Delphi methodology to develop a consensus of best practice recommendations identified by specialist weight management services during the pandemic.
    RESULTS: Twenty-three healthcare professionals working in weight management service across the United Kingdom participated in the study. Analysis of interview transcripts identified four key thematic domains: outpatient, patient education and support, perioperative care and team working. Of the initial 43 unique recommendations, 30 reached consensus agreement. Outpatient recommendations focused on communication strategies, patient self-monitoring and remote patient tracking. Patient education and support recommendations addressed the development of online educational resources and support groups. Perioperative care recommendations emphasised case prioritisation, waiting list support and postoperative care. Team working recommendations targeted the use of digital collaboration tools and strategies for effective teamwork.
    CONCLUSIONS: Developing consensus recommendations on best practice is a critical step for weight management and outpatient services to achieve higher standards of care. These recommendations provide a springboard for departmental discussions, paving the way for improved experiences for individuals living with obesity as they progress along their weight management journey.
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  • 文章类型: Journal Article
    背景:数字方法可能有助于增强护理以解决未满足的心理健康需求,特别是精神分裂症和严重精神疾病(SMI)。
    目的:召集了一个国际多学科小组,就收集数据方面的挑战和潜在解决方案达成共识,提供治疗,以及精神分裂症和SMI数字心理健康方法的伦理挑战。
    方法:使用共识发展小组方法,与两个小组的面对面会议:专家组和小组。成员资格是多学科的,包括有经验的人,在所有阶段平等参与,共同制作共识产出和总结。会议前分享了相关文献,并完成了有关精神分裂症和精神病的数字心理健康干预措施的最新文献的系统搜索,以确保在与专家组开会之前向专家组通报信息。
    结果:确定了四个广泛的挑战和建议的解决方案:(1)用户参与真正的联合生产;(2)数字心理健康方法的新方法,包括商定的标准,数据共享,测量危害,预防策略,和机械研究;(3)监管和资金问题;和(4)在现实环境中的实施(包括多学科合作,培训,扩大现有服务供应,以及以社会和人口为中心的方法)。示例提供了以人为中心的研究设计的更多细节,生活经验视角,以及SMI数字心理健康方法中的生物医学伦理学。
    结论:该小组就一些建议达成共识:(1)一种新的和改进的数字心理健康研究方法(具有商定的报告标准,数据共享,和共享协议),(2)同等重视社会和人口研究以及生物学和心理学方法,(3)跨不同学科的有意义的合作,这些学科以前没有紧密合作,(4)在整个发展道路上,通过规划和新的资金结构,增加对商业模式和产品的关注,(5)增加对道德问题和潜在危害的关注和报告,和(6)组织变革,以允许与具有SMI生活经验的人进行真正的沟通和合作。这种研究方法,将国际专家会议与患者和公众的参与以及整个过程相结合,共识方法论,讨论,出版,是在快速发展的领域中确定未来研究和临床实施方向的有用方法,并且可以与随时间推移的现实世界临床影响的测量相结合。类似的举措将有助于数字心理健康的其他领域以及类似的快速发展领域,以专注于研究和组织变革,并改善现实世界的临床实施。
    BACKGROUND: Digital approaches may be helpful in augmenting care to address unmet mental health needs, particularly for schizophrenia and severe mental illness (SMI).
    OBJECTIVE: An international multidisciplinary group was convened to reach a consensus on the challenges and potential solutions regarding collecting data, delivering treatment, and the ethical challenges in digital mental health approaches for schizophrenia and SMI.
    METHODS: The consensus development panel method was used, with an in-person meeting of 2 groups: the expert group and the panel. Membership was multidisciplinary including those with lived experience, with equal participation at all stages and coproduction of the consensus outputs and summary. Relevant literature was shared in advance of the meeting, and a systematic search of the recent literature on digital mental health interventions for schizophrenia and psychosis was completed to ensure that the panel was informed before the meeting with the expert group.
    RESULTS: Four broad areas of challenge and proposed solutions were identified: (1) user involvement for real coproduction; (2) new approaches to methodology in digital mental health, including agreed standards, data sharing, measuring harms, prevention strategies, and mechanistic research; (3) regulation and funding issues; and (4) implementation in real-world settings (including multidisciplinary collaboration, training, augmenting existing service provision, and social and population-focused approaches). Examples are provided with more detail on human-centered research design, lived experience perspectives, and biomedical ethics in digital mental health approaches for SMI.
