关键词: Cyber-aggression cybersexism gaming geek masculinity online harassment sexual harassment territoriality

Mesh : Humans Antisocial Personality Disorder Coping Skills Databases, Factual Empirical Research Video Games Sexism

来  源:   DOI:10.1177/15248380231176059

Abstract:
Cybersexism in the context of online gaming communities, as epitomized by the Gamergate incident back in 2014, has been an issue for a while for gamer women, yet it has not received proper attention. In this scoping review, we have aimed to assess its main characteristics, its consequences for gamer women, its triggers and predictors, and related prevention and mitigation policies provided by the existing research. The Preferred Reporting Items for Systematic Reviews and Meta-Analyses for Scoping Reviews (PRISMA-ScR) guidelines were applied to the design of the scoping review. Empirical studies were accessed via database searches. The following databases were prospected: Scopus, ProQuest, Web of Science, PsycINFO, PubMed, and ACM from March to May 2021. A total of 33 studies were included in the final analysis after database searching, filtering, and snowballing. Most of the selected studies (66%, n = 22) were focused on the manifestations of cybersexism in gaming communities, with gender-driven trash-talking being the main one. The main drivers and triggers behind cybersexist behaviors were also the research topic in 66% (n = 22) of the studies and the consequences and coping strategies were studied in 52% (n = 17) of the articles. Furthermore, 12% (n = 4) of the studies assessed policies and actions to prevent cybersexism. Cybersexism and its manifestations are a reality that conditions gamer women, provoking avoidance and ultimately withdrawal from gaming and, therefore, creating inequality, impairing full digital citizenship, and widening the digital gender gap.
摘要:
网络性别歧视在网络游戏社区的背景下,正如2014年的Gamergate事件所体现的那样,对于游戏玩家女性来说,这已经是一个问题了一段时间,然而,它没有得到适当的关注。在这次范围审查中,我们的目标是评估它的主要特征,它对游戏女性的影响,它的触发因素和预测因素,以及现有研究提供的相关预防和缓解政策。将系统审查的首选报告项目和范围审查的荟萃分析(PRISMA-ScR)指南应用于范围审查的设计。通过数据库搜索访问了实证研究。对以下数据库进行了展望:Scopus,ProQuest,WebofScience,PsycINFO,PubMed,和ACM从2021年3月到5月。在数据库搜索后,共有33项研究被纳入最终分析,过滤,滚雪球。大多数选定的研究(66%,n=22)专注于游戏社区中网络性别歧视的表现,性别驱动的垃圾谈话是主要的。在66%(n=22)的研究中,网络存在行为背后的主要驱动因素和触发因素也是研究主题,在52%(n=17)的文章中研究了后果和应对策略。此外,12%(n=4)的研究评估了防止网络性别歧视的政策和行动。网络性别歧视及其表现形式是制约游戏玩家女性的现实,挑起回避并最终退出游戏,因此,造成不平等,损害完整的数字公民身份,扩大数字性别差距。
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