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  • 文章类型: Journal Article
    这项研究比较了两组具有不同指示的大学生,这些大学生参与了基于艺术疗法的自助在线干预的对象绘制任务。干预旨在帮助参与者增强积极情绪和自我控制的主观感觉,减少负面情绪。目标任务在指令中包含暗示性元素,类似于自我催眠,具有间接和直接的表述方式。使用定量(正面影响和负面影响量表和自我评估人体模型量表)和定性方法(文本和图片评分)来调查两组结局影响之间的差异。结果发现间接暗示的负面情绪显着减少,而直接暗示条件的积极情绪显著增加。基于定性分析,研究结果表明,艺术创作说明中的隐藏含义修改了与艺术创作相关的所选想象和情感变化。说明书中的建议可以改变一个人的情绪,在设计自我催眠指南时也应该考虑这一点。
    This study compares two groups of university students with differing instructions participating in an object drawing task as a part of an art therapy-based self-help online intervention. The intervention aimed to help participants enhance positive mood and subjective feeling of self-control and reduce negative mood. The object task contained suggestive elements in the instructions similar to self-hypnosis with an indirect and a direct way of formulation. Quantitative (positive affect and negative affect scale and Self-Assessment Manikin scale) and qualitative methods (text and picture rating) were used to investigate the difference between the outcome effects on the two groups. The results found a significant decrease in negative mood for indirect suggestion, while a significant increase of positive mood for the direct suggestion condition. Based on qualitative analyses, findings indicated that hidden implications in the art-making instructions modified the chosen imaginary and emotional changes related to art-making. Suggestions in the instructions can make a difference in one\'s mood and this should also be considered while designing guidelines for self-hypnosis.
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  • 文章类型: Journal Article
    以套件形式向消费者销售产品使制造商和消费者都受益-前提是说明使客户能够正确安全地组装组件。某些自组装说明的可用性差是消费者抱怨的持续原因-但这只是偶尔的人体工程学研究兴趣的主题。相关研究广泛分散在文献中——几十年来——但他们的发现普遍同意是什么使一些自组装插图比其他插图更有效。这只是没有在任何正式认可的指南中得到巩固。这项研究对已发表的有关自组装说明(需要以图形方式传达大多数信息)的可用性的工作进行了全面审查,并为其演示文稿中的最佳实践提出了详细的建议。本文件中讨论的建议最佳做法的证据将反映在目前处于最后起草阶段的国际标准的出版中。
    这篇发表的关于自组装说明的有效演示技术的研究综述是为了支持一项国际标准的提议。目前正在开发中,其中包括基于广泛研究类型的高度共识的审查要求,地点和年份。
    Selling products in kit form to consumers benefits both manufacturers and consumers - provided the instructions enable the customer to assemble the components correctly and safely. Poor usability of some self-assembly instructions is a continuing cause of consumer complaints- but the subject of only occasional ergonomics research interest. Relevant studies are widely dispersed across the literature - and across decades - but their findings generally agree on what makes some self-assembly illustrations more effective than others. This has just not been consolidated in any formally recognised guidance. This study has produced a comprehensive review of published work on the usability of self-assembly instructions (which need to convey most information pictorially) and makes detailed recommendations for best practice in their presentation. The evidence for the recommended best practices discussed in this paper will be reflected in the publication of an international standard that which is currently in the final drafting stages.
    This review of published research into effective presentational techniques for self-assembly instructions was instigated to support a proposal for an international standard. That is now under development incorporating requirements based on the high degree of consensus the review found across a wide spread of types of study, locations and years.
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  • 文章类型: Journal Article
    背景:压力疼痛阈值(PPT)测量需要标准化的口头指导提示,以确保在正确的时间一致地停止增加压力。本研究旨在比较不同教学线索对PPT值及其重测可靠性的影响。
    方法:在两个单独的会议中,对于四个不同的教学提示中的每一个,在前膝进行了两次PPT测量:德国神经病学研究网络说明(“DFNS”)的提示,压力首先感到不舒服的地方(\'不舒服\'),3/10的数字疼痛评定量表(\'3NPRS\'),疼痛与图片增强的NPRS量表(\“图片\”)中的图像有关。线性混合模型用于量化教学线索对之间的差异。使用组内相关系数(ICC[2,1]和ICC[2,k])估计重测可靠性。
    结果:招募了20名参与者。产生最大PPT值的提示是DFNS(394.32kPa,95CI[286.32至543.06]),其次是画报(342.49kPa,95CI[248.68至471.68]),然后不舒适(311.85kPa,95CI[226.43至429.48]),最后是3NPRS(289.78kPa,95CI[210.41至399.09])。六个成对对比中有五个具有统计学意义。不管有什么线索,ICC(2,1)的点估计值范围为0.80~0.86,ICC(2,k)值范围为0.89~0.93.在可靠性指标的任何成对对比之间均未发现统计学上的显着差异。
    结论:当指导人们何时停止压力测量测试时,单词很重要。临床医生在评估疼痛阈值时应使用相同的指导提示,以确保可靠性。
    Pressure pain threshold (PPT) measurements require standardised verbal instructional cues to ensure that the increasing pressure is stopped at the correct time consistently. This study aimed to compare how PPT values and their test-retest reliability were affected by different instructional cues.