    CONCLUSIONS: The group agreed by consensus on a number of recommendations: (1) a new and improved approach to digital mental health research (with agreed reporting standards, data sharing, and shared protocols), (2) equal emphasis on social and population research as well as biological and psychological approaches, (3) meaningful collaborations across varied disciplines that have previously not worked closely together, (4) increased focus on the business model and product with planning and new funding structures across the whole development pathway, (5) increased focus and reporting on ethical issues and potential harms, and (6) organizational changes to allow for true communication and coproduction with those with lived experience of SMI. This study approach, combining an international expert meeting with patient and public involvement and engagement throughout the process, consensus methodology, discussion, and publication, is a helpful way to identify directions for future research and clinical implementation in rapidly evolving areas and can be combined with measurements of real-world clinical impact over time. Similar initiatives will be helpful in other areas of digital mental health and similarly fast-evolving fields to focus research and organizational change and effect improved real-world clinical implementation.
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  • 文章类型: Journal Article
    背景:吸烟意味着重大的健康危害。数字戒烟支持可以使更多的吸烟者与基于指南的戒烟联系。目的是测试基于指南的戒烟应用程序(NichtraucherHelden®)的功效。该假设是干预组的戒烟率显着较高。
    方法:这项研究是全国性的,多中心,prospective,平行,2021年11月至2023年3月在德国进行的随机对照试验。招募是在医疗实践中进行的,并通过研究中心通过电话进行的。根据ICD-10(F17.2),符合条件的参与者是成年烟草依赖吸烟者。随机化(1:1)通过计算机生成的分层1:1区组程序进行。干预(IG;n=336)和对照组(CG;n=325)被简要建议戒烟,IG还使用戒烟应用程序进行了治疗。主要终点是6个月后自我报告的7天禁欲,并进行治疗分析。次要终点包括长期禁欲和生化验证的禁欲。该研究已在德国临床试验注册中心(DRKS00025933,UTNU1111-1268-2181)注册,并获得主管伦理委员会(柏林领先伦理委员会#Eth-52/20)的批准。
    结果:分析了336名参与者(IG)和325名参与者(CG)。应用组(IG)的七天点患病率明显更高(20%vs.10%,OR2.2(1.4-3.4))。此外,app组的长期禁欲率和客观禁欲率明显较高。
    结论:NichtaucherHelden应用程序使禁欲率加倍。应用程序可以弥合少量治疗方案与现代基于证据的戒烟支持之间的差距。
    结论:该研究首次为德国法定健康保险系统(SHI)的智能手机应用程序提供了基于指南的数字戒烟的可行性和有效性提供证据。智能手机应用程序的戒烟支持可以广泛分发,从而使更多的吸烟者与基于指南的戒烟支持联系,并大大增加了成功戒烟者的数量。
    BACKGROUND: Smoking tobacco implies significant health hazards. Digital cessation support can get more smokers in contact with guideline-based cessation. The objective was to test the efficacy of a guideline-based smoking cessation app (NichtraucherHelden®). The hypothesis was a significantly higher cessation rate in the intervention group.
    METHODS: The study was a nationwide, multicentric, prospective, parallel, randomized controlled trial in Germany from November 2021 to March 2023. Recruitment took place in medical practices and by telephone via study centers. Eligible participants were adult tobacco-dependent smokers according to ICD-10 (F17.2). Randomization (1:1) was operated by a computer-generated stratified 1:1 block procedure. Intervention (IG; n = 336) and control group (CG; n = 325) were briefly advised with regard to stop smoking, IG was additionally treated with the cessation app. The primary endpoint was the self-reported 7-day-point abstinence after 6 months with an intention to treat analysis. Secondary endpoints comprised prolonged abstinence and biochemically verified abstinence. The study was registered at the German Registry of Clinical Trials (DRKS00025933, UTN U1111-1268-2181) and was approved by the competent ethics committees (leading ethic committee Berlin #Eth-52/20).
    RESULTS: Three hundred thirty six participants (IG) and 325 (CG) were analyzed. Seven-day point prevalence was significantly higher in the app group (IG) (20% vs. 10%, OR 2.2 (1.4-3.4)). Additionally, the prolonged abstinence and the objective abstinence rates were significantly higher in the app group.
    CONCLUSIONS: The NichtraucherHelden app doubles the abstinence rate. Apps can bridge the gap between the small number of therapeutic offers and the need for modern evidence-based cessation support.
    CONCLUSIONS: The study is the first to provide evidence for the feasibility and efficacy of guideline-based digital smoking cessation provided by a smartphone app for the German statutory health insurance (SHI) system. Smoking cessation support by smartphone apps could be broadly distributed and thus bring more smokers in contact with guideline-based cessation support than to date and increase the number of successful quitters substantially.
