关键词: Gamers Gaming Disorder Gaming Disorder Test Gender measurement invariance Internet Gaming Disorder

来  源:   DOI:10.1007/s11469-022-00929-4   PDF(Pubmed)

Abstract:
In 2019, Gaming Disorder (GD) was officially recognised by the World Health Organization (WHO) as an official mental health disorder. Currently, the Gaming Disorder Test (GDT) is one of the most widely utilised psychometric tools to assess GD symptoms according to the WHO framework. In this context, the present study aimed to develop the Polish version of the GDT so that this tool can be used within the Polish cultural context. Additionally, the research aimed to ascertain the psychometric properties and appropriateness of the Polish GDT. To achieve this goal, the Polish GDT was investigated in terms of its validity, reliability, and gender measurement invariance through two studies. Accordingly, study 1 recruited a total of 675 gamers (340 female; Meanage = 31.74 years; SD = 7.75 years; range: 15-45 years) and study 2 comprised 575 gamers (275 female; M age = 29.45 years; SD = 4.25 years; range: 18-35 years). A Confirmatory Factor Analysis (CFA) was used to assess psychometric properties of the Polish GDT. The reliability was assessed using Cronbach\'s alpha, McDonald\'s omega, and Average Variance Extracted. Gender measurement invariance was investigated using multiple-group CFA, and the unidimensionality was tested using mean of item residual absolute loadings (MIREAL), explained common variance (ECV), and unidimensional congruence (UC). The results of the psychometric analysis showed that the Polish GDT had a one-factor structure. Additionally, the present study demonstrated that the Polish GDT exhibited adequate levels of convergent validity, reliability, and strict gender measurement invariance. These findings suggest that the Polish version of GDT is a suitable psychometric test to assess GD and facilitate research on GD.
UNASSIGNED: The online version contains supplementary material available at 10.1007/s11469-022-00929-4.
摘要:
2019年,游戏障碍(GD)被世界卫生组织(WHO)正式认可为官方精神健康障碍。目前,游戏障碍测验(GDT)是根据WHO框架评估GD症状的最广泛使用的心理测量工具之一.在这种情况下,本研究旨在开发波兰版本的GDT,以便该工具可以在波兰文化背景下使用。此外,这项研究旨在确定波兰GDT的心理测量特性和适当性。为了实现这一目标,对波兰GDT的有效性进行了调查,可靠性,通过两项研究和性别测量不变性。因此,研究1共招募了675名游戏玩家(340名女性;平均年龄=31.74岁;SD=7.75岁;范围:15-45岁),研究2包括575名游戏玩家(275名女性;M年龄=29.45岁;SD=4.25岁;范围:18-35岁)。验证性因子分析(CFA)用于评估波兰GDT的心理测量特性。可靠性是使用Cronbach的alpha进行评估的,麦当劳的欧米茄,和平均方差提取。使用多组CFA研究性别测量不变性,并使用项目剩余绝对载荷的平均值(MIREAL)测试单维性,解释共同方差(ECV),和一维同余(UC)。心理测量分析的结果表明,波兰GDT具有单因素结构。此外,本研究表明,波兰GDT表现出足够的收敛效度,可靠性,和严格的性别测量不变性。这些发现表明,波兰版GDT是评估GD并促进GD研究的合适心理测验。
UNASSIGNED:在线版本包含补充材料,可在10.1007/s11469-022-00929-4获得。
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