depth perception

深度知觉
  • 文章类型: Journal Article
    目的:这项初步研究的目的是确定在电影院中观看具有较大差异的沉浸式3D电影是否会提高视敏度(VA)。立体深度感知(ST),改善残余弱视儿童和无弱视儿童的眼睛对齐。
    方法:共有24名年龄在5至12岁之间的儿童,有屈光参差和/或斜视性弱视史,以前接受过治疗,目前患有残余弱视(N=14),在没有弱视的典型发育的儿童(N=10)中,在电影院中观看了3DSing2电影110分钟。视敏度,在观看电影之前评估立体敏锐度和眼睛偏差,三个月后.还在观看电影后立即测量立体敏锐度和眼睛偏差。
    结果:我们观察到弱视组在观看电影3个月后,非优势(弱视)眼的视力有所改善(P<0.001)。观看电影后,立体视觉立即改善(P=0.02),3个月后约40%(P=0.01)。此外,在无弱视的儿童中也观察到立体视觉的改善(P=0.04).两组均未观察到明显的眼偏变化。
    结论:这些初步结果表明,通过在电影院观看3D电影来短暂暴露于较大的差异可以帮助改善5-12岁以前接受过弱视治疗的儿童的立体视觉和视力。并为随机临床试验提供了理论基础。
    OBJECTIVE: The aim of this pilot study was to determine whether viewing an immersive 3D movie with large disparities in a cinema resulted in improved visual acuity (VA), stereoscopic depth perception (ST), and improved eye alignment in residual amblyopic children and children without amblyopia.
    METHODS: A total of 24 children aged between 5 and 12 years with a history of anisometropic and/or strabismic amblyopia, that had been previously treated and who currently have residual amblyopia (N = 14), and in children with typical development without amblyopia (N = 10) viewed the movie in 3D Sing 2 in a cinema for 110 minutes. Visual acuity, stereoacuity and ocular deviation were assessed before viewing the movie, and three months later. Stereoacuity and ocular deviation were also measured immediately after viewing the movie.
    RESULTS: We observed an improvement in visual acuity in the non-dominant (amblyopic) eye 3 months after viewing the movie in the amblyopic group (P<0.001). Stereopsis improved immediately after viewing the movie (P = 0.02), and after 3 months by ≈ 40% (P = 0.01). Moreover, improvements in stereopsis were also observed in children without amblyopia (P = 0.04). No significant changes in ocular deviation were observed in either group.
    CONCLUSIONS: These pilot results suggest that brief exposure to large disparities by viewing a 3D movie in a cinema can help to improve stereopsis and visual acuity in children aged 5‒12 years with previously treated amblyopia, and provide a rationale for a randomized clinical trial.
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  • 文章类型: Journal Article
    利用事件相关电位(ERP)的高时间分辨率,我们比较了处理不一致颜色和3D深度信息的时间过程。要求参与者判断食物颜色(颜色条件)或3D结构(3D深度条件)是否与他们先前的知识和经验一致或不一致。行为结果表明,在一致的3D深度条件下的反应时间比在一致的颜色条件下的反应时间慢。在不一致的3D深度条件下的反应时间比在不一致的颜色条件下的反应时间慢。ERP结果表明,与相同的颜色刺激相比,不一致的颜色刺激在前中央区引起更大的N270,更大的P300和更小的N400成分。不一致的3D深度刺激在枕骨区域引起较小的N1,与一致的3D深度刺激相比,顶叶-枕骨区域的P300更大,N400更小。时频分析发现,不一致的颜色刺激比一致的颜色刺激在前中央区域引起更大的theta带激活(360-580ms)。与相同的3D深度刺激相比,不一致的3D深度刺激在顶叶区域引起更大的α和β带激活(240-350ms)。我们的结果表明,人脑在不同的时间过程中处理违反一般颜色或深度知识的问题。我们推测,深度感知冲突主要是通过视觉处理解决问题,而颜色感知冲突主要是通过解决语义违反的问题。
    