Mixed reality

混合现实
  • 文章类型: Case Reports
    目的:这项工作的目的是提出一种用于植入物手术计划的新方案,该方案涉及人工智能(AI)和混合现实(MR)的结合使用。
    方法:该协议涉及通过口内扫描(IOS)和锥形束计算机断层扫描(CBCT)获取三维(3D)患者数据。这些数据被加载到AI软件中,该软件自动分割并对齐患者的3D模型。这些3D模型被加载到MR软件中,并用于通过全息技术计划植入手术。然后将这些文件导出并用于通过开源软件设计手术指南,它们是3D打印的,用于通过静态计算机辅助植入手术(s-CAIS)准备植入部位。此案是通过完全数字化的协议最终确定的。通过比较手术后植入物的计划位置与实际位置来验证植入物定位的准确性。
    结果:作为原理证明,在计划部分缺牙患者的s-CAIS简单病例时,本方案似乎是可靠和有效的.临床医生可以在真实的3D环境中规划植入物,而无需使用任何放射学引导的手术软件。植入物放置的精度在临床上似乎可以接受,微小的偏差。
    结论:本研究表明,AI和MR技术可以成功地在s-CAIS中用于真实的3D规划。需要进一步的临床研究来验证该方案。
    OBJECTIVE: The aim of this work is to present a new protocol for implant surgical planning which involves the combined use of artificial intelligence (AI) and mixed reality (MR).
    METHODS: This protocol involves the acquisition of three-dimensional (3D) patient data through intraoral scanning (IOS) and cone beam computed tomography (CBCT). These data are loaded into AI software which automatically segments and aligns the patient\'s 3D models. These 3D models are loaded into MR software and used for planning implant surgery through holography. The files are then exported and used to design surgical guides via open-source software, which are 3D printed and used to prepare the implant sites through static computer-assisted implant surgery (s-CAIS). The case is finalized prosthetically through a fully digital protocol. The accuracy of implant positioning is verified by comparing the planned position with the actual position of the implants after surgery.
    RESULTS: As a proof of principle, the present protocol seems to be to be reliable and efficient when used for planning simple cases of s-CAIS in partially edentulous patients. The clinician can plan the implants in an authentic 3D environment without using any radiology-guided surgery software. The precision of implant placement seems clinically acceptable, with minor deviations.
    CONCLUSIONS: The present study suggests that AI and MR technologies can be successfully used in s-CAIS for an authentic 3D planning. Further clinical studies are needed to validate this protocol.
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  • 文章类型: Journal Article
    增强现实(AR)引导有可能通过实现患者特异性三维虚拟内容的可视化和交互来改善经导管介入治疗。经导管主动脉瓣置换术(TAVR)期间脑栓塞保护装置(CEP)的定位增加了患者对辐射和碘化对比剂的暴露,并增加手术时间。AR可以增强程序指导并促进更安全的干预。
    这项研究的目的是开发和测试一种新颖的AR制导系统,该系统具有显示虚拟,患者特异性三维解剖模型,并评估其在TAVR中CEP放置期间的术中影响。
    在TAVR期间接受CEP的患者被前瞻性纳入,并被分配到AR指导组或对照组。主要终点是在放置过滤器之前使用的造影剂体积,过滤器放置时间,和透视时间。进行了术后问卷调查,以评估AR指导下的术中医师经验。
    共有24名出现TAVR的患者纳入研究(12名接受AR指导,12名对照)。AR引导消除了在装置放置前对主动脉弓血管造影的需要,从而减少了对比剂体积(0mL对15mL,P<0.0001)。过滤器放置所需的时间或透视时间没有显着差异。术后问卷调查表明,AR指导增加了对主动脉弓布线的信心,并有助于更轻松地放置设备。
    我们开发了一种新颖的AR引导系统,该系统无需在设备放置前进行额外的术中血管造影,且干预时间没有任何显著差异,并提供了干预效果的主观改善。
    UNASSIGNED: Augmented reality (AR) guidance holds potential to improve transcatheter interventions by enabling visualization of and interaction with patient-specific 3-dimensional virtual content. Positioning of cerebral embolic protection devices (CEP) during transcatheter aortic valve replacement (TAVR) increases patient exposure to radiation and iodinated contrast, and increases procedure time. AR may enhance procedural guidance and facilitate a safer intervention.
    UNASSIGNED: The purpose of this study was to develop and test a novel AR guidance system with a custom user interface that displays virtual, patient-specific 3-dimensional anatomic models, and assess its intraprocedural impact during CEP placement in TAVR.
