Exploratory activity

探索性活动
  • 文章类型: Journal Article
    在轨道和地面实验中,已经证明,电离辐射(IR)可以刺激啮齿动物的运动和探索活动,但这种现象的潜在机制仍未公开。这里,我们研究了组合IR(0.4Gyγ射线和0.14Gy碳-12核)对大鼠运动和探索活动的影响,并在照射后1周和7个月通过基于磁共振成像的形态计量学评估感觉运动皮质体积。对感觉运动皮质组织进行处理,以确定行为和形态效应是否与神经营养蛋白含量的变化有关。受照射的大鼠的特征是运动和探索活动增加,以及寻求新奇的行为,在照射后3天。同时,只有未经照射的大鼠在7个月时感觉运动皮质体积显着减少。虽然在1周时没有显着差异,7个月时,受照射的大鼠的特征是感觉运动皮质中神经营养蛋白3和神经营养蛋白4含量较高。因此,IR可防止与年龄相关的感觉运动皮质体积减少,这与神经营养和神经源性变化有关。同时,IR诱导的运动活动增加可能是观察到的变化的原因。
    In orbital and ground-based experiments, it has been demonstrated that ionizing radiation (IR) can stimulate the locomotor and exploratory activity of rodents, but the underlying mechanism of this phenomenon remains undisclosed. Here, we studied the effect of combined IR (0.4 Gy γ-rays and 0.14 Gy carbon-12 nuclei) on the locomotor and exploratory activity of rats, and assessed the sensorimotor cortex volume by magnetic resonance imaging-based morphometry at 1 week and 7 months post-irradiation. The sensorimotor cortex tissues were processed to determine whether the behavioral and morphologic effects were associated with changes in neurotrophin content. The irradiated rats were characterized by increased locomotor and exploratory activity, as well as novelty-seeking behavior, at 3 days post-irradiation. At the same time, only unirradiated rats experienced a significant decrease in the sensorimotor cortex volume at 7 months. While there were no significant differences at 1 week, at 7 months, the irradiated rats were characterized by higher neurotrophin-3 and neurotrophin-4 content in the sensorimotor cortex. Thus, IR prevents the age-associated decrease in the sensorimotor cortex volume, which is associated with neurotrophic and neurogenic changes. Meanwhile, IR-induced increases in locomotor activity may be the cause of the observed changes.
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  • 文章类型: Journal Article
    群体内个体行为的差异会导致群体之间的功能差异,特别是在社交动物中。然而,个体行为表型如何转化为群体表型尚不清楚.这里,我们调查个体行为类型是否会影响社会物种中的群体表现,蚂蚁阿巴诺加斯特仙人掌。我们测量了个体行为特征,并创建了具有相似行为类型的工人群体,高探索性或低探索性工人。我们在四个不同的小组中测试了这些小组,生态相关,任务:对入侵者的反应,从迷宫中获取猎物,巢穴搬迁和工具使用。我们证明,与低探索性工人群体相比,高探索性的工人群体对入侵者更具攻击性,更有效地收集猎物,更快地进行嵌套重定位,并且更有可能执行工具使用。我们的研究结果表明,蚂蚁的个体行为和集体行为之间存在着密切的联系。这支持了群体动力学的“行为类型假设”,这表明个人在社会环境中的行为反映了其自身的行为类型。因此,可以从单个组成员的行为类型来预测组的平均行为表型。
    Differences in individual behaviour within a group can give rise to functional dissimilarities between groups, particularly in social animals. However, how individual behavioural phenotypes translate into the group phenotype remains unclear. Here, we investigate whether individual behavioural type affects group performance in a eusocial species, the ant Aphaenogaster senilis. We measured individual behavioural traits and created groups of workers with similar behavioural type, either high-exploratory or low-exploratory workers. We tested these groups in four different, ecologically relevant, tasks: reaction to an intruder, prey retrieval from a maze, nest relocation and tool use. We show that, compared to groups of low-exploratory workers, groups of high-exploratory workers were more aggressive towards intruders, more efficient in collecting prey, faster in nest relocation and more likely to perform tool use. Our results demonstrate a strong link between individual and collective behaviour in ants. This supports the \'behavioural type hypothesis\' for group dynamics, which suggests that an individual\'s behaviour in a social environment reflects its own behavioural type. The average behavioural phenotype of a group can therefore be predicted from the behavioural types of individual group members.