Utilizing the high temporal resolution of event-related potentials (ERPs), we compared the time course of processing incongruent color versus 3D-depth information. Participants were asked to judge whether the food color (color condition) or 3D structure (3D-depth condition) was congruent or incongruent with their previous knowledge and experience. The behavioral results showed that the reaction times in the congruent 3D-depth condition were slower than those in the congruent color condition. The reaction times in the incongruent 3D-depth condition were slower than those in the incongruent color condition. The ERP results showed that incongruent color stimuli induced a larger N270, larger P300, and smaller N400 components in the fronto-central region than the congruent color stimuli. Incongruent 3D-depth stimuli induced a smaller N1 in the occipital region, larger P300 and smaller N400 in the parietal-occipital region than congruent 3D-depth stimuli. The time-frequency analysis found that incongruent color stimuli induced a larger theta band (360-580 ms) activation in the fronto-central region than congruent color stimuli. Incongruent 3D-depth stimuli induced larger alpha and beta bands (240-350 ms) activation in the parietal region than congruent 3D-depth stimuli. Our results suggest that the human brain deals with violating general color or depth knowledge in different time courses. We speculate that the depth perception conflict was dominated by solving the problem with visual processing, whereas the color perception conflict was dominated by solving the problem with semantic violation.
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  • 文章类型: Journal Article
    背景:弯曲指数(BI)和归一化声门间隙面积(NGGA)用于量化ARVA中的声带形态;但是,柔性喉镜透镜和目标区域之间的距离的影响是未知的。目的是测试在柔性视频喉镜检查(VLS)期间,内窥镜距离是否会影响ARVA患者的声带形态测量。
    方法:纳入接受VLS的ARVA患者。图像分为近(靠近会厌叶柄)和远(鼻咽以下,舌根和整个会厌可见)状况。BI是使用移动应用程序计算的,和使用ImageJ测量NGGA。
    结果:本研究纳入23例患者,平均年龄77±7岁。在近距离测量的平均BI高于远距离,平均差为1.94(95%CI:0.92-2.96,p=0.001)。NGGA显示随距离变化的差异-0.24(95%CI:-0.48至0.01,p<0.05)。当根据中位数BI测量将患者分为两组时,近条件和远条件之间有统计学上的显著差异,高于中位数(p<0.05)的患者的近期BI增加,但是BI低于中位数的患者的远近状况没有差异。
    结论:在柔性VLS期间,BI和NGGA受到内镜距离的影响。近条件下的BI明显高于远条件。当声带弯曲较大时,近条件和远条件之间的BI差异更为明显。这些发现要求在柔性喉镜检查期间提高对内窥镜距离继发的测量差异的认识。
    方法:二级喉镜,2024.
    BACKGROUND: The bowing index (BI) and normalized glottal gap area (NGGA) are used to quantify vocal fold morphology in ARVA; however, the influence of the distance between the flexible laryngoscope lens and the target area is not known. The goal is to test whether the endoscopic distance impacts vocal fold morphology measurements in patients with ARVA during flexible video laryngostroboscopy (VLS).
    METHODS: Patients with ARVA who underwent VLS were included. Images were classified into near (close to the petiole of the epiglottis) and far (below nasopharynx, with tongue base and entire epiglottis visible) conditions. BI was calculated using a mobile application, and NGGA was measured using ImageJ.
    RESULTS: This study included 23 patients; the mean age was 77 ± 7 years. Mean BI measured at the near distance was higher than far distances with a mean difference of 1.94 (95% CI: 0.92-2.96, p = 0.001). NGGA showed difference with changed distance -0.24 (95% CI: -0.48 to 0.01, p < 0.05).When stratifying patients into two groups based on median BI measurement, there was a statistically significant difference between near and far conditions, with increased BI in the near condition for patients above the median (p < 0.05), but no difference between the near and far condition for patients with BI below the median.