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  • 文章类型: Journal Article
    背景:专家和目标用户的可用性评估是开发和评估数字解决方案过程中不可或缺的一部分。可用性评估提高了拥有更容易的数字解决方案的可能性,更安全,更有效率,和更愉快的使用。然而,尽管人们普遍认识到可用性评估的重要性,对相关概念和报告标准缺乏研究和共识。
    目的:本研究的目的是就用户和专家在规划和报告健康相关数字解决方案可用性评估研究时应考虑的条款和程序达成共识,并提供一份清单,研究人员在进行可用性研究时可以轻松使用该清单。
    方法:Delphi研究进行了2轮,其中包括一组在可用性评估方面有经验的国际参与者。在第一轮中,他们被要求对定义发表评论,使用9项李克特量表对预先确定的方法学程序的重要性进行评级,并建议额外的程序。在第二轮中,有经验的参与者被要求根据第1轮结果重新评估每个程序的相关性.当至少有70%或更多有经验的参与者对项目7至9进行评分,而不到15%的参与者对项目1至3进行评分时,就每个项目的相关性达成共识。
    结果:共有来自11个不同国家的30名参与者(n=20名女性)参加了Delphi研究,平均年龄为37.2(SD7.7)岁。就所有与可用性评估相关的术语的定义达成了一致(可用性评估主持人,参与者,可用性评估方法,可用性评估技术,任务,可用性评估环境,可用性评估器,和域评估器)。总共确定了38个与可用性评估计划和报告有关的程序(28个与涉及用户的可用性评估有关,10个与涉及专家的可用性评估有关)。23个(82%)涉及用户的可用性评估程序和7个(70%)涉及专家的可用性评估程序的相关性达成了共识。提出了一个清单,可以指导作者设计和报告可用性研究。
    结论:本研究提出了一套术语和各自的定义以及一份清单,以指导可用性评估研究的规划和报告。在可用性评估领域朝着更标准化的方法迈出了重要的一步,这可能有助于提高计划和报告可用性研究的质量。未来的研究可以通过完善定义来进一步验证这项研究工作,评估清单的实际适用性,或评估使用此清单是否会导致更高质量的数字解决方案。
    Usability evaluation both by experts and target users is an integral part of the process of developing and assessing digital solutions. Usability evaluation improves the probability of having digital solutions that are easier, safer, more efficient, and more pleasant to use. However, despite the widespread recognition of the importance of usability evaluation, there is a lack of research and consensus on related concepts and reporting standards.
    The aim of the study is to generate consensus on terms and procedures that should be considered when planning and reporting a study on a usability evaluation of health-related digital solutions both by users and experts and provide a checklist that can easily be used by researchers when conducting their usability studies.
    A Delphi study with 2 rounds was conducted with a panel of international participants experienced in usability evaluation. In the first round, they were asked to comment on definitions, rate the importance of preidentified methodological procedures using a 9-item Likert scale, and suggest additional procedures. In the second round, experienced participants were asked to reappraise the relevance of each procedure informed by round 1 results. Consensus on the relevance of each item was defined a priori when at least 70% or more experienced participants scored an item 7 to 9 and less than 15% of participants scored the same item 1 to 3.
    A total of 30 participants (n=20 females) from 11 different countries entered the Delphi study with a mean age of 37.2 (SD 7.7) years. Agreement was achieved on the definitions for all usability evaluation-related terms proposed (usability assessment moderator, participant, usability evaluation method, usability evaluation technique, tasks, usability evaluation environment, usability evaluator, and domain evaluator). A total of 38 procedures related to usability evaluation planning and reporting were identified across rounds (28 were related to usability evaluation involving users and 10 related to usability evaluation involving experts). Consensus on the relevance was achieved for 23 (82%) of the procedures related to usability evaluation involving users and for 7 (70%) of the usability evaluation procedures involving experts. A checklist was proposed that can guide authors when designing and reporting usability studies.
    This study proposes a set of terms and respective definitions as well as a checklist to guide the planning and reporting of usability evaluation studies, constituting an important step toward a more standardized approach in the field of usability evaluation that may contribute to enhancing the quality of planning and reporting usability studies. Future studies can contribute to further validating this study work by refining the definitions, assessing the practical applicability of the checklist, or assessing whether using this checklist results in higher-quality digital solutions.
