背景:通过早期认识,可以显着降低胰腺和结直肠手术后严重并发症的潜在风险和后续影响,正确的评价,并及时开始适当的治疗。严肃游戏(SG)是一种创新的教学方法,将游戏与知识获取相结合,浓度增加,和快速决策,因此可用于临床导向教育。
目的:本研究旨在开发一个基于病例的SG平台,用于胰腺和结直肠手术的并发症管理,通过比较医疗保健行业各个专业团体的游戏课程来验证应用程序,并通过在有效性和有用性分析的框架内测量可用性和适用性水平,在临床教育的背景下测试所开发平台的接受度。
方法:在这项观察性试验中,我们开发了一种用于术后并发症管理的新型SG,并在131名具有不同腹部手术经验的护理人员的队列中进行了前瞻性验证.共实施6例现实患者病例,代表胰腺和结直肠手术后的常见并发症。使用匿名图像开发和说明案例,数据,以及术后患者的病史。在本研究的前瞻性部分,在简短的案例介绍之后,参与者被要求对虚拟患者进行分诊,做出初步怀疑的诊断,并设计一个三步管理计划,在整个过程中介绍了选定的诊断和治疗措施的结果。根据临床指南,将参与者建议的病例管理与理想的病例管理进行比较。可用性,适用性,有效性,作为非比较分析的一部分,使用Trier教学评估清单对申请的接受程度进行了评估。此外,对传统的教学形式和学习形式进行了比较分析。
结果:共回答131例。医生选择比非医生更合适的治疗措施。在特里尔教学评估清单中,设计,结构,相关性,及时性、及时性兴趣提升主要是正面评价。大多数参与者认为该应用程序优于传统的基于讲座的格式(培训课程,讲座,和研讨会)在解决问题的能力方面(102/131,77.9%),自反射(102/131,77.9%),可用性和适用性(104/131,79.4%)。
结论:基于病例的SG在手术并发症管理方面具有教育潜力,因此可能有助于改善术后患者护理。
BACKGROUND: The potential risk and subsequent impact of serious complications after pancreatic and colorectal surgery can be significantly reduced through early recognition, correct assessment, and timely initiation of appropriate therapy. Serious gaming (SG) is an innovative teaching method that combines play with knowledge acquisition, increased concentration, and quick decision-making and could therefore be used for clinically oriented education.
OBJECTIVE: This study aims to develop a
case-based SG platform for complication management in pancreatic and colorectal surgery, validate the application by comparing game courses of various professional groups in the health care sector, and test the acceptance of the developed platform in the context of clinical education by measuring levels of usability and applicability within the framework of a validity and usefulness analysis.
METHODS: In this observational trial, a novel SG for management of postoperative complications was developed and prospectively validated in a cohort of 131 human caregivers with varying experience in abdominal surgery. A total of 6 realistic patient cases were implemented, representing common complications after pancreatic and colorectal surgery. Cases were developed and illustrated using anonymized images, data, and histories of postoperative patients. In the prospective section of this study, following a brief
case presentation, participants were asked to triage the virtual patient, make an initial suspected diagnosis, and design a 3-step management plan, throughout which the results of selected diagnostic and therapeutic actions were presented. Participants\' proposed
case management was compared to ideal
case management according to clinical guidelines. Usability, applicability, validity, and acceptance of the application were assessed using the Trier Teaching Evaluation Inventory as part of a noncomparative analysis. In addition, a comparative analysis of conventional teaching and learning formats was carried out.
RESULTS: A total of 131 cases were answered. Physicians selected more appropriate therapeutic measures than nonphysicians. In the Trier Teaching Evaluation Inventory, design, structure, relevance, timeliness, and interest promotion were predominantly rated positively. Most participants perceived the application to be superior to conventional lecture-based formats (training courses, lectures, and seminars) in terms of problem-solving skills (102/131, 77.9%), self-reflection (102/131, 77.9%), and usability and applicability (104/131, 79.4%).
CONCLUSIONS: Case-based SG has educational potential for complication management in surgery and could thereby contribute to improvements in postoperative patient care.