    CONCLUSIONS: The BI and NGGA were impacted by the endoscopic distance during flexible VLS. BI was significantly higher in the near condition compared with the far condition. The difference in BI between the near and far conditions was more pronounced when the vocal fold bowing was greater. These findings call for heightened awareness of measurement discrepancies secondary to the endoscopic distance during flexible laryngostroboscopy.
    METHODS: Level 2 Laryngoscope, 2024.
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  • 文章类型: Journal Article
    目的:立体视觉是一种关键的视觉功能,然而,临床立体测试是耗时的,分辨率粗糙,遭受记忆伪影,重复性差,与其他测试的一致性很低。觅食交互式D-prime(FInD)立体声和角度指示测量(AIM)立体声旨在解决这些问题。这里,在40名正常视力和5名双眼受损的参与者(仅FInD立体)中,他们的表现与2-替代强制选择(2-AFC)范例(仅FInD立体)和临床试验(Titmus和Randot)进行了比较.
    方法:在FInD任务期间,参与者指出了三个带通滤波目标的4*4图表中的哪些单元格(1,2,4,8c/°条件)包含深度,与2-AFC和临床试验相比。在AIM任务期间,参与者在三个4*4图表中报告了深度定义条的方向.在每个图表之后自适应地改变立体差异。试验间协议,比较了可重复性和持续时间。
    结果:2-AFC的测试持续时间(平均值=317s;每个条件79s)明显长于FInD(216s,每个图表18秒),AIM(179s,每个图表60s),Titmus(66s)或RanDot(97s)。立体视敏度的估计值在测试中有所不同,AIM的估计值为1.1倍,FInD的估计值为1.3倍。没有发现刺激空间频率的影响。测试之间的一致性通常较低(R2=0.001至0.24),而FInD和2-AFC之间的一致性最高(R2=0.24;p<0.01)。在双眼受损的参与者中,所有测试均检测到立体敏锐度缺陷。
    结论:所有测试之间的一致性很低。FInD和AIM试验间一致性与其他方法相当。FInD立体声检测到立体声缺陷,可能只需要一个条件来识别这些缺陷。AIM和FInD是反应适应性的,可自我管理的方法,可以在一分钟内可靠地估计立体敏锐度。
    OBJECTIVE: Stereopsis is a critical visual function, however clinical stereotests are time-consuming, coarse in resolution, suffer memorization artifacts, poor repeatability, and low agreement with other tests. Foraging Interactive D-prime (FInD) Stereo and Angular Indication Measurement (AIM) Stereo were designed to address these problems. Here, their performance was compared with 2-Alternative-Forced-Choice (2-AFC) paradigms (FInD Stereo only) and clinical tests (Titmus and Randot) in 40 normally-sighted and 5 binocularly impaired participants (FInD Stereo only).
    METHODS: During FInD tasks, participants indicated which cells in three 4*4 charts of bandpass-filtered targets (1,2,4,8c/° conditions) contained depth, compared with 2-AFC and clinical tests. During the AIM task, participants reported the orientation of depth-defined bars in three 4*4 charts. Stereoscopic disparity was adaptively changed after each chart. Inter-test agreement, repeatability and duration were compared.
    RESULTS: Test duration was significantly longer for 2-AFC (mean = 317s;79s per condition) than FInD (216s,18s per chart), AIM (179s, 60s per chart), Titmus (66s) or RanDot (97s). Estimates of stereoacuity differed across tests and were higher by a factor of 1.1 for AIM and 1.3 for FInD. No effect of stimulus spatial frequency was found. Agreement among tests was generally low (R2 = 0.001 to 0.24) and was highest between FInD and 2-AFC (R2 = 0.24;p<0.01). Stereoacuity deficits were detected by all tests in binocularly impaired participants.
    CONCLUSIONS: Agreement among all tests was low. FInD and AIM inter-test agreement was comparable with other methods. FInD Stereo detected stereo deficits and may only require one condition to identify these deficits. AIM and FInD are response-adaptive, self-administrable methods that can estimate stereoacuity reliably within one minute.