    At two separate sessions, two PPT measurements were taken at the anterior knee for each of four different instructional cues: the cue of the German Neuropathic Research Network instructions (\'DFNS\'), the point where pressure first feels uncomfortable (\'Uncomfortable\'), 3/10 on the numerical pain rating scale (\'3NPRS\'), and where pain relates to an image from the pictorial-enhanced NPRS scale (\'Pictorial\'). Linear mixed modeling was used to quantify differences between pairs of instructional cues. Test-retest reliability was estimated using intraclass correlation coefficients (ICC[2,1] and ICC[2,k]).
    Twenty participants were recruited. The cue resulting in greatest PPT value was DFNS (394.32 kPa, 95%CI [286.32 to 543.06]), followed by Pictorial (342.49 kPa, 95%CI [248.68 to 471.68]), then Uncomfortable (311.85 kPa, 95%CI [226.43 to 429.48]), and lastly 3NPRS (289.78 kPa, 95%CI [210.41 to 399.09]). Five of six pairwise contrasts were statistically significant. Regardless of the cues, the point estimates of ICC (2,1) ranged from 0.80 to 0.86, and the ICC (2,k) values ranged from 0.89 to 0.93. No statistically significant differences were found between any pairwise contrasts of reliability indices.
    Words matter when instructing people when to stop testing in pressure algometry. Clinicians should use the same instructional cue when assessing pain thresholds to ensure reliability.
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  • 文章类型: Journal Article
    已知Alpha振荡在几种高阶认知功能中起着核心作用,特别是选择性的注意,工作记忆,语义记忆,和创造性思维。尽管如此,我们仍然对alpha在更远程语义关联生成中的作用知之甚少,这是创造性和语义认知的关键。此外,目前还不清楚这些振荡是如何通过“创造性”的意图来塑造的,“在大多数创造性任务中都是如此。我们旨在在两个实验中解决这些差距。在实验1中,我们比较了阿尔法振荡活动(使用一种将真正的振荡活动与瞬态事件区分开的方法)离一个给定的概念不那么遥远。在实验2中,我们复制了这些发现,并比较了人们产生自由关联时的alpha振荡活动与具有创造性(即目标导向)的指令的关联。我们发现,在更远的语义关联的产生过程中,alpha始终更高,在两个实验中。这种影响很普遍,涉及左右半球的区域。重要的是,创造性的指令似乎增加了从左到右颞脑区域的α相位同步,这表明创造性的意图改变了大脑中信息的流动,可能反映了对语义搜索过程的自上而下控制的增加。我们得出的结论是,与自由生成关联时相比,以目标为导向的远程关联生成依赖于自上而下的机制。
    Alpha oscillations are known to play a central role in several higher-order cognitive functions, especially selective attention, working memory, semantic memory, and creative thinking. Nonetheless, we still know very little about the role of alpha in the generation of more remote semantic associations, which is key to creative and semantic cognition. Furthermore, it remains unclear how these oscillations are shaped by the intention to \"be creative,\" which is the case in most creativity tasks. We aimed to address these gaps in two experiments. In Experiment 1, we compared alpha oscillatory activity (using a method which distinguishes genuine oscillatory activity from transient events) during the generation of free associations which were more vs. less distant from a given concept. In Experiment 2, we replicated these findings and also compared alpha oscillatory activity when people were generating free associations versus associations with the instruction to be creative (i.e. goal-directed). We found that alpha was consistently higher during the generation of more distant semantic associations, in both experiments. This effect was widespread, involving areas in both left and right hemispheres. Importantly, the instruction to be creative seems to increase alpha phase synchronisation from left to right temporal brain areas, suggesting that intention to be creative changed the flux of information in the brain, likely reflecting an increase in top-down control of semantic search processes. We conclude that goal-directed generation of remote associations relies on top-down mechanisms compared to when associations are freely generated.
