关键词: art course continuance intention flow spherical video-based virtual reality virtual environment

来  源:   DOI:10.3389/fpsyg.2023.1218959   PDF(Pubmed)

Abstract:
UNASSIGNED: Students who use spherical video-based virtual reality (SVVR) teaching materials for learning are able to gain more self-regulated, explorative, and immersive experiences in a virtual environment. Using SVVR teaching materials in art courses can present diverse and unique teaching effects, while also leading to the emergence of students\' flow states.
UNASSIGNED: Therefore, through an art course teaching experiment, this study investigated 380 high school students and used structural equation modeling to analyze the antecedents and outcomes of students\' flow state in using SVVR teaching materials.
UNASSIGNED: The results show that in using SVVR teaching materials in art courses, more attention should be paid to the control and telepresence in the antecedents of students\' flow state.
UNASSIGNED: Only when they obtain better flow experiences can they have higher perceived usefulness and satisfaction with the content of the art course, as well as stronger intentions to continue using it. These results can provide a reference for the development and use of SVVR teaching materials in high school art courses.
摘要:
使用基于球形视频的虚拟现实(SVVR)教材进行学习的学生能够获得更多的自我调节能力,探索性的,在虚拟环境中身临其境的体验。在艺术课程中使用SVVR教材可以呈现多样化和独特的教学效果,同时也导致了学生流动状态的出现。
因此,通过美术课程教学实验,本研究调查了380名高中生,并使用结构方程模型分析了学生使用SVVR教材时流动状态的前因和结果。
结果表明,在艺术课程中使用SVVR教材时,应该更多地关注学生流动状态的控制和远程呈现。
只有当他们获得更好的流动体验时,他们才能对艺术课程内容具有更高的感知有用性和满意度,以及继续使用它的更强烈意图。研究结果可为SVVR教材在高中美术课程中的开发和使用提供参考。
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