关键词: Gamer Memory Pattern Separation Spatial Learning Video Games Virtual reality

来  源:   DOI:10.1089/g4h.2023.0210

Abstract:
Introduction: The cognitive effects of video games have garnered increasing attention due to their potential applications in cognitive rehabilitation and evaluation. However, the underlying mechanisms driving these cognitive modifications remain poorly understood. Objectives: This study investigates the fundamental mnemonic processes of spatial navigation, pattern separation, and recognition memory, closely associated with the hippocampus. Our objective is to elucidate the interaction of these cognitive processes and shed light on rehabilitation mechanisms that could inform the design of video games aimed at stimulating the hippocampus. Method: In this study, we assessed 48 young adults, including both video game players and non-players. We utilized virtual reality and cognitive tasks such as the Lobato Virtual Water Maze and the Mnemonic Similarity Task to evaluate their cognitive abilities. Results: Our key findings highlight that gamers exhibit heightened pattern separation abilities and demonstrate quicker and more accurate spatial learning, attributed to the cognitive stimulation induced by video games. Additionally, we uncovered a significant relationship between spatial memory, guided by environmental cues, and pattern separation, which serves as the foundation for more efficient spatial navigation. Conclusions: These results provide valuable insights into the cognitive impact of video games and offer potential for monitoring changes in rehabilitation processes and early signs of cognitive decline through virtual reality-based assessments. Ultimately, we propose that examining the relationships between cognitive processes represents an effective method for evaluating neurodegenerative conditions, offering new possibilities for early diagnosis and intervention.
摘要:
简介:电子游戏的认知效果由于其在认知康复和评估中的潜在应用而受到越来越多的关注。然而,驱动这些认知改变的潜在机制仍然知之甚少.目标:本研究调查了空间导航的基本记忆过程,模式分离,和识别记忆,与海马体密切相关。我们的目标是阐明这些认知过程的相互作用,并阐明康复机制,这些机制可以为旨在刺激海马体的视频游戏的设计提供信息。方法:在这项研究中,我们评估了48名年轻人,包括视频游戏玩家和非玩家。我们利用虚拟现实和认知任务,如洛巴托虚拟水迷宫和记忆相似任务来评估他们的认知能力。结果:我们的主要发现强调,游戏玩家表现出更高的模式分离能力,并表现出更快,更准确的空间学习。归因于电子游戏引起的认知刺激。此外,我们发现了空间记忆之间的重要关系,以环境线索为指导,和模式分离,作为更有效的空间导航的基础。结论:这些结果为视频游戏的认知影响提供了有价值的见解,并提供了通过基于虚拟现实的评估来监测康复过程的变化和认知下降的早期迹象的潜力。最终,我们建议检查认知过程之间的关系代表了一种评估神经退行性疾病的有效方法,为早期诊断和干预提供了新的可能性。
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