    UNASSIGNED: Patients undergoing CEP during TAVR were prospectively enrolled and assigned to either AR guidance or control groups. Primary endpoints were contrast volume used prior to filter placement, times to filter placement, and fluoroscopy time. Postprocedure questionnaires were administered to assess intraprocedural physician experience with AR guidance.
    UNASSIGNED: A total of 24 patients presenting for TAVR were enrolled in the study (12 with AR guidance and 12 controls). AR guidance eliminated the need for aortic arch angiograms prior to device placement thus reducing contrast volume (0 mL vs 15 mL, P < 0.0001). There was no significant difference in the time required for filter placement or fluoroscopy time. Postprocedure questionnaires indicated that AR guidance increased confidence in wiring of the aortic arch and facilitated easier device placement.
    UNASSIGNED: We developed a novel AR guidance system that eliminated the need for additional intraprocedural angiograms prior to device placement without any significant difference in time to intervention and offered a subjective improvement in performance of the intervention.
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  • 文章类型: Journal Article
    背景:与真实患者相遇期间的临床教学是医学教育的核心。使用MicrosoftHoloLens2(HL2)的混合现实(MR)具有解决几个挑战的潜力:包括实现远程学习;降低感染控制风险;促进更多的医学专业访问;通过将基本原理垂直整合到临床应用来增强学习能力。我们旨在评估MR在繁忙的教学中使用HL2的可行性和可用性,三级转诊大学医院。
    方法:这项前瞻性观察性研究检查了HL2的使用,以促进临床医生与患者相遇的实时双向广播,偏远的第三和四年级医学生。系统可用性量表(SUS)分数来自参与的医学生,临床医生,和技术员。参与的患者也反馈。技术增强学习材料的改进评估:医学生和患者完成了学习者感知问卷(mETELM)。
    结果:这是一种混合方法,观察性研究,在手术日评估小组中进行。47名医学生参加了会议。医学生的SUS平均得分为71.4(SD15.4),临床医生(SUS=75)和技术人员(SUS=70)表明良好的可用性。使用7点李克特量表的mETELM问卷表明,MR被认为比PowerPoint演示文稿更有益(中位数=7,范围6-7)。学生队列中的意见是关于MR教程是否与现场患者相遇一样有益于学习(中位数=5,范围3-6)。学生对将MR纳入未来教程的前景持积极态度(中位数=7,范围5-7)。患者的mETELM结果表明HL2不影响与临床医生的沟通(中位数=7,范围7-7)。MR教程优于基于床边小组教学的格式(中位数=6,范围4-7)。
    结论:我们的研究结果表明,使用HL2的MR教学显示出良好的可用性特征,至少在临床环境和与我们研究相似的条件下,为医学生提供教育。此外,向远程学生提供服务是可行的,尽管某些实际限制适用,包括Wi-Fi和音频质量。
    BACKGROUND: Clinical teaching during encounters with real patients lies at the heart of medical education. Mixed reality (MR) using a Microsoft HoloLens 2 (HL2) offers the potential to address several challenges: including enabling remote learning; decreasing infection control risks; facilitating greater access to medical specialties; and enhancing learning by vertical integration of basic principles to clinical application. We aimed to assess the feasibility and usability of MR using the HL2 for teaching in a busy, tertiary referral university hospital.
    METHODS: This prospective observational study examined the use of the HL2 to facilitate a live two-way broadcast of a clinician-patient encounter, to remotely situated third and fourth year medical students. System Usability Scale (SUS) Scores were elicited from participating medical students, clinician, and technician. Feedback was also elicited from participating patients. A modified Evaluation of Technology-Enhanced Learning Materials: Learner Perceptions Questionnaire (mETELM) was completed by medical students and patients.
    RESULTS: This was a mixed methods prospective, observational study, undertaken in the Day of Surgery Assessment Unit. Forty-seven medical students participated. The mean SUS score for medical students was 71.4 (SD 15.4), clinician (SUS = 75) and technician (SUS = 70) indicating good usability. The mETELM Questionnaire using a 7-point Likert Scale demonstrated MR was perceived to be more beneficial than a PowerPoint presentation (Median = 7, Range 6-7). Opinion amongst the student cohort was divided as to whether the MR tutorial was as beneficial for learning as a live patient encounter would have been (Median = 5, Range 3-6). Students were positive about the prospect of incorporating of MR in future tutorials (Median = 7, Range 5-7). The patients\' mETELM results indicate the HL2 did not affect communication with the clinician (Median = 7, Range 7-7). The MR tutorial was preferred to a format based on small group teaching at the bedside (Median = 6, Range 4-7).
