sensory integration

感觉统合
  • 文章类型: Journal Article
    视觉和眼球运动在保持姿势稳定性方面起着至关重要的作用。本研究使用移动眼动追踪技术和姿势描记术调查了健康成年人的眼球运动与姿势控制之间的关系。在各种感觉条件下,使用移动眼动跟踪系统对40名健康参与者进行了眼球运动评估,并使用Tetrax姿势描记术对姿势稳定性进行了评估。计算皮尔逊相关系数以检查眼球运动参数与姿势控制指数之间的关联。在眼球运动参数和姿势稳定性指数之间发现了显着的相关性。更快,更一致的水平眼球运动与更好的姿势稳定性相关(r=-0.63,p<0.05)。在正常睁眼(r=0.65,p<0.05)和闭眼(r=0.59,p<0.05)条件下,眼动速度变异性与体重分布指数呈正相关。水平和垂直眼球运动的协调性与姿势控制呈正相关(r=0.69,p<0.01)。不同频段的眼动协调与Fourier指数(p<0.05)和不同头部位置下的稳定性指数(p<0.05)呈负相关。这些发现提供了对维持平衡的基本感觉统合机制的见解,并强调了综合感觉处理在姿势稳定性中的重要性。眼动评估在平衡评估和跌倒风险预测中具有潜在的应用。
    Vision and eye movements play a crucial role in maintaining postural stability. This study investigated the relationship between eye movements and postural control in healthy adults using mobile eye-tracking technology and posturography. Forty healthy participants underwent assessments of eye movements using a mobile eye-tracking system and postural stability using Tetrax posturography under various sensory conditions. Pearson correlation coefficients were computed to examine associations between eye movement parameters and postural control indices. Significant correlations were found between eye movement parameters and postural stability indices. Faster and more consistent horizontal eye movements were associated with better postural stability (r = -0.63, p < 0.05). Eye movement speed variability positively correlated with weight distribution indices under normal eyes open (r = 0.65, p < 0.05) and closed (r = 0.59, p < 0.05) conditions. Coordination of horizontal and vertical eye movements positively correlated with postural control (r = 0.69, p < 0.01). Negative correlations were observed between eye movement coordination and Fourier indices in various frequency bands (p < 0.05) and the stability index under different head positions (p < 0.05). The findings provide insights into sensory integration mechanisms underlying balance maintenance and highlight the importance of integrated sensory processing in postural stability. Eye movement assessments have potential applications in balance evaluation and fall risk prediction.
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  • 文章类型: Journal Article
    感觉统合是人类必不可少的功能,其下降会影响生活质量,尤其是老年人。在这里,我们提出了一种基于虚拟现实头戴式显示系统的手臂延伸任务,以评估日常生活中的感觉统合,我们研究了是否达到任务表现与参与感觉统合的大脑区域之间的静息状态功能连接(rsFC)相关。我们假设感觉统合能力下降会影响具有多种认知负荷的到达任务的表现。使用一项任务,在该任务中,青年/中年组仅表现出很小的个体差异,老年人在伸手和目标位置之间的间隙角度上表现出很大的个体差异,用于评估感觉统合功能。此外,rsfMRI数据用于确定老年人rsFC与表现之间的相关性,表明该性能与主要运动区域与左颞下回和颞枕区之间的连通性相关。区域之间的连通性与视觉运动整合有关;因此,结果表明,视觉运动整合参与了感觉统合功能的下降,并且在此VR到达任务期间间隙角作为功能下降的指标的有效性。
    Sensory integration is an essential human function whose decline impacts quality of life, particularly in older adults. Herein, we propose an arm-reaching task based on a virtual reality head-mounted display system to assess sensory integration in daily life, and we examined whether reaching task performance was associated with resting-state functional connectivity (rsFC) between the brain regions involved in sensory integration. We hypothesized that declining sensory integration would affect performance during a reaching task with multiple cognitive loads. Using a task in which a young/middle-aged group showed only small individual differences, older adults showed large individual differences in the gap angle between the reaching hand and the target position, which was used to assess sensory integration function. Additionally, rsfMRI data were used to identify correlations between rsFC and performance in older adults, showing that performance was correlated with connectivity between the primary motor area and the left inferior temporal gyrus and temporo-occipital region. Connectivity between areas is related to visuomotor integration; thus, the results suggest the involvement of visuomotor integration in the decline of sensory integration function and the validity of the gap angle during this VR reaching task as an index of functional decline.