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  • 文章类型: Journal Article
    各种研究表明,儿童的语言发展与物体游戏之间存在关系。自闭症谱系障碍(ASD)的儿童在这两个功能领域都表现出困难。但是,关于处于发育障碍风险的儿童的ASD症状的严重程度与物体游戏之间的关系的知识仍然有限。为了探索这些关系,44名13-37个月的儿童参加了这项研究。在两个年龄组(13-18个月和24-37个月)评估了对象游戏和ASD症状。结果表明,在有发育障碍风险的儿童中,ASD症状强度与对象游戏复杂性有关。然而,根据孩子的年龄,这些关系是不同的。
    Various studies have shown a relationship between the development of language and object play in children. Children with Autism spectrum disorder (ASD) show difficulties in both of these areas of functioning. But the knowledge about the relationships between the severity of ASD symptoms and object play in children at risk of developmental disorders remains limited. To explore these relationships, 44 children aged 13-37 months took part in this study. Object play and ASD symptoms were assessed in two age groups (13-18 months and 24-37 months). The results show that ASD symptom intensity is related to object play complexity in children at risk of developmental disorders. However, these relationships are different depending on the age of the children.
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  • 文章类型: Journal Article
    我们研究了性成熟的雄性恒河猴(Macacamulatta)和hamadryas狒狒(Papiohamadryas)的探索活动和学习能力。通过以下参数分析种间差异:探索活动水平,探索活动的多样性,集中在物体上,学习能力,培训水平,和学习的动力。与恒河猴组相比,研究的hamadryas狒狒组显示出更高的探索活动和学习能力。
    We studied exploratory activity and learning ability in sexually mature male rhesus monkeys (Macaca mulatta) and hamadryas baboons (Papio hamadryas). The interspecies differences were analyzed by the following parameters: the level of exploratory activity, diversity of exploratory activity, concentration on the object, learning ability, training levels, and dynamics of learning. The studied group of hamadryas baboons showed higher levels of exploratory activity and learning ability than the group of rhesus monkeys.
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  • 文章类型: Journal Article
    Introduction: Single housing of laboratory mice is a common practice to meet experimental needs, or to avoid intermale aggression. However, single housing is considered to negatively affect animal welfare and may compromise the scientific validity of experiments. The aim of this study was to investigate whether the use of a cage with a cage divider, which avoids physical contact between mice while maintaining sensory contact, may be a potential refinement strategy for experiments in which group housing of mice is not possible. Methods: Eight-week-old male C57BL/6JRj mice were single housed, pair housed or pair housed with a cage divider for four (experiment 1) or ten (experiment 2) weeks, after which we performed an open field test, Y-maze spontaneous alternation test, elevated plus maze test, an auditory fear conditioning task, and assessed responsiveness of the hypothalamic-pituitary-adrenal (HPA) axis. Results: Housing conditions did not affect body weight, exploratory activity, anxiety, working memory, fear memory processing or markers for HPA-axis functioning in either experiment 1 or experiment 2. There was an increased distance traveled in mice housed with a cage divider compared to pair housed mice after 4 weeks, and after 10 weeks mice housed with a cage divider made significantly more arm entries in the Y-maze spontaneous alternation test. Conclusion: Taken together, our study did not provide evidence for robust differences in exploratory activity, anxiety, working memory and fear memory processing in male C57BL/6JRj mice that were single housed, pair housed or pair housed with a cage divider.
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  • 文章类型: Journal Article
    The shorter life spans of mice provide an exceptional experimental gerontology scenario. We previously described increased bizarre (disruptive) behaviors in the 6-month-old 3xTg-AD mice model for Alzheimer\'s disease (AD), compared to C57BL/6J wildtype (NTg), when confronting new environments. In the present work, we evaluated spontaneous gait and exploratory activity at old age, using 16-month-old mice. Male sex was chosen since sex-dependent psychomotor effects of aging are stronger in NTg males than females and, at this age, male 3 × Tg-AD mice are close to an end-of-life status due to increased mortality rates. Mice\'s behavior was evaluated in a transparent test box during the neophobia response. Stretching, jumping, backward movements and bizarre circling were identified during the gait and exploratory activity. The results corroborate that in the face of novelty and recognition of places, old 3xTg-AD mice exhibit increased bizarre behaviors than mice with normal aging. Furthermore, bizarre circling and backward movements delayed the elicitation of locomotion and exploration, in an already frail scenario, as shown by highly prevalent kyphosis in both groups. Thus, the translational study of co-occurrence of psychomotor impairments and anxiety-like behaviors can be helpful for understanding and managing the progressive functional deterioration shown in aging, especially in AD.
