robotic assembly

  • 文章类型: Journal Article
    复合材料工件深孔的视觉测量是航空航天部件机器人装配的关键步骤。装配孔的定位精度对零件的装配质量有很大影响。然而,复合材料表面的复杂纹理和深孔入口和出口边缘成像之间的相互干扰对孔检测提出了极大的挑战。提出了一种基于径向惩罚拉普拉斯算子的复合材料深孔视觉测量方法,通过抑制视觉噪声和增强孔边缘特征来解决该问题。再加上一种新颖的拐点去除算法,这种方法能够精确检测复合材料部件中直径为10毫米、深度为50毫米的孔,实现0.03毫米的测量精度。
    The visual measurement of deep holes in composite material workpieces constitutes a critical step in the robotic assembly of aerospace components. The positioning accuracy of assembly holes significantly impacts the assembly quality of components. However, the complex texture of the composite material surface and mutual interference between the imaging of the inlet and outlet edges of deep holes significantly challenge hole detection. A visual measurement method for deep holes in composite materials based on the radial penalty Laplacian operator is proposed to address the issues by suppressing visual noise and enhancing the features of hole edges. Coupled with a novel inflection-point-removal algorithm, this approach enables the accurate detection of holes with a diameter of 10 mm and a depth of 50 mm in composite material components, achieving a measurement precision of 0.03 mm.
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  • 文章类型: Journal Article
    机器人装配任务需要精确的操纵和协调,通常需要先进的学习技术来实现高效和有效的表现。虽然使用基本策略的剩余强化学习在这个领域已经显示出了希望,现有的基本政策方法通常依赖于手工设计的全州功能和政策或广泛的演示,限制了它们在半结构化环境中的适用性。
    在这项研究中,我们提出了一种创新的以对象为中心的模仿和残差强化学习(OEC-IRRL)方法,该方法利用以对象为中心的(OEC)任务表示将视觉模型与模仿和残差学习集成在一起。通过使用单个演示并最大限度地减少与环境的交互,我们的方法旨在提高学习效率和效果。所提出的方法包括三个关键步骤:创建以对象为中心的任务表示,使用过点移动原语对基本策略进行模仿学习,以推广到不同的设置,并在组装阶段利用剩余RL进行不确定性感知策略改进。
    通过一系列综合实验,我们研究了OEC任务表示对基础和残差策略学习的影响,并证明了该方法在半结构化环境中的有效性。我们的结果表明,这种方法,只需要一次演示和不到1.2小时的交互,成功率提高了46%,装配时间缩短了25%。
    这项研究为机器人装配任务提供了一个有希望的途径,提供一个可行的解决方案,而不需要专业知识或定制夹具。
    UNASSIGNED: Robotic assembly tasks require precise manipulation and coordination, often necessitating advanced learning techniques to achieve efficient and effective performance. While residual reinforcement learning with a base policy has shown promise in this domain, existing base policy approaches often rely on hand-designed full-state features and policies or extensive demonstrations, limiting their applicability in semi-structured environments.
    UNASSIGNED: In this study, we propose an innovative Object-Embodiment-Centric Imitation and Residual Reinforcement Learning (OEC-IRRL) approach that leverages an object-embodiment-centric (OEC) task representation to integrate vision models with imitation and residual learning. By utilizing a single demonstration and minimizing interactions with the environment, our method aims to enhance learning efficiency and effectiveness. The proposed method involves three key steps: creating an object-embodiment-centric task representation, employing imitation learning for a base policy using via-point movement primitives for generalization to different settings, and utilizing residual RL for uncertainty-aware policy refinement during the assembly phase.
    UNASSIGNED: Through a series of comprehensive experiments, we investigate the impact of the OEC task representation on base and residual policy learning and demonstrate the effectiveness of the method in semi-structured environments. Our results indicate that the approach, requiring only a single demonstration and less than 1.2 h of interaction, improves success rates by 46% and reduces assembly time by 25%.
    UNASSIGNED: This research presents a promising avenue for robotic assembly tasks, providing a viable solution without the need for specialized expertise or custom fixtures.
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  • 文章类型: Journal Article
    建筑行业正在研究木材作为一种高度可持续的材料来制造建筑元素。建筑领域的几位研究人员目前正在设计新颖的木结构以及制造这种结构的新颖解决方案。即机器人技术,允许由熟练的工匠主导的领域的自动化。在本文中,我们提出了一个框架,用于关闭木结构的设计和机器人组装之间的循环。一方面,我们说明了一个扩展的自动化过程,该过程包括通过演示学习来学习和执行复杂的互锁木制接头组件。另一方面,我们描述了一个基于这个过程的特殊性的设计案例研究,为了实现建筑元素的新设计,以前只能由熟练的工匠组装。本文概述了一个具有不同重点层次的过程,从数字孪生到木材关节设计和机器人装配执行的集成,开发灵活的机器人设置和新颖的组装程序,以处理设计的木材接头的复杂性。我们讨论了机器人和建筑设计创新的协同结果,展望未来发展。
    The construction sector is investigating wood as a highly sustainable material for fabrication of architectural elements. Several researchers in the field of construction are currently designing novel timber structures as well as novel solutions for fabricating such structures, i.e. robot technologies which allow for automation of a domain dominated by skilled craftsman. In this paper, we present a framework for closing the loop between the design and robotic assembly of timber structures. On one hand, we illustrate an extended automation process that incorporates learning by demonstration to learn and execute a complex assembly of an interlocking wooden joint. On the other hand, we describe a design case study that builds upon the specificity of this process, to achieve new designs of construction elements, which were previously only possible to be assembled by skilled craftsmen. The paper provides an overview of a process with different levels of focus, from the integration of a digital twin to timber joint design and the robotic assembly execution, to the development of a flexible robotic setup and novel assembly procedures for dealing with the complexity of the designed timber joints. We discuss synergistic results on both robotic and construction design innovation, with an outlook on future developments.