    CONCLUSIONS: Our study findings indicate that MR teaching using the HL2 demonstrates good usability characteristics for providing education to medical students at least in a clinical setting and under conditions similar to those of our study. Also, it is feasible to deliver to remotely located students, although certain practical constraints apply including Wi-Fi and audio quality.
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  • 文章类型: Journal Article
    目的:虚拟现实(VR)和增强现实(AR)是创新技术,在医疗保健行业中具有广泛的潜在应用。这项研究的目的是通过进行范围审查来研究AR和VR在鼻学中的应用。
    方法:PubMed,Scopus,和Embase。
    方法:根据PRISM-ScR指南,使用PubMed,Scopus,和Embase。
    结果:1996年至2023年的49篇文章符合审查标准。发现了五种广泛类型的AR和/或VR应用:术前,术中,培训/教育,可行性,和技术。随后的临床领域得到了认可:颅脑手术,鼻内窥镜检查,经蝶窦手术,颅底手术,内窥镜鼻窦手术,和鼻窦恶性肿瘤.
    结论:AR和VR在鼻科有广泛的应用。用于手术导航的AR可能在颅底手术和内窥镜鼻窦手术中具有最大的潜力。VR可以用作外科医生和住院医师的吸引人的培训工具,也可以用作接受基于办公室的手术的患者的分散镇痛。额外的研究对于进一步了解这些技术对可测量的临床结果的实际影响至关重要。喉镜,2024.
    OBJECTIVE: Virtual reality (VR) and augmented reality (AR) are innovative technologies that have a wide range of potential applications in the health care industry. The aim of this study was to investigate the body of research on AR and VR applications in rhinology by performing a scoping review.
    METHODS: PubMed, Scopus, and Embase.
    METHODS: According to PRISM-ScR guidelines, a scoping review of literature on the application of AR and/or VR in the context of Rhinology was conducted using PubMed, Scopus, and Embase.
    RESULTS: Forty-nine articles from 1996 to 2023 met the criteria for review. Five broad types of AR and/or VR applications were found: preoperative, intraoperative, training/education, feasibility, and technical. The subsequent clinical domains were recognized: craniovertebral surgery, nasal endoscopy, transsphenoidal surgery, skull base surgery, endoscopic sinus surgery, and sinonasal malignancies.
    CONCLUSIONS: AR and VR have comprehensive applications in Rhinology. AR for surgical navigation may have the most emerging potential in skull base surgery and endoscopic sinus surgery. VR can be utilized as an engaging training tool for surgeons and residents and as a distraction analgesia for patients undergoing office-based procedures. Additional research is essential to further understand the tangible effects of these technologies on measurable clinical results. Laryngoscope, 2024.
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  • 文章类型: Journal Article
    整形外科医生在临床实践中经常使用3D模型,从3D摄影和表面成像到放射学扫描的3D分割。然而,这些模型继续在扁平的2D屏幕上查看,这些屏幕不能直观地理解3D关系,并导致与同事合作的挑战。Metaverse已被提出作为基于现代混合现实耳机技术的应用的新时代,该技术允许在共享的物理虚拟空间中实时对虚拟3D模型进行远程协作。我们展示了Metaverse在重建手术中的首次使用,专注于术前计划讨论和培训。将HoloLens耳机与MicrosoftMesh应用程序配合使用,在我们的重建转复过程中,我们对从常规CT血管造影分割的虚拟患者模型进行了4个DIEP皮瓣的计划会话.在这些会议中,外科医生讨论穿孔器解剖和穿孔器选择策略,同时全面评估各自的模型。我们在视频中演示了主治外科医生和受训者之间一对一互动的工作流程,该视频具有通过耳机看到的两种观点。我们相信Metaverse将提供新的机会来使用已经在日常整形手术实践中创建的3D模型,身临其境,可访问,和教育方式。
    Plastic surgeons routinely use 3D-models in their clinical practice, from 3D-photography and surface imaging to 3D-segmentations from radiological scans. However, these models continue to be viewed on flattened 2D screens that do not enable an intuitive understanding of 3D-relationships and cause challenges regarding collaboration with colleagues. The Metaverse has been proposed as a new age of applications building on modern Mixed Reality headset technology that allows remote collaboration on virtual 3D-models in a shared physical-virtual space in real-time. We demonstrate the first use of the Metaverse in the context of reconstructive surgery, focusing on preoperative planning discussions and trainee education. Using a HoloLens headset with the Microsoft Mesh application, we performed planning sessions for 4 DIEP-flaps in our reconstructive metaverse on virtual patient-models segmented from routine CT angiography. In these sessions, surgeons discuss perforator anatomy and perforator selection strategies whilst comprehensively assessing the respective models. We demonstrate the workflow for a one-on-one interaction between an attending surgeon and a trainee in a video featuring both viewpoints as seen through the headset. We believe the Metaverse will provide novel opportunities to use the 3D-models that are already created in everyday plastic surgery practice in a more collaborative, immersive, accessible, and educational manner.