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  • 文章类型: Journal Article
    本文介绍了一个三岁半的男孩患有功能性便秘和感觉高反应性的病例报告。综合感官厕所®方法用于指导临床推理,并确定影响儿童获得适合年龄的如厕习惯和胃肠道健康的能力的潜在感官因素。职业治疗和胃肠病学的六个月治疗,以及6个月的随访。感官反应性的改善使用感官处理措施-2和厕所习惯概况问卷-修订并证实了儿童参与厕所常规和改善胃肠道健康的能力的改善。
    This article presents a case report of a three and half year-old boy with functional constipation and sensory hyperreactivity. The Integrated Sensory Toileting® approach was used to guide clinical reasoning and identify the sensory underlying factors that were impacting the child\'s ability to acquire age-appropriate toileting habits and gastrointestinal health. The six months of treatment in occupational therapy and gastroenterology, as well as six months of follow-up are described. Improvements in sensory reactivity are documented using the Sensory Processing Measure-2 and the Toileting Habit Profile Questionnaire-Revised and corroborate with improvements in the child\'s ability to participate in toileting routines and improved gastrointestinal health.
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  • 文章类型: Journal Article
    已经开发了用于固定观察者的虚拟步行系统,使用多模态刺激,例如视觉,触摸,和声音来克服物理限制。在以往的研究中,参与者通常处于站立或就座位置.如果卧床不起的用户可以有足够的虚拟步行体验,这将是有益的。因此,我们旨在研究参与者的姿势和脚部振动对虚拟行走体验的影响。他们要么坐着,站立,或者在第一人称视角观察行走化身的虚拟场景时躺着,而与化身的行走同步或异步(随机)的振动被应用到他们的脚上。我们发现,与异步振动相比,同步的脚部振动改善了虚拟步行体验。与具有同步或异步脚部振动的坐姿和卧姿相比,站立姿势始终提供改进的虚拟步行体验,而坐姿和躺姿之间的差异很小,不显著。此外,真实姿势和虚拟姿势之间姿势匹配的主观得分,虚幻的身体所有权,同步振动和代理感明显高于异步振动。这些发现表明,在躺着的姿势中体验脚部振动的虚拟行走效果不如站立姿势有效,但与坐姿没什么不同。
    Virtual walking systems for stationary observers have been developed using multimodal stimulation such as vision, touch, and sound to overcome physical limitation. In previous studies, participants were typically positioned in either a standing or a seated position. It would be beneficial if bedridden users could have enough virtual walking experience. Thus, we aimed to investigate the effects of participants\' posture and foot vibrations on the experience of virtual walking. They were either sitting, standing, or lying during observing a virtual scene of a walking avatar in the first-person perspective, while vibrations either synchronized or asynchronized (randomized) to the avatar\'s walking were applied to their feet. We found that the synchronized foot vibrations improved virtual walking experiences compared to asynchronous vibrations. The standing position consistently offered an improved virtual walking experience compared to sitting and lying positions with either the synchronous or asynchronous foot vibrations, while the difference between the siting and lying postures was small and not significant. Furthermore, subjective scores for posture matching between real and virtual postures, illusory body ownership, and sense of agency were significantly higher with the synchronous than the asynchronous vibration. These findings suggest that experiencing virtual walking with foot vibrations in a lying position is less effective than a standing position, but not much different from a sitting position.