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  • 文章类型: Journal Article
    背景:患有智力和感觉或感觉运动残疾的人往往在执行多步任务时遇到问题。为了缓解他们的问题,已经开发了提供任务步骤说明的技术解决方案。指示通常应人们的要求交付(例如,当他们触摸计算机或平板电脑屏幕的某个区域时)或自动,在预设的时间间隔。
    目的:这项研究对一种新的基于平板电脑的技术系统进行了初步评估,该系统在智力和感官残疾的参与者靠近平板电脑时提出了任务步骤说明(即,不要求参与者在平板电脑屏幕上进行精细的运动反应)。
    方法:该系统包含一个平板电脑和一个无线摄像头,并被编程为在参与者接近平板电脑时提供说明,也就是说,当放置在平板电脑前面的相机检测到它们时。每个任务步骤有两个指令。一个指令涉及参与者要收集的对象,和其他指令有关的\“哪里\”和\“如何\”收集的对象将需要使用。对于六个参与者中的三个,这两个指令是连续提出的,一旦收集了所需的对象,就会显示第二条指令。对于其他3名参与者,这两个指令是同时提出的。说明包括图形表示和简短的口头短语。使用跨个体的非并发多基线设计对两组参与者中的每一组评估系统的影响。
    结果:所有参与者均成功使用该系统。对于包括12个步骤的任务,他们的正确任务步骤的平均频率接近或高于11.5。在基线阶段,当他们通过滚动响应从常规平板电脑接收任务步骤指令时,他们的正确性能水平往往要低得多。
    结论:调查结果,鉴于研究的初步性质,需要谨慎解释,建议新的基于平板电脑的技术系统可能有助于帮助智力和感官残疾的人执行多步任务。
    BACKGROUND: People with intellectual and sensory or sensory-motor disabilities tend to have problems performing multistep tasks. To alleviate their problems, technological solutions have been developed that provide task-step instructions. Instructions are generally delivered at people\'s request (eg, as they touch an area of a computer or tablet screen) or automatically, at preset intervals.
    OBJECTIVE: This study carried out a preliminary assessment of a new tablet-based technology system that presented task-step instructions when participants with intellectual and sensory disabilities walked close to the tablet (ie, did not require participants to perform fine motor responses on the tablet screen).
    METHODS: The system entailed a tablet and a wireless camera and was programmed to present instructions when participants approached the tablet, that is, when the camera positioned in front of the tablet detected them. Two instructions were available for each task step. One instruction concerned the object(s) that the participants were to collect, and the other instruction concerned the \"where\" and \"how\" the object(s) collected would need to be used. For 3 of the six participants, the two instructions were presented in succession, with the second instruction presented once the required object(s) had been collected. For the other 3 participants, the two instructions were presented simultaneously. Instructions consisted of pictorial representations combined with brief verbal phrases. The impact of the system was assessed for each of the 2 groups of participants using a nonconcurrent multiple baseline design across individuals.
    RESULTS: All participants were successful in using the system. Their mean frequency of correct task steps was close to or above 11.5 for tasks including 12 steps. Their level of correct performance tended to be much lower during the baseline phase when they were to receive the task-step instructions from a regular tablet through scrolling responses.
    CONCLUSIONS: The findings, which need to be interpreted with caution given the preliminary nature of the study, suggest that the new tablet-based technology system might be useful for helping people with intellectual and sensory disabilities perform multistep tasks.
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  • 文章类型: Journal Article
    背景:关于年龄进展性面部变形干预戒烟的研究尚未调查不同干预指导的效果。这项初步研究的目的是调查用于实施干预的两种指导类型对干预效果的影响。
    方法:招募妇女并随机分配到年龄进展干预课程,其中包括(i)中性指导;(ii)旨在安抚的指导;或(iii)控制参与者参与的条件(“对照”)。条件是一次性的,之后,主要(戒烟意向)和次要(香烟/周,退出尝试)干预后立即测量结果,在1个月和3个月。
    结果:招募了72名妇女(M=25.7;SD=0.9),并随机分配到条件(中立n=27,放心n=22,对照n=23)。与控制组相比,缓解组的戒烟意向更高(干预后3个月,F=4.37,p=0.016,95%CI[0.231,2.539],eta2=0.11);两个干预组(58%)与对照组(干预后1个月,15%)(χ2=9.83,p<0.05,OR1.00[0.28,3.63])。
    结论:研究结果强调了优化指导以提高干预效果的重要性。
    背景:clinicaltrials.gov记录:NCT03749382。
    BACKGROUND: Research on age-progression facial morphing interventions for smoking cessation has not investigated the effect of different instructions for intervention delivery. The objective of this pilot study was to investigate the influence of two instruction types used to deliver the intervention on efficacy of the intervention.