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  • 文章类型: Journal Article
    复杂的富接触插入是一种无处不在的机器人操纵技能,通常涉及非线性和低间隙插入轨迹以及变化的力要求。混合轨迹和力学习框架可用于通过模仿学习生成高质量的轨迹,并通过强化学习有效地找到合适的力控制策略。然而,通过上述方法,许多人类演示是必要的学习几个任务,即使这些任务需要拓扑相似的轨迹。因此,为了减少新任务的重复教学工作,我们提出了一种用于机器人操纵的自适应模仿框架。这项工作的主要贡献是开发了一个框架,该框架将动态运动原语引入到混合轨迹和力学习框架中,以根据属于任务类的单个任务实例的轨迹轮廓来学习特定类的复杂富接触插入任务。通过实验评估,我们验证了所提出的框架是样本有效的,更安全,在模拟环境和实际硬件上学习复杂的接触丰富的插入任务时,可以更好地进行泛化。
    Complex contact-rich insertion is a ubiquitous robotic manipulation skill and usually involves nonlinear and low-clearance insertion trajectories as well as varying force requirements. A hybrid trajectory and force learning framework can be utilized to generate high-quality trajectories by imitation learning and find suitable force control policies efficiently by reinforcement learning. However, with the mentioned approach, many human demonstrations are necessary to learn several tasks even when those tasks require topologically similar trajectories. Therefore, to reduce human repetitive teaching efforts for new tasks, we present an adaptive imitation framework for robot manipulation. The main contribution of this work is the development of a framework that introduces dynamic movement primitives into a hybrid trajectory and force learning framework to learn a specific class of complex contact-rich insertion tasks based on the trajectory profile of a single task instance belonging to the task class. Through experimental evaluations, we validate that the proposed framework is sample efficient, safer, and generalizes better at learning complex contact-rich insertion tasks on both simulation environments and on real hardware.
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  • 文章类型: Journal Article
    在制造业,传统的任务预编程方法限制了人-机器人技能转移的效率。本文提出了一种新颖的任务学习策略,使机器人能够灵活地从人类演示中学习技能,并在新的任务情况下概括技能。具体来说,我们建立了一个无标记视觉捕获系统来获取连续的人手运动,并开发了一种基于阈值的启发式分割算法,将完整的运动分割成不同的运动基元(MP),这些基元使用面向任务的模型对人手运动进行编码。对于运动原始学习,我们采用高斯混合模型和高斯混合回归(GMM-GMR)来提取包含足够人体特征的最佳轨迹,并利用动态运动基元(DMP)来学习轨迹泛化。此外,我们提出了一种改进的视觉空间技能学习(VSL)算法,以学习有关任务相关对象之间空间关系的目标配置。学习只需要一个多操作演示,机器人可以按照演示的任务执行顺序在新的任务情况下概括目标配置。一系列钉孔实验表明,所提出的任务学习策略可以获得精确的拾取和放置点,并生成平滑的类似人类的轨迹,验证了所提策略的有效性。
    In manufacturing, traditional task pre-programming methods limit the efficiency of human-robot skill transfer. This paper proposes a novel task-learning strategy, enabling robots to learn skills from human demonstrations flexibly and generalize skills under new task situations. Specifically, we establish a markerless vision capture system to acquire continuous human hand movements and develop a threshold-based heuristic segmentation algorithm to segment the complete movements into different movement primitives (MPs) which encode human hand movements with task-oriented models. For movement primitive learning, we adopt a Gaussian mixture model and Gaussian mixture regression (GMM-GMR) to extract the optimal trajectory encapsulating sufficient human features and utilize dynamical movement primitives (DMPs) to learn for trajectory generalization. In addition, we propose an improved visuo-spatial skill learning (VSL) algorithm to learn goal configurations concerning spatial relationships between task-relevant objects. Only one multioperation demonstration is required for learning, and robots can generalize goal configurations under new task situations following the task execution order from demonstration. A series of peg-in-hole experiments demonstrate that the proposed task-learning strategy can obtain exact pick-and-place points and generate smooth human-like trajectories, verifying the effectiveness of the proposed strategy.
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