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  • 文章类型: Journal Article
    背景:有关使用听觉脑干植入物(ABI)的儿童的认知技能发展和感觉统合效果的信息仍然有限。
    目的:本研究旨在探讨ABI儿童的感觉处理能力与注意力和记忆能力之间的关系。其次,目的是研究植入物持续时间对这些儿童的感觉加工和认知技能的影响。
    方法:该研究包括25名6至10岁的儿童(平均年龄:14名女孩和11名男孩),这些儿童使用听觉脑干植入物,患有内耳和/或听觉神经异常。视觉-听觉数字跨度测试B,标记测试,Dunn感官概况问卷适用于所有儿童。
    结果:儿童的感官处理技能具有统计学意义,并且是积极的,与他们的认知技能有关。随着植入物使用时间的增加,已观察到更好的注意力和记忆表现(p<.05)。
    结论:该研究表明,感觉加工对ABI儿童的记忆力和注意力能力发展具有积极影响。它将有助于评估注意力的有效性,记忆,和感觉统合技能,并帮助为这些孩子制定更有效的教育策略。
    BACKGROUND: Information about the development of cognitive skills and the effect of sensory integration in children using auditory brainstem implants (ABIs) is still limited.
    OBJECTIVE: This study primarily aims to investigate the relationship between sensory processing skills and attention and memory abilities in children with ABI, and secondarily aims to examine the effects of implant duration on sensory processing and cognitive skills in these children.
    METHODS: The study included 25 children between the ages of 6 and 10 years (mean age: 14 girls and 11 boys) with inner ear and/or auditory nerve anomalies using auditory brainstem implants. Visual-Aural Digit Span Test B, Marking Test, Dunn Sensory Profile Questionnaire were applied to all children.
    RESULTS: The sensory processing skills of children are statistically significant and positive, and moderately related to their cognitive skills. As the duration of implant use increases, better attention and memory performances have been observed (p < .05).
    CONCLUSIONS: The study demonstrated the positive impact of sensory processing on the development of memory and attention skills in children with ABI. It will contribute to evaluating the effectiveness of attention, memory, and sensory integration skills, and aiding in the development of more effective educational strategies for these children.
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  • 文章类型: Journal Article
    对于追踪化学线索的生物,它们周围液体的运动为成功提供了关键信息。从事嗅觉驱动搜索的游泳和飞行动物通常从转向迎面而来的风或水流的方向开始。然而,目前还不清楚,当方向线索缺失或不可靠时,生物体如何调整策略,就像自然界中经常发生的那样。这里,我们使用果蝇的遗传工具包来开发光遗传学范式,以在层流风或静止空气中为自由飞行的动物提供时间上精确的“虚拟”嗅觉体验。我们首先确认在层流风中苍蝇逆风。此外,我们表明,他们使用快速(~100毫秒)转弯来实现这一目标,暗示苍蝇在“汹涌”逆风之前估计环境风向。在静止的空气中,苍蝇采用一种非常刻板的“下沉和圆圈”搜索状态,其特征是在3-4赫兹时达到60°转弯,偏向一致的方向。一起,我们的结果表明,果蝇在部署独特的搜索策略之前会评估环境风的存在和方向。在层流和静止空气中,气味发作后立即,苍蝇减速并经常快速转弯。两种操作都与最近的控制理论分析有关昆虫如何在飞行中估计风的特性的预测一致。我们建议苍蝇可以使用减速和“风速测量”作为主动感测动作,以在启动近端或迎风搜索程序之前快速测量其风环境的属性。
    For organisms tracking a chemical cue to its source, the motion of their surrounding fluid provides crucial information for success. Swimming and flying animals engaged in olfaction-driven search often start by turning into the direction of an oncoming wind or water current. However, it is unclear how organisms adjust their strategies when directional cues are absent or unreliable, as is often the case in nature. Here, we use the genetic toolkit of Drosophila melanogaster to develop an optogenetic paradigm to deliver temporally precise \"virtual\" olfactory experiences for free-flying animals in either laminar wind or still air. We first confirm that in laminar wind flies turn upwind. Furthermore, we show that they achieve this using a rapid (∼100 ms) turn, implying that flies estimate the ambient wind direction prior to \"surging\" upwind. In still air, flies adopt a remarkably stereotyped \"sink and circle\" search state characterized by ∼60° turns at 3-4 Hz, biased in a consistent direction. Together, our results show that Drosophila melanogaster assesses the presence and direction of ambient wind prior to deploying a distinct search strategy. In both laminar wind and still air, immediately after odor onset, flies decelerate and often perform a rapid turn. Both maneuvers are consistent with predictions from recent control theoretic analyses for how insects may estimate properties of wind while in flight. We suggest that flies may use their deceleration and \"anemometric\" turn as active sensing maneuvers to rapidly gauge properties of their wind environment before initiating a proximal or upwind search routine.