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  • 文章类型: Journal Article
    评估白内障手术后植入复曲面扩展焦深(EDOF)人工晶状体(IOL)的患者的视觉和屈光结果。
    总共44只眼植入了EDOFLuxSmart环面IOL,术后4~6个月进行了评估。评估的主要结果测量是屈光不正,旋转稳定性,距离,中间,和接近视力,散焦曲线,明视和中视对比敏感度,波前像差,和调制传递函数,和Catquest-9SF问卷。
    术后平均球面当量和圆柱屈光度分别为-0.02±0.26和-0.17±0.29(D),分别。总共90.45%和100%的眼睛在±0.50和±1.00D内具有术后球面当量,分别为93.18%和100%的折射柱体。平均旋转稳定性为0.61±1.61度。平均双眼矫正视力(CDVA),校正距离中立视力(CDIVA),校正距离近视眼(CDNVA)分别为-0.02±0.06、0.07±0.08和0.26±0.09logMAR,分别。95.45%的患者CDVA为20/25或更好,CDIVA为20/25或更好的72.73%,CDNVA为20/40或更高,占72.73%。散焦曲线在远距离和中等垂直处显示出良好的视敏度。对比敏感度和光学质量结果良好,平均高阶,球形,和慧差值分别为0.161±0.155、-0.019±0.048和0.080±0.065µm,分别。共有90.9%的患者对术后视力相当满意或非常满意,77.7%的患者报告在报纸上阅读文本时没有困难。
    植入复曲面纯屈光EDOF技术IOL可提供良好的屈光,光学,和不同距离的视觉质量,报告了高水平的患者满意度。[JRefractSurg.2024;40(6):e398-e406。].
    UNASSIGNED: To assess the visual and refractive outcomes of patients implanted with a toric extended depth-of-focus (EDOF) intraocular lens (IOL) following cataract surgery.
    UNASSIGNED: A total of 44 eyes implanted with the EDOF LuxSmart toric IOL were evaluated 4 to 6 months postoperatively. The main outcomes measurements evaluated were refractive error, rotational stability, distance, intermediate, and near visual acuities, defocus curve, photopic and mesopic contrast sensitivity, wavefront aberrations, and modulation transfer function, and the Catquest-9SF-questionnaire.
    UNASSIGNED: The mean postoperative spherical equivalent and cylinder were -0.02 ± 0.26 and -0.17 ± 0.29 diopters (D), respectively. A total of 90.45% and 100% of the eyes had a postoperative spherical equivalent within ±0.50 and ±1.00 D, respectively (this being 93.18% and 100% for the refractive cylinder). The mean rotational stability was 0.61 ± 1.61 degrees. The mean binocular corrected distance visual acuity (CDVA), corrected distance intermediate visual acuity (CDIVA), and corrected distance near visual acuity (CDNVA) were -0.02 ± 0.06, 0.07 ± 0.08, and 0.26 ± 0.09 logMAR, respectively. The CDVA was 20/25 or better in 95.45% of patients, CDIVA was 20/25 or better in 72.73%, and CDNVA was 20/40 or better in 72.73%. The defocus curve showed good visual acuity at distance and intermediate vergences. The contrast sensitivity and optical quality outcomes were good with mean higher order, spherical, and coma aberration values of 0.161 ± 0.155, -0.019 ± 0.048, and 0.080 ± 0.065 µm, respectively. A total of 90.9% of patients were either fairly satisfied or very satisfied with their vision after the surgery, and 77.7% of patients reported no difficulties when reading text in newspapers.
    UNASSIGNED: Implantation of the toric pure refractive EDOF technology IOL provides good refractive, optical, and visual quality at different distances, with high levels of patient satisfaction being reported. [J Refract Surg. 2024;40(6):e398-e406.].