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  • 文章类型: Journal Article
    背景:遇到决策辅助(EDA)是可以支持共享决策(SDM)的工具,直到临床相遇。然而,这些工具的采用受到限制,因为它们很难生产,为了保持最新,并不能用于许多决定。MAGIC证据生态系统基金会创建了新一代的决策辅助工具,这些辅助工具通常是按照数字结构化指南和证据摘要制作的。在电子创作和出版平台(MAGICapp)中。我们探索了与初级保健中BMJ快速建议相关的五种选定决策辅助工具的全科医生(全科医生)和患者经验。
    方法:我们应用了定性用户测试设计来评估全科医生和患者的用户体验。我们翻译了五个与初级保健相关的EDA,并观察了11名全科医生与患者使用EDA时的临床遭遇。我们在咨询后对每位患者进行了半结构化访谈,并在多次咨询后对每位全科医生进行了大声思考访谈。我们使用定性分析指南(QUAGOL)进行数据分析。
    结果:对31次临床接触的直接观察和用户测试分析显示了总体积极的体验。EDA更好地参与决策,并为患者和临床医生带来有意义的见解。设计及其互动,多层结构使工具令人愉快和组织良好。困难的术语,规模和数量阻碍了对某些信息的理解,有时被认为过于专业化甚至令人生畏。全科医生认为EDA不适用于每个患者。他们认为需要学习曲线,并且需要时间投资。EDA被认为是值得信赖的,因为它们是由可靠的来源提供的。
    结论:这项研究表明,通过支持实际的共同决策和增强患者的参与,EDA可以成为初级保健的有用工具。图形方法和清晰的表示帮助患者更好地理解他们的选择。为了克服健康素养和全科医生态度等障碍,仍然需要努力使EDAs变得可访问,通过使用简单的语言,尽可能直观和包容,统一设计,快速访问和培训。
    背景:研究方案于2019年10月31日由UZ/KULeuven(比利时)批准,参考号为MP011977。
    Encounter decision aids (EDAs) are tools that can support shared decision making (SDM), up to the clinical encounter. However, adoption of these tools has been limited, as they are hard to produce, to keep up-to-date, and are not available for many decisions. The MAGIC Evidence Ecosystem Foundation has created a new generation of decision aids that are generically produced along digitally structured guidelines and evidence summaries, in an electronic authoring and publication platform (MAGICapp). We explored general practitioners\' (GPs) and patients\' experiences with five selected decision aids linked to BMJ Rapid Recommendations in primary care.
    We applied a qualitative user testing design to evaluate user experiences for both GPs and patients. We translated five EDAs relevant to primary care, and observed the clinical encounters of 11 GPs when they used the EDA with their patients. We conducted a semi-structured interview with each patient after the consultation and a think-aloud interview with each GPs after multiple consultations. We used the Qualitative Analysis Guide (QUAGOL) for data analysis.
    Direct observations and user testing analysis of 31 clinical encounters showed an overall positive experience. The EDAs created better involvement in decision making and resulted in meaningful insights for patients and clinicians. The design and its interactive, multilayered structure made the tool enjoyable and well-organized. Difficult terminology, scales and numbers hindered understanding of certain information, which was sometimes perceived as too specialized or even intimidating. GPs thought the EDA was not suitable for every patient. They perceived a learning curve was required and the need for time investment was a concern. The EDAs were considered trustworthy as they were provided by a credible source.
    This study showed that EDAs can be useful tools in primary care by supporting actual shared decision making and enhancing patient involvement. The graphical approach and clear representation help patients better understand their options. To overcome barriers such as health literacy and GPs attitudes, effort is still needed to make the EDAs as accessible, intuitive and inclusive as possible through use of plain language, uniform design, rapid access and training.
    The study protocol was approved by the The Research Ethics Committee UZ/KU Leuven (Belgium) on 31-10-2019 with reference number MP011977.
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  • 文章类型: Clinical Study
    BACKGROUND: Patients presenting with acute shortness of breath and chest pain should be managed according to guideline recommendations. Serious games can be used to train clinical reasoning. However, only few studies have used outcomes beyond student satisfaction, and most of the published evidence is based on short-term follow-up. This study investigated the effectiveness of a digital simulation of an emergency ward regarding appropriate clinical decision-making.
    METHODS: In this prospective trial that ran from summer 2017 to winter 2018/19 at Göttingen Medical University Centre, a total of 178 students enrolled in either the fourth or the fifth year of undergraduate medical education took six 90-min sessions of playing a serious game (\'training phase\') in which they managed virtual patients presenting with various conditions. Learning outcome was assessed by analysing log-files of in-game activity (including choice of diagnostic methods, differential diagnosis and treatment initiation) with regard to history taking and patient management in three virtual patient cases: Non-ST segment elevation myocardial infarction (NSTEMI), pulmonary embolism (PE) and hypertensive crisis. Fourth-year students were followed up for 1.5 years, and their final performance was compared to the performance of students who had never been exposed to the game but had otherwise taken the same five-year undergraduate course.
    RESULTS: During the training phase, overall performance scores increased from 57.6 ± 1.1% to 65.5 ± 1.2% (p < 0.001; effect size 0.656). Performance remained stable over 1.5 years, and the final assessment revealed a strong impact of ever-exposure to the game on management scores (72.6 ± 1.2% vs. 63.5 ± 2.1%, p < 0.001; effect size 0.811). Pre-exposed students were more than twice as likely to correctly diagnose NSTEMI and PE and showed significantly greater adherence to guideline recommendations (e.g., troponin measurement and D-dimer testing in suspected PE).
    CONCLUSIONS: The considerable difference observed between previously exposed and unexposed students suggests a long-term effect of using the game although retention of specific virtual patient cases rather than general principles might partially account for this effect. Thus, the game may foster the implementation of guideline recommendations.
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