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  • 文章类型: Journal Article
    背景:自闭症谱系障碍(ASD)是一种复杂的神经系统发育障碍,具有社交和沟通缺陷以及感觉异常。感官问题对日常生活有重大影响。多感官环境(MSE),如Snoezelen®房间,提供受控的感官刺激。本研究旨在评估具有自我控制的感觉相互作用的MSE干预对学龄前ASD儿童的适应性发展技能和感觉反应的影响。方法:本试验采用单盲法,随机化,控制,并遵守CONSORT准则。招募了20名参与者,并将其随机分为两组:对照组(CG)照常接受治疗(TAU),并进行精神运动疗法的个别康复治疗。实验组(EG)使用MSE进行了TAU整合。评估了发育能力和严重程度,pre-post,有了心理教育简介,第三版(PEP-3)和第二版儿童自闭症评定量表(CARS-2)。结果:口味差异显着,气味,在EG中观察到根据CARS-2的触觉行为以及根据PEP-3的粗大运动技能。结论:这项初步研究表明,MSE综合干预可能是改善自闭症个体感觉状况自我管理的有效策略。需要进一步的研究来更好地确定干预方法和有效性。
    Background: Autism spectrum disorder (ASD) is a complex neurological development with social and communication deficits and sensory abnormalities. Sensory problems have a significant impact on daily life. Multisensory environments (MSEs), such as Snoezelen® rooms, offer controlled sensory stimulation. This study aims to evaluate the effect of MSE intervention with self-controlled sensory interactions on adaptive developmental skills and sensory responses in preschool ASD children. Methods: This pilot study was single-blind, randomized, controlled, and adhered to the CONSORT guidelines. Twenty participants were recruited and randomized into two groups: the control group (CG) underwent treatment as usual (TAU) with individual rehabilitation sessions of psychomotor therapy. The experimental group (EG) underwent TAU integrated with the use of an MSE. Developmental abilities and severity levels were assessed, pre-post, with the Psychoeducational Profile, Third Edition (PEP-3) and the Second Edition Childhood Autism Rating Scale (CARS-2). Results: A significant difference in taste, smell, and tactile behaviors according to the CARS-2, as well as in gross motor skills according to the PEP-3, was observed in the EG. Conclusions: This pilot study suggests that MSE-integrated intervention may be a valid strategy to improve self-management of the sensory profile in autistic individuals. Further studies are needed to better identify the intervention methodology and effectiveness.