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  • 文章类型: Journal Article
    这项研究的目的是分析精英青年足球运动员在高水平比赛中不同比赛位置和年龄组的扫描行为。数据是通过拍摄2018年UEFA欧洲U17和U19锦标赛半决赛和决赛获得的。对四支进入决赛的球队共有53名外场球员分别在各自的半决赛和决赛中进行了分析,导致总共1686次进攻情况。生态心理学为我们提供了研究的理论基础,并为我们的研究假设和解释提供了依据。我们发现U19玩家比U17玩家进行了更多的扫描。还发现扫描频率与通过成功之间存在正相关关系。结果进一步表明,对手的压力和俯仰位置都是可能影响扫描行为的关键环境因素。此外,发现中央中场和中后卫的扫描频率高于其他位置的球员。我们的结果支持和扩展了以前的研究,这表明比赛位置和年龄组是影响视觉感知的重要因素,特别是足球扫描。讨论了对教练的潜在影响以及对未来研究的建议。
    The purpose of this study was to analyse the scanning behaviour of elite youth football players across different playing positions and age groups during high-level matches. Data was obtained by filming the 2018 UEFA European U17 and U19 Championship semi-finals and finals. A total of 53 outfield players from the four teams that reached the finals were analysed in both their respective semi-final and final matches, resulting in a total of 1686 attacking play situations. Ecological psychology provided us with the theoretical rationale for the study and informed our research hypotheses and interpretations. We found that U19 players performed more scans than U17 players. A positive relationship between scan frequency and pass success was also found. The results further suggest that opponent pressure and pitch position are both critical contextual factors that may influence scanning behaviour. In addition, central midfielders and central defenders were found to have higher scan frequencies than players in other positions. Our results support and extend previous research, suggesting that playing positions and age groups are important factors that impact visual perception and specifically scanning in football. Potential implications for coaches and recommendations for future studies are discussed.
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  • 文章类型: Journal Article
    神经肽S(NPS)是一种肽神经递质,在动物研究中促进觉醒和觉醒,同时减少焦虑,与人类的结果有些不一致。我们研究了NPS对大鼠超声发声(USV)的影响,作为在探索性活动中具有持续个体差异的大鼠在新环境中的情感状态和行为的指标。成年雄性Wistar大鼠分为高(HE)或低(LE)探索性活动,并以1.0nmol/5µL的剂量脑室内(i.c.v.)给予NPS,之后,USV被记录在家庭笼子和一个新的标准住房笼子,以及在探索/焦虑测试中评估的行为。NPS在家庭笼子中大量生产了22kHz长和短的USV,后来在新环境中继续存在;未发现对50kHzUSV的影响。在LE大鼠中,长22kHz的呼叫以较低的频率发出,声音更大。NPS对行为的影响似乎具有新颖性和测试依赖性。NPS仅在升高的零迷宫中对LE大鼠具有抗焦虑作用,而在HE大鼠中,零迷宫和新型标准笼中的运动活动增加。因此,NPS表现为精神刺激肽,但对情感维度具有复杂的影响。
    Neuropeptide S (NPS) is a peptide neurotransmitter that in animal studies promotes wakefulness and arousal with simultaneous anxiety reduction, in some inconsistency with results in humans. We examined the effect of NPS on rat ultrasonic vocalizations (USV) as an index of affective state and on behaviour in novel environments in rats with persistent inter-individual differences in exploratory activity. Adult male Wistar rats were categorised as of high (HE) or low (LE) exploratory activity and NPS was administered intracerebroventricularly (i.c.v.) at a dose of 1.0 nmol/5 µL, after which USVs were recorded in the home-cage and a novel standard housing cage, and behaviour evaluated in exploration/anxiety tests. NPS induced a massive production of long and short 22 kHz USVs in the home cage that continued later in the novel environment; no effect on 50 kHz USVs were found. In LE-rats, the long 22 kHz calls were emitted at lower frequencies and were louder. The effects of NPS on behaviour appeared novelty- and test-dependent. NPS had an anxiolytic-like effect in LE-rats only in the elevated zero-maze, whereas in HE-rats, locomotor activity in the zero-maze and in a novel standard cage was increased. Thus NPS appears as a psychostimulant peptide but with a complex effect on dimensions of affect.
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  • 文章类型: Journal Article
    Cognitive abilities of an animal can be influenced by distinct social experiences. However, the extent of this modulation has not been addressed in different learning scenarios: are all tasks similarly affected by social experiences? In the present study, we analyzed the effect of social dominance in aversive and appetitive memory processes in the crab Neohelice granulata. In addition, we studied the influence of social isolation on memory ability. Social dominance experiments consisted of an agonistic phase immediately followed by a memory phase. During the agonistic phase, matched pairs of male crabs were staged in 10-min encounters and the dominant or subordinate condition of each member of the dyad was determined. During the memory phase, crabs were trained to acquire aversive or appetitive memory and tested 24 h later. Results showed that the agonistic encounter can modulate long-term memory according to the dominance condition in such a way that memory retention of subordinates results higher than their respective dominant. Remarkably, this result was found for both aversive and appetitive memory tasks. In addition, we found that isolated animals showed no memory retention when compared with animals that remained grouped. Altogether this work emphasizes the importance of social context as a modulator of cognitive abilities.
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  • 文章类型: Journal Article
    Research on exploratory behavior plays a key part in behavioral science. Studying exploratory behavior of laboratory rodents may provide important data about many developmental and neurobiological processes occurring in animal ontogenesis. The proposed protocol for measuring the free (low-stress) exploration behavior in rats is straightforward, requires minimal resources and very little animal training. It can therefore be broadly applied to studying animal cognition, animal behavior in general, the aging processes, and several animal models of various phenomena.
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