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  • 文章类型: Journal Article
    探讨可能影响人工晶状体(IOL)植入术后光学质量的角膜像差影响因素。
    PubMed和Scopus是用于搜索医学文献的主要资源。进行了广泛的搜索,以确定截至2023年8月27日影响角膜像差水平的因素的相关文章。以下关键字用于各种组合:角膜,像差,散焦,散光,球面像差,昏迷,三叶,四叶,人工晶状体,和IOL。
    关于年龄与角膜像差变化之间的相关性缺乏确凿的证据。散光患者的角膜高阶像差大于散光最小者,特别是关于三叶和昏迷。角膜高阶像差水平增加后,注意到隐形眼镜佩戴,干眼症患者,还有翼状胬肉.据报道,角膜屈光手术后和小梁切除术后3个月,高阶像差增加;关于人工晶状体手术,结果仍然存在争议。
    几个因素影响角膜高阶像差的水平。多焦点和扩展焦深IOL可以在它们的光学特性方面具有相似性,和主要的区别出现在他们的设计和性能方面的球面像差。术前评估对于正确选择IOL至关重要,特别是在有高度畸变风险的角膜中。[JRefractSurg.2024;40(6):e420-e434。].
    UNASSIGNED: To discuss factors influencing corneal aberrations that might influence the optical quality after intraocular lens (IOL) implantation.
    UNASSIGNED: PubMed and Scopus were the main resources used to search the medical literature. An extensive search was performed to identify relevant articles concerning factors influencing the level of corneal aberrations as of August 27, 2023. The following keywords were used in various combinations: corneal, aberrations, defocus, astigmatism, spherical aberration, coma, trefoil, quadrafoil, intraocular lens, and IOL.
    UNASSIGNED: Conclusive evidence is lacking regarding the correlation between age and changes in corneal aberrations. Patients with astigmatism have greater corneal higher-order aberrations than those with minimal astigmatism, particularly concerning trefoil and coma. Increased levels of corneal higher-order aberrations are noted following contact lens wear, in patients with dry eye disease, and with pterygium. Increased higher-order aberrations have been reported following corneal refractive surgery and for 3 months following trabeculectomy; regarding intraocular lens surgery, the results remain controversial.
    UNASSIGNED: Several factors influence the level of corneal higher-order aberrations. Multifocal and extended depth-of-focus IOLs can share similarities in their optical properties, and the main difference arises in their design and performance with respect to spherical aberration. Preoperative evaluation is critical for proper IOL choice, particularly in corneas with risk of high levels of aberrations. [J Refract Surg. 2024;40(6):e420-e434.].
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  • 文章类型: Letter
    玩二维视频游戏已被证明可以改善一系列视觉和认知任务,这些改进似乎可以推广到广泛的1,2,3,4,5,6。在这里,我们报道了视力健康的年轻人,令人惊讶的是,在播放三维视频后,立体视觉有了戏剧性的改善,但不是二维的,视频游戏的时间相对较短。有趣的是,两组均未显示双眼对比敏感度有任何显著改善.这种分离表明视觉增强特定于真正的立体处理,不是由增强的对比度处理间接产生的,并且需要参与差异线索丰富的三维环境。
    Playing two-dimensional video games has been shown to result in improvements in a range of visual and cognitive tasks, and these improvements appear to generalize widely1,2,3,4,5,6. Here we report that young adults with healthy vision, surprisingly, showed a dramatic improvement in stereo vision after playing three-dimensional, but not two-dimensional, video games for a relatively short period of time. Intriguingly, neither group showed any significant improvement in binocular contrast sensitivity. This dissociation suggests that the visual enhancement was specific to genuine stereoscopic processing, not indirectly resulting from enhanced contrast processing, and required engaging in a disparity cue-rich three-dimensional environment.