    METHODS: Women were recruited and randomly allocated to an age-progression intervention session with (i) neutral instructions; (ii) instructions designed to reassure; or (iii) a condition that controlled for participant engagement (\"control\"). The conditions were delivered in a one-time procedure, after which primary (quitting intentions) and secondary (cigarettes/week, quit attempts) outcomes were measured immediately post-intervention, and at 1 and 3 months.
    RESULTS: Seventy-two women (M = 25.7; SD = 0.9) were recruited and randomly allocated to condition (Neutral n = 27, Reassuring n = 22, Control n = 23). Quitting intentions were higher in the Reassuring versus Control arm (3 months post-intervention, F = 4.37, p = 0.016, 95% CI [0.231, 2.539], eta2 = 0.11); quit attempts were greater in the two intervention arms (58%) versus Control (1-month post-intervention, 15%) (χ2 = 9.83, p < 0.05, OR 1.00 [0.28, 3.63]).
    CONCLUSIONS: Findings highlight the importance of optimising instructions to enhance intervention efficacy.
    BACKGROUND: clinicaltrials.gov Record: NCT03749382.
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  • 文章类型: Journal Article
    盲文通常由不知情的人提出,作为向视障者提供视觉信息替代的最佳解决方案。本文的目的是强调盲文用户群体的复杂性,并讨论理解使用盲文作为平等获取信息的解决方案的重要性。作为国家生物医学成像与生物工程研究所(NIBIB)快速诊断加速(RADx)技术计划的一部分,其目标是使残疾人可以进行家庭测试,对行业专家进行了一系列采访,以更好地了解盲文技术和盲文用户空间。已发表的文献发现为这些访谈提供了额外的背景和支持。发现专家共识和已发表文献的数据各不相同。盲文用户群体是复杂的,缺乏一致的特征。不应仅仅依靠视觉印刷媒体来传递信息。总之,盲文是改善信息获取的一种解决方案。了解盲文用户的独特需求,以及他们如何在一个严重依赖视觉内容的世界中与信息互动,是开发和实施非视觉替代方案的关键步骤,这些替代方案将共同解决信息访问问题。
    Braille is often proposed by the uninformed as the optimal solution to providing an alternative to visual information to the visually impaired. The purpose of this article is to highlight the complexity of the braille user population and discuss the importance of understanding the use of braille as a solution for equal access of information. As part of the National Institute of Biomedical Imaging and Bioengineering (NIBIB) Rapid Acceleration of Diagnostics (RADx) Tech program and its goal to make home tests accessible to people with disabilities, a series of interviews with industry experts was conducted to better understand braille technologies and the braille user space. Published literature findings provided additional context and support to these interviews. It was found that expert consensus and data from published literature vary. The braille user population is complex and lacks consistent characterization. Visually printed media should not be solely relied on to communicate information. In conclusion, braille is one solution for improving access to information. Understanding the unique needs of braille users and how they engage with information in a world that is heavily reliant on visual content, is a critical step in developing and implementing non-visual alternatives that will collectively address information access.
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  • 文章类型: Journal Article
    工作记忆(WM)中的信息对于指导行为至关重要。然而,并非所有WM表示都同时具有同等的相关性。当前的理论框架提出了“潜在”和“活跃”状态之间的功能分离,在这种情况下,相关的表示被优先考虑到一个最佳(活跃)状态来面对当前的需求,而不是立即需要的相关信息保持在休眠状态(潜在)。在这种情况下,任务需求可以导致信息从潜在状态到活动状态的快速和灵活的优先级排序。严重的,这些功能状态主要是使用简单的视觉记忆来研究的,注意选择和优先考虑相关表示,以作为模板来指导后续行为。目前还不清楚更复杂的WM表示,例如新的刺激-反应关联,还可以根据任务的相关性将其优先排序为不同的功能状态,如果是这样,这些不同的格式如何相互关联。在本研究中,我们研究了是否可以根据当前任务需求将新颖的WM引导的动作带入不同的功能状态。我们的结果表明,计划的行动可以在需要时灵活地确定优先级,并显示其功能状态如何调节其对正在进行的行为的影响。此外,他们建议通过非正交编码方案在WM中保持不同功能状态的新动作的表示,因此容易受到干扰。
    Information in working memory (WM) is crucial for guiding behavior. However, not all WM representations are equally relevant simultaneously. Current theoretical frameworks propose a functional dissociation between \'latent\' and \'active\' states, in which relevant representations are prioritized into an optimal (active) state to face current demands, while relevant information that is not immediately needed is maintained in a dormant (latent) state. In this context, task demands can induce rapid and flexible prioritization of information from latent to active state. Critically, these functional states have been primarily studied using simple visual memories, with attention selecting and prioritizing relevant representations to serve as templates to guide subsequent behavior. It remains unclear whether more complex WM representations, such as novel stimulus-response associations, can also be prioritized into different functional states depending on their task relevance, and if so how these different formats relate to each other. In the present study, we investigated whether novel WM-guided actions can be brought into different functional states depending on current task demands. Our results reveal that planned actions can be flexibly prioritized when needed and show how their functional state modulates their influence on ongoing behavior. Moreover, they suggest the representations of novel actions of different functional states are maintained in WM via a non-orthogonal coding scheme, thus are prone to interference.