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  • 文章类型: Journal Article
    能够做出准确及时的决策,比如判断什么时候过马路是安全的,是适应性行为的基础。虽然支持孤立刺激的简单决策的计算和神经过程已经得到了很好的表征,现实世界中的决策通常需要在时间和空间上整合离散的感觉事件。以前大多数关于感知决策的实验工作都集中在只涉及单个任务的任务上,与任务相关的感官输入源。目前还不清楚,因此,这种综合决策是如何在计算上进行调节的。在这里我们使用了心理物理学,脑电图和计算建模,以了解人脑如何在一个单一的服务中跨空间组合视觉运动信号,综合决策。为此,我们在左右视觉半场呈现了两个随机点运动学图。在每个位置简要地同时显示了相干运动信号,健康的成年男女参与者报告了两个运动信号的平均值。我们直接测试了由视觉处理的有影响力的串行和并行帐户引起的竞争预测。使用生物学上合理的运动过滤模型,我们发现支持并行集成的证据是调节集成感知决策的基本计算机制。重要性陈述许多决策需要在时间和空间上整合离散的感官输入,这引发了一个问题,即不同的输入源如何集成在单个服务中,综合决策。补充先前的研究表明,时间整合表现出简单决策所缺乏的动态,在这里,我们描述了支持空间整合的神经过程。使用脑电图数据的计算模型,结合不同整合架构下的神经活动模拟,独立表征视觉半场对离散感觉输入的神经反应,我们测试了支持综合决策的证据积累是串行还是并行。
    The ability to make accurate and timely decisions, such as judging when it is safe to cross the road, is the foundation of adaptive behavior. While the computational and neural processes supporting simple decisions on isolated stimuli have been well characterized, decision-making in the real world often requires integration of discrete sensory events over time and space. Most previous experimental work on perceptual decision-making has focused on tasks that involve only a single, task-relevant source of sensory input. It remains unclear, therefore, how such integrative decisions are regulated computationally. Here we used psychophysics, electroencephalography, and computational modeling to understand how the human brain combines visual motion signals across space in the service of a single, integrated decision. To that purpose, we presented two random-dot kinematograms in the left and the right visual hemifields. Coherent motion signals were shown briefly and concurrently in each location, and healthy adult human participants of both sexes reported the average of the two motion signals. We directly tested competing predictions arising from influential serial and parallel accounts of visual processing. Using a biologically plausible model of motion filtering, we found evidence in favor of parallel integration as the fundamental computational mechanism regulating integrated perceptual decisions.
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  • 文章类型: Journal Article
    本体感受的相对贡献,前庭,和视觉感官线索,根据其可用性和可靠性来平衡控制变化。这种感官重新加权通常由对增加的视觉环绕和/或表面倾斜幅度的非线性摇摆响应来支持。然而,最近的证据表明,视觉线索是根据视觉倾斜速度而不是倾斜幅度重新加权的。因此,我们设计了一项研究,专门测试了假设的重新加权速度依赖性,同时通过测试倾斜表面上站立平衡的本体感受重新加权来扩展视觉重新加权的早期发现。20名健康的年轻人闭着眼睛站在脚趾向上/向下倾斜的平台上。我们设计了四个伪随机倾斜序列,它们具有慢速(S)或快速(F)倾斜速度以及不同的峰峰幅度。我们使用基于模型的测量摇摆特征的解释来估计每个试验中的本体感觉重量(Wprop)。此外,计算每个倾斜序列测得的人体质心摇摆幅度(RMS)和速度(RMSv)的均方根值。Wprop,RMS,RMSv值根据刺激速度而变化,表现出很大的效果(所有科恩的d>1.10)。相比之下,我们观察到Wprop的刺激幅度没有显着差异(科恩的d:0.02-0.16),与速度的差异相比,RMS和RMSv值的变化要小得多(科恩的d:0.05-0.91)。这些结果证实了假设的速度,而不是振幅,依赖感官重新加权。
    The relative contributions of proprioceptive, vestibular, and visual sensory cues to balance control change depending on their availability and reliability. This sensory reweighting is classically supported by nonlinear sway responses to increasing visual surround and/or surface tilt amplitudes. However, recent evidence indicates that visual cues are reweighted based on visual tilt velocity rather than tilt amplitude. Therefore, we designed a study to specifically test the hypothesized velocity dependence of reweighting while expanding on earlier findings for visual reweighting by testing proprioceptive reweighting for standing balance on a tilting surface. Twenty healthy young adults stood with their eyes closed on a toes-up/-down tilting platform. We designed four pseudorandom tilt sequences with either a slow (S) or a fast (F) tilt velocity and different peak-to-peak amplitudes. We used model-based interpretations of measured sway characteristics to estimate the proprioceptive sensory weight (Wprop) within each trial. In addition, root-mean-square values of measured body center of mass sway amplitude (RMS) and velocity (RMSv) were calculated for each tilt sequence. Wprop, RMS, and RMSv values varied depending on the stimulus velocity, exhibiting large effects (all Cohen\'s d >1.10). In contrast, we observed no significant differences across stimulus amplitudes for Wprop (Cohen\'s d: 0.02-0.16) and, compared with the differences in velocity, there were much smaller changes in RMS and RMSv values (Cohen\'s d: 0.05-0.91). These results confirmed the hypothesized velocity, rather than amplitude, dependence of sensory reweighting.NEW & NOTEWORTHY This novel study examined the velocity dependence of sensory reweighting for human balance control using support surface tilt stimuli with independently varied amplitude and velocity. Estimates of the proprioceptive contribution to standing balance, derived from model-based interpretations of sway characteristics, showed greater sensitivity to changes in surface tilt velocity than surface tilt amplitude. These results support a velocity-based mechanism underlying sensory reweighting for human balance control.
