关键词: Computer gaming disorder internet mental disorders screen time

来  源:   DOI:10.4103/jfmpc.jfmpc_1701_21   PDF(Pubmed)

Abstract:
UNASSIGNED: Gaming disorders have increased over time due to easy availability of online gaming. The aim of this study is to determine the factors influencing the gaming disorders.
UNASSIGNED: An online questionnaire was circulated on gaming platforms for the assessment as per IGD-20 and DSM-5 criteria.
UNASSIGNED: A significant correlation was found between duration of play and gaming disorders (r = 0.131, P < 0.05). The scores were concurrent as per IGD-20 and DSM-5 criteria.
UNASSIGNED: Undiagnosed gaming disorder among gamers needs to be addressed. Duration of playing of games also needs to be checked to reduce the prevalence of gaming disorders.
摘要:
由于在线游戏的容易获得,游戏障碍随着时间的推移而增加。这项研究的目的是确定影响游戏障碍的因素。
根据IGD-20和DSM-5标准,在游戏平台上分发了一份在线问卷,用于评估。
游戏持续时间与游戏障碍之间存在显着相关性(r=0.131,P<0.05)。根据IGD-20和DSM-5标准,得分是同时的。
需要解决游戏玩家之间未诊断的游戏障碍。还需要检查玩游戏的持续时间以减少游戏障碍的流行。
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