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  • 文章类型: Journal Article
    柔性触觉传感器由于其生物适应性和快速信号感知而在人工智能应用中显示出希望。摩擦电传感器可实现主动动态触觉传感,而集成静态压力传感和实时多通道信号传输是进一步发展的关键。这里,我们提出了一种集成结构,将用于静态时空映射的电容传感器和用于动态触觉识别的摩擦电传感器相结合。4×4像素的基于液态金属的柔性双模摩擦电-电容耦合触觉传感器(TCTS)阵列可实现7mm的空间分辨率,具有0.8Pa的压力检测极限和6ms的快速响应。此外,基于TCTS阵列收集的动态摩擦电信号,使用基于MXene的突触晶体管的神经形态计算可实现90个时期内手写数字/字母的100%识别精度,在混合现实空间中实现了从感知到的多通道触觉数据的跨空间信息通信。结果阐明了双模式触觉传感技术在人机界面和高级机器人技术中的应用可能性。
    Flexible tactile sensors show promise for artificial intelligence applications due to their biological adaptability and rapid signal perception. Triboelectric sensors enable active dynamic tactile sensing, while integrating static pressure sensing and real-time multichannel signal transmission is key for further development. Here, we propose an integrated structure combining a capacitive sensor for static spatiotemporal mapping and a triboelectric sensor for dynamic tactile recognition. A liquid metal-based flexible dual-mode triboelectric-capacitive-coupled tactile sensor (TCTS) array of 4 × 4 pixels achieves a spatial resolution of 7 mm, exhibiting a pressure detection limit of 0.8 Pa and a fast response of 6 ms. Furthermore, neuromorphic computing using the MXene-based synaptic transistor achieves 100% recognition accuracy of handwritten numbers/letters within 90 epochs based on dynamic triboelectric signals collected by the TCTS array, and cross-spatial information communication from the perceived multichannel tactile data is realized in the mixed reality space. The results illuminate considerable application possibilities of dual-mode tactile sensing technology in human-machine interfaces and advanced robotics.
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  • 文章类型: Journal Article
    身体自我的感觉被认为取决于身体传入和先前信念的适应性加权和整合。当身体形状发生变化时,尺寸,和整个生命周期的功能,身体所有权意识保持相对稳定。然而,对于这种所有权感的基础上的多模态整合在发生实质性物理变化的个体发育时期是如何改变的,人们知之甚少。我们的目标是在混合现实范式中研究运动和触觉领域的这种联系,其中7至80岁的参与者看到自己的身体在时间上不匹配的多模态信号。参与者要么抚摸他们的手,要么移动它,而他们在多个试验中看到了不同的视觉延迟。每次审判,他们判断了视觉-运动/触觉的同步性,并对所看到的手的所有权感进行了评级。另外评估了视觉依赖性和本体感觉敏锐度。结果表明,在整个生命周期中,身体所有权随着时间多感觉不匹配的增加而减少,在触觉和运动领域。我们发现,随着年龄的增长,所有权感的增加与延迟和模态无关。多感官冲突期间的延迟敏感性与年龄并不一致。未发现年龄对视觉依赖性或本体感觉准确性的影响。随着年龄的增长,结果至少部分与自上而下的增强权重和自下而上的信号的降低权重相一致。
    The sense of a bodily self is thought to depend on adaptive weighting and integration of bodily afferents and prior beliefs. While the physical body changes in shape, size, and functionality across the lifespan, the sense of body ownership remains relatively stable. Yet, little is known about how multimodal integration underlying such sense of ownership is altered in ontogenetic periods of substantial physical changes. We aimed to study this link for the motor and the tactile domain in a mixed-realty paradigm where participants ranging from 7 to 80 years old saw their own body with temporally mismatching multimodal signals. Participants were either stroked on their hand or moved it, while they saw it in multiple trials with different visual delays. For each trial, they judged the visuo-motor/tactile synchrony and rated the sense of ownership for the seen hand. Visual dependence and proprioceptive acuity were additionally assessed. The results show that across the lifespan body ownership decreases with increasing temporal multisensory mismatch, both in the tactile and the motor domain. We found an increased sense of ownership with increasing age independent of delay and modality. Delay sensitivity during multisensory conflicts was not consistently related to age. No effects of age were found on visual dependence or proprioceptive accuracy. The results are at least partly in line with an enhanced weighting of top-down and a reduced weighting of bottom-up signals for the momentary sense of bodily self with increasing age.
