Abstract:
All humans must engage in decision-making. Decision-making processes can be broadly classified into internally guided decision-making (IDM), which is determined by individuals\' internal value criteria, such as preference, or externally guided decision-making (EDM), which is determined by environmental external value criteria, such as monetary rewards. However, real-life decisions are never made simply using one kind of decision-making, and the relationship between IDM and EDM remains unclear. This study had individuals perform gambling tasks requiring the EDM using stimuli that formed preferences through the preference judgment task as the IDM. Computational model analysis revealed that strong preferences in the IDM affected initial choice behavior in the EDM. Moreover, through the analysis of the subjective preference evaluation after the gambling tasks, we found that even when stimuli that were preferred in the IDM were perceived as less valuable in the EDM, the preference for IDM was maintained after EDM. These results indicate that although internal criteria, such as preferences, influence EDM, the results show that internal and external criteria differ.
摘要:
所有人都必须参与决策。决策过程可以大致分为内部指导决策(IDM)、这是由个人的内部价值标准决定的,比如偏好,或外部指导决策(EDM),这是由环境外部价值标准决定的,比如金钱奖励。然而,现实生活中的决策永远不会简单地使用一种决策,IDM和EDM之间的关系尚不清楚。这项研究让个人执行赌博任务,需要EDM使用通过偏好判断任务作为IDM形成偏好的刺激。计算模型分析表明,IDM中的强烈偏好会影响EDM中的初始选择行为。此外,通过对赌博任务后主观偏好评价的分析,我们发现,即使在IDM中首选的刺激在EDM中被认为价值较低,对IDM的偏好在EDM后保持。这些结果表明,尽管内部标准,比如偏好,影响电火花加工,结果表明,内部标准和外部标准不同。