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  • 文章类型: Journal Article
    这项研究调查了外部(EC)和内部教练线索(IC)的影响,在短跑(20m)和学院足球运动员(n=20)的垂直跳跃表现上具有方向分量(ADC)的类比。重复测量分析,通过事后比较,用于识别这些线索和中性(对照)线索之间的任何差异。提示类型之间的冲刺(p<0.001)和跳跃(p=0.022)比较均存在显着差异。在20米冲刺的事后分析中,在EC和IC之间观察到显著差异,有利于EC(p<0.01,ES=1.27[CI:0.24,2.30]),和“远离”ADC和IC,有利于“远离”ADC(p<0.01,ES=1.21[CI:0.19,2.22])。没有其他线索显示显著差异。对于垂直跳跃,比较之间只有一个显着差异,对于“远离”ADC与中性线索,有利于后者(p=0.023,ES=0.4[CI:-0.04至0.84])。在指导学院足球运动员的短跑表现时,EC和ADC似乎最有效。然而,简单地鼓励青年运动员的最大努力似乎也是一个合理的提示策略,以推动青年运动员的表现。
    This study investigated the effect of external (EC) and internal coaching cues (IC), analogies with a directional component (ADC) on sprint (20 m) and vertical jump performance in academy soccer players (n = 20). A repeated-measures analysis, with post-hoc comparisons, was used to identify any differences between these cues and a neutral (control) cue. Significant differences were found for both sprint (p < 0.001) and jump (p = 0.022) comparisons among cue types. In post-hoc analyses for the 20 m sprint, significant differences were observed between the EC and the IC, favouring the EC (p < 0.01, ES = 1.27 [CI: 0.24, 2.30]), and \"away\" ADC and the IC, favouring the \"away\" ADC (p < 0.01, ES = 1.21 [CI: 0.19, 2.22]). No other cues showed significant differences. For vertical jump, there was just one significant difference between comparisons, that being for the \"away\" ADC vs. the neutral cue, favouring the latter (p = 0.023, ES = 0.4 [CI: -0.04 to 0.84]). It appears that ECs and ADCs are most effective when coaching sprinting performance in academy soccer players. However, simply encouraging maximal effort from a youth athlete also appears to be a reasonable cueing strategy to drive performance in youth athletes.
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  • 文章类型: Journal Article
    评估公然非人性化的一种常用方法要求参与者对“他们认为各种社会群体的成员正在使用人类尺度的上升(AOH)进行评分,该尺度从爬行的猿类逐步过渡到完全直立的现代人类。然而,关于任务说明如何影响参与者的评级知之甚少。在这项预先注册的研究中,参与者看到了替代的教学形式,包括强调“进化”的传统指令,一个没有任何参考进化的提示,以及一个明确解释该量表评估非人性化的提示。指导类型对AOH量表上的去人源化等级没有影响。这些结果支持AOH量表是评估公然去人源化的有力手段的观点。
    A common method for assessing blatant dehumanization asks participants to rate \"how evolved\" they think members of various social groups are using the Ascent of Human scale (AOH) that transitions in stages from a crawling ape to a fully upright modern human. However, little is known about how task instructions affect participant ratings. In this pre-registered study, participants saw alternative forms of instruction including the traditional instructions emphasizing \"evolution\", a prompt without any reference to evolution, and a prompt that clearly explained that the scale assesses dehumanization. Instruction type had no effect on dehumanization ratings on the AOH scale. These results support the idea that the AOH scale is a robust means of assessing blatant dehumanization.
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