UNASSIGNED: A total sample of 154 athletes from striking combat sports-SC (karate, taekwondo, kickboxing, and boxing), grappling combat sports-GC (judo and BJJ), and mixed martial artists (MMA) participated in the research. For assessing resilience, the Romanian adaptation of the Brief Resilience Scale (BRS) was used, and for aggression, the Romanian adaptation of Makarowski\'s Sports Aggression Questionnaire was used. An injury report form was also created and applied to athletes.
UNASSIGNED: The post-hoc tests (after running a single-factor multivariate analysis of variance) revealed significant differences for resilience and Foul (violent) play between the sports disciplines analyzed. A significant positive correlation was found between athletes\' injury severity and assertiveness in SC and between injury severity and resilience in GC. Through the t-test for independent samples, it was highlighted that the average value for Foul (violent) play is significantly higher in athletes who have suffered mild, moderate, and/or severe injuries compared with martial arts athletes who have suffered from only mild/minor injuries. A binomial logistic regression was also performed to verify to what extent Foul play predicts athletes\' injury severity.
UNASSIGNED: A low level of Foul (violent) play is linked with a decreased likelihood of moderate and/or severe injuries in martial arts athletes. The study findings suggest that resilience, foul play, and assertiveness have an important role in injury prevention among martial artists.
■总共154名运动员来自打击格斗运动-SC(空手道,跆拳道,跆拳道,和拳击),争取格斗运动-GC(柔道和BJJ),混合武术家(MMA)参与了这项研究。为了评估弹性,使用了罗马尼亚对简短复原力量表(BRS)的改编,为了侵略,使用罗马尼亚改编的Makarowski的体育侵略问卷。还创建了伤害报告表,并将其应用于运动员。
■事后检验(在进行单因素多变量方差分析后)显示,所分析的体育学科之间的弹性和犯规(暴力)游戏存在显着差异。在SC中,运动员的伤害严重程度与自信之间以及在GC中的伤害严重程度与韧性之间存在显着正相关。通过对独立样本的t检验,有人强调,在遭受轻度伤害的运动员中,犯规(暴力)比赛的平均值明显更高,中度,和/或重伤,与仅受轻伤/轻伤的武术运动员相比。还进行了二项逻辑回归,以验证犯规在多大程度上预测运动员的伤害严重程度。
■高水平的犯规(暴力)与武术运动员中度和/或重度受伤的可能性降低有关。研究结果表明,韧性,犯规,和自信在武术家的伤害预防中起着重要作用。