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  • 文章类型: Journal Article
    儿童时期的创伤经历被认为会改变感觉和运动发育的过程,这是由于在整体时期对大脑内神经连接的影响。这种联系已在文献中提及,并由从业者进行了轶事讨论,表明这种影响在实践中很常见。以前在该领域的范围审查仅集中在感觉调节过程上,而没有探索与运动计划的联系。
    本范围审查考虑了从现有文献中了解到的有关儿童创伤对感觉处理和运动技能的影响的内容。
    此范围审查遵循JBI范围审查方法(Peters等人。,2020),searchingCINAHLplus,Proquest,Scopus,PsycINFO,埃托斯,以及搜索文章的参考列表和引文链,找到已发布和未发布的来源。文章由两名审稿人独立审查,与第三审稿人核实那些符合纳入标准的存在分歧。
    确定了符合本研究纳入标准的六篇文章。虽然所有纳入的研究都表明,经历过童年创伤的个体的感觉加工和运动困难是一致的,但他们并没有最终确定两者之间的联系,表明证据总体水平较低。确定了与受影响的大脑区域和所经历的困难性质有关的共性,并暗示了这种情况根据发育阶段和创伤的特定性质而有所不同。
    这项研究表明,与创伤之间的联系有关的新证据,感觉加工和运动发育,但需要进一步的实证研究来验证这一点并为实践提供信息。
    UNASSIGNED: Traumatic experiences during childhood have been suggested to alter the course of sensory and motor development due to the impact on neural connections within the brain at integral periods. This connection has been alluded to in literature and is discussed anecdotally by practitioners suggesting the impact is commonly seen in practice. Previous scoping reviews in this area have focused solely on the process of sensory modulation without exploring the connection to motor planning.
    UNASSIGNED: This scoping review considers what is known from the existing literature about the impact of childhood trauma on sensory processing and motor skills.
    UNASSIGNED: This scoping review followed the JBI methodology for scoping reviews (Peters et al., 2020), searching CINAHL plus, Proquest, Scopus, PsycINFO, EThOS, as well as a search of the reference lists of the articles and citation chaining, to locate both published and unpublished sources. Articles were reviewed by two reviewers independently, with a third reviewer verifying those that met inclusion criteria where there was disagreement.
    UNASSIGNED: Six articles were identified that met the inclusion criteria for the study. While all included studies suggested the concurrence of sensory processing and motor difficulties in individuals who have experienced childhood trauma they did not conclusively make the link between the two suggesting an overall low level of evidence. Commonalities were identified in relation to the areas of the brain impacted and the nature of difficulties experienced with some suggestion of this varying according to stage of development and the specific nature of the trauma.
    UNASSIGNED: This study suggests emerging evidence in relation to the connection between trauma, sensory processing and motor development but that further empirical research is needed to verify this and inform practice.
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