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  • 文章类型: Journal Article
    在处理视觉场景时,我们倾向于在前台优先考虑信息,通常以牺牲背景信息为代价。前景偏差得到了数据的支持,这些数据表明对前景有更多的关注,更快速、更准确地检测嵌入前景的目标。然而,还已知语义一致性与更有效的搜索相关联。这里,我们研究了语义上下文是否与前景优先级交互,放大或减轻目标语义一致性的影响。对于每个场景,目标被放置在前景或背景中,并且在语义上与直接围绕深度区域的上下文一致或不一致。结果表明,对于前景和语义一致的目标,响应时间(RT)更快,复制已建立的效应。更重要的是,我们发现前景区域的语义一致性效应的大小明显小于背景区域。为了检验这种效应的稳健性,在实验2中,我们通过将与场景区域一致的目标比例增加到80%来增强语义的可靠性。我们发现总体结果模式可以复制实验1中观察到的语义一致性在深度上的不协调影响。这表明前景偏置调制了语义的影响,以便在近空间中对性能的影响较小。
    When processing visual scenes, we tend to prioritize information in the foreground, often at the expense of background information. The foreground bias has been supported by data demonstrating that there are more fixations to foreground, and faster and more accurate detection of targets embedded in foreground. However, it is also known that semantic consistency is associated with more efficient search. Here, we examined whether semantic context interacts with foreground prioritization, either amplifying or mitigating the effect of target semantic consistency. For each scene, targets were placed in the foreground or background and were either semantically consistent or inconsistent with the context of immediately surrounding depth region. Results indicated faster response times (RTs) for foreground and semantically consistent targets, replicating established effects. More importantly, we found the magnitude of the semantic consistency effect was significantly smaller in the foreground than background region. To examine the robustness of this effect, in Experiment 2, we strengthened the reliability of semantics by increasing the proportion of targets consistent with the scene region to 80%. We found the overall results pattern to replicate the incongruous effect of semantic consistency across depth observed in Experiment 1. This suggests foreground bias modulates the effects of semantics so that performance is less impacted in near space.
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  • 文章类型: Letter
    暂无摘要。
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  • 文章类型: Journal Article
    轮廓的正交度和垂直度是视觉系统3D形状的重要属性,视觉系统可以将它们作为先验约束来真实感知形状。本文提供了对矩形和垂直度感知的先验研究的全面回顾,并从理论和经验方法讨论了它们对3D形状感知的影响。已经示出,视觉系统偏向于从2D图像感知矩形3D形状。我们认为这种偏差可能归因于矩形解释的可能性,但是我们的心理物理实验结果不支持这一假设。请注意,矩形形状的感知不能仅根据几何形状来解释。从与矩形解释不一致的图像中感知到矩形形状。为了解决这个问题,我们开发了一个计算模型,可以从平行四边形的图像中恢复矩形形状。该模型允许恢复的形状稍微不一致,使得恢复的形状满足最大紧密度和最小表面积的先验约束。该模型捕获了一些与之前研究报告的矩形形状感知相关的现象。这一发现表明,矩形通过结合一些额外的约束来实现形状感知。
    Rectangularity and perpendicularity of contours are important properties of 3D shape for the visual system and the visual system can use them asa prioriconstraints for perceivingshape veridically. The presentarticle provides a comprehensive review ofpriorstudiesofthe perception of rectangularity and perpendicularity anditdiscussestheir effects on3D shape perception from both theoretical and empiricalapproaches. It has been shown that the visual system is biased to perceive a rectangular 3D shape from a 2D image. We thought that this bias might be attributable to the likelihood of a rectangular interpretation but this hypothesis is not supported by the results of our psychophysical experiment. Note that the perception ofa rectangular shape cannot be explained solely on the basis of geometry. A rectangular shape is perceived from an image that is inconsistent with a rectangular interpretation. To address thisissue, we developed a computational model that can recover a rectangular shape from an image of a parallelopiped. The model allows the recovered shape to be slightly inconsistent so that the recovered shape satisfies the a priori constraints of maximum compactness and minimal surface area. This model captures someof thephenomenaassociated withthe perception of the rectangular shape that were reported inpriorstudies. This finding suggests that rectangularity works for shape perception by incorporatingitwith someadditionalconstraints.
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