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  • 文章类型: Journal Article
    背景:通过在不同领域创造新的可能性,机器人技术在日常生活中的应用变得至关重要,特别是在协作环境中。协作机器人的潜力巨大,因为它们可以在与人类相同的工作空间中工作。采用一流技术的协作机器人框架肯定值得进一步研究。
    目的:本研究旨在为使用混合现实的协作机器人提供一种新颖的框架。
    方法:该框架使用Unity和UnityHub作为跨平台游戏引擎和项目管理工具来设计混合现实界面和数字孪生。它还使用Windows混合现实平台在全息显示器上显示数字材料,并使用Azure混合现实服务捕获和公开数字信息。最终,它使用全息设备(HoloLens2)来执行基于混合现实的协作系统。
    结果:进行了彻底的实验,以验证基于混合现实的协作机器人控制的新颖框架。该框架已成功应用于在混合现实环境中使用5自由度机器人(xArm-5)实现协作系统。该框架是稳定的,在整个合作会议期间运作顺利。由于云应用的分布式特性,在给出命令和物理协作机器人的执行之间存在可忽略的延迟。
    结论:协作机器人在远程康复和远程操作方面的机会与其他任何领域一样至关重要。拟议的框架已成功应用于协作会议,它也可以应用于其他类似的潜在应用中,以获得稳健和更有前途的性能。
    BACKGROUND: Applications of robotics in daily life are becoming essential by creating new possibilities in different fields, especially in the collaborative environment. The potentials of collaborative robots are tremendous as they can work in the same workspace as humans. A framework employing a top-notch technology for collaborative robots will surely be worthwhile for further research.
    OBJECTIVE: This study aims to present the development of a novel framework for the collaborative robot using mixed reality.
    METHODS: The framework uses Unity and Unity Hub as a cross-platform gaming engine and project management tool to design the mixed reality interface and digital twin. It also uses the Windows Mixed Reality platform to show digital materials on holographic display and the Azure mixed reality services to capture and expose digital information. Eventually, it uses a holographic device (HoloLens 2) to execute the mixed reality-based collaborative system.
    RESULTS: A thorough experiment was conducted to validate the novel framework for mixed reality-based control of a collaborative robot. This framework was successfully applied to implement a collaborative system using a 5-degree of freedom robot (xArm-5) in a mixed reality environment. The framework was stable and worked smoothly throughout the collaborative session. Due to the distributed nature of cloud applications, there is a negligible latency between giving a command and the execution of the physical collaborative robot.
    CONCLUSIONS: Opportunities for collaborative robots in telerehabilitation and teleoperation are vital as in any other field. The proposed framework was successfully applied in a collaborative session, and it can also be applied in other similar potential applications for robust and more promising performance.
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  • 文章类型: Journal Article
    医学扩展现实(MXR)包括增强现实(AR),虚拟现实(VR)和混合现实(MR),通过提供身临其境的放射学培训,提出了一种新的范式,互动式,和医疗保健方面的现实学习经验。虽然放射学领域的传统教育工具是必不可少的,有必要利用XR技术的创新和新兴教育应用。在学习解剖学的最基本水平上,XR已被广泛使用,强调其优于传统学习方法,特别是在空间理解和回忆方面。对于成像解释,XR通过启用协作学习环境并增强图像分析和理解,促进了虚拟阅览室的概念。此外,介入放射学中的图像引导干预见证了XR利用率的上升,说明其在安全和无风险环境中为医学生和居民提供程序培训和技能获取的有效性。然而,XR在放射学教育中仍然存在一些挑战和局限性,包括技术,经济,符合人体工程学,并融入现有课程。这篇综述探讨了MXR在放射学教育和培训中的变革潜力,以及对XR在放射学教育中的未来的见解。预测沉浸式模拟的进步,用于个性化学习的AI集成,以及基于云的XR平台用于远程和协作培训的潜力。总之,MXR在重塑放射学教育方面的新兴作用提供了更安全的,可扩展,和更有效的培训模式,与动态的医疗保健格局保持一致。
    Medical Extended Reality (MXR), encompassing augmented reality (AR), virtual reality (VR), and mixed reality (MR), presents a novel paradigm in radiology training by offering immersive, interactive, and realistic learning experiences in healthcare. While traditional educational tools in the field of radiology are essential, it is necessary to capitalize on the innovative and emerging educational applications of XR technologies. At the most basic level of learning anatomy, XR has been extensively utilized with an emphasis on its superiority over conventional learning methods, especially in spatial understanding and recall. For imaging interpretation, XR has fostered the concepts of virtual reading rooms by enabling collaborative learning environments and enhancing image analysis and understanding. Moreover, image-guided interventions in interventional radiology have witnessed an uptick in XR utilization, illustrating its effectiveness in procedural training and skill acquisition for medical students and residents in a safe and risk-free environment. However, there remain several challenges and limitations for XR in radiology education, including technological, economic, ergonomic, and integration into existing curricula. This review explores the transformative potential of MXR in radiology education and training along with insights on the future of XR in radiology education, forecasting advancements in immersive simulations, AI integration for personalized learning, and the potential of cloud-based XR platforms for remote and collaborative training. In summation, MXR\'s burgeoning role in reshaping radiology education offers a safer, scalable, and more efficient training model that aligns with the dynamic healthcare landscape.
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  • 文章类型: Journal Article
    目的:本研究的总体目标是证明新型混合现实头戴式显示器(MR-HMD)对外科医生空间定位的潜在益处。
    方法:在一项前瞻性临床研究中,作者首次在手术室环境中应用了一种新的多相机导航技术,该技术使他们能够直接将MR-HMD导航与标准监护仪导航进行比较。在研究中,其中包括14例未破裂的大脑中动脉动脉瘤患者,作者研究了在5种不同的视觉导航条件下如何直观有效地引导手术器械。
    结果:作者证明多摄像头跟踪可以可靠地整合到临床环境中(可用性评分1.12±0.31)。此外,该技术捕获了大量的手术室,允许团队跟踪和集成不同的设备和仪器,包括MR-HMD。直接将混合现实导航与标准监视器导航进行比较,发现混合现实的直觉得到了显着改善,导致导航时间快两倍(2.1倍,p≤0.01)。尽管速度提高了,相同的瞄准精度(大约2.5毫米,徒手工具使用)与监视器导航相比可以观察到。具有混合现实的术中计划策略明显优于经典的术前计划:在63%的病例中,外科医生将混合现实计划评为最佳轨迹(机会水平33%)。
    结论:混合现实在神经外科手术中的应用标志着该领域的重大进步。在脑外科手术中使用混合现实增强了外科医生的空间意识,实现更本能和精确的外科手术。这种技术集成有望在不影响准确性的情况下完善复杂程序的执行。
    OBJECTIVE: The overall aim of this study was to demonstrate the potential benefit of a novel mixed-reality-head-mounted display (MR-HMD) on the spatial orientation of surgeons.
    METHODS: In a prospective clinical investigation, the authors applied for the first time a new multicamera navigation technology in an operating room setting that allowed them to directly compare MR-HMD navigation to standard monitor navigation. In the study, which included 14 patients with nonruptured middle cerebral artery aneurysms, the authors investigated how intuitively and effectively surgical instruments could be guided in 5 different visual navigation conditions.
    RESULTS: The authors demonstrate that multicamera tracking can be reliably integrated in a clinical setting (usability score 1.12 ± 0.31). Moreover, the technology captures large volumes of the operating room, allowing the team to track and integrate different devices and instruments, including MR-HMDs. Directly comparing mixed-reality navigation to standard monitor navigation revealed a significantly improved intuition in mixed reality, leading to navigation times that were twice as fast (2.1×, p ≤ 0.01). Despite the enhanced speed, the same targeting accuracy (approximately 2.5 mm, freehand tool use) in comparison to monitor navigation could be observed. Intraoperative planning strategies with mixed reality clearly outperformed classic preoperative planning: surgeons scored the mixed-reality plan as the best trajectory in 63% of the cases (chance level 33%).
    CONCLUSIONS: The incorporation of mixed reality in neurosurgical operations marks a significant advancement in the field. The use of mixed reality in brain surgery enhances the spatial awareness of surgeons, enabling more instinctive and precise surgical interventions. This technological integration promises to refine the execution of complex procedures without